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[SOLVED!] Help with stroke color
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In the game, when you draw the colour is white but I need help with making it so when I tap the re button the draw colour is red and if I click the blue button the draw color will be blue.
Thanks in advance!
Here's the code:
from scene import * class MyScene (Scene): def setup(self): self.lines = [] self.button = Button(Rect(self.size.w/2+85, self.size.h/2-245, 75, 50)) self.button.background = Color(1,1,1) self.button.stroke = Color(1,1,1) self.button.action = self.add_clicks self.add_layer(self.button) self.redbutton = Button(Rect(self.size.w/2-35, self.size.h/2-245, 75, 50)) self.redbutton.background = Color(1,0,0) self.redbutton.stroke = Color(1,1,1) self.redbutton.action = self.turnred self.add_layer(self.redbutton) self.bluebutton = Button(Rect(self.size.w/2-155, self.size.h/2-245, 75, 50)) self.bluebutton.background = Color(0,0,1) self.bluebutton.stroke = Color(1,1,1) self.bluebutton.action = self.turnblue self.add_layer(self.bluebutton) def add_clicks(self): run(MyScene()) def turnred(self): stroke(1,0,0) def turnblue(self): stroke(0,0,1) def draw(self): background(0,0,0) self.button.draw() self.redbutton.draw() self.bluebutton.draw() fill(1,1,1) rect(0,180,320,15) rect(0,290,320,15) rect(92,87,15,310) rect(208,87,15,310) #draw colour stroke(1,1,1) stroke_weight(4) for l in self.lines: line(*l) def touch_moved(self, touch): x = touch.location.x y = touch.location.y ppos = touch.prev_location self.lines.append((ppos.x, ppos.y, x, y)) run(MyScene())
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You do not need to draw each sublayer individually.
def draw(self): scene.background(0,0,0) self.root_layer.update(self.dt) self.root_layer.draw()
will draw all sublayers that have been added to a scene.Scene.