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rodolpheg
Cool. I'm exploring that way. If anyone has experience with this, I'd also be happy to try their suggestions :)
Thanks again !
JonB
@Cethric made a full GLKit wrapper, which might do what you want. In scene, you will be limited to converting each frame to .jpg by using the SceneView screen capture method, i think, since there is no way to get data out of a shader.
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