@cvp I’ve got it to work with all the other sound effects by using the sound.playeffect(). I think there might be a problem when you use sound.player() with sound.playeffect(). This is what I’m using.
class MainScene (Scene): def setup(self): bg_music = sound.play_effect('3 card monte beat (90.00 BPM) - MAIN OUT.wav', volume=.25) bg_music.looping = TrueWelcome!
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