Welcome!
This is the community forum for my apps Pythonista and Editorial.
For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.
Wishes
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Is it possible to make a foto of an active sene? Or even too better, is there a possibility to capture an animation (from a game e.g.) as a *.mov? Would be great!
Es wäre toll, wenn man eine 'scene' fotografieren könnte oder sogar filmen (bei Animationen!).
Sollte möglich sein, siehe Codea!
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You can make a screenshot by pressing the home and standby buttons simultaneously, this is a standard iOS feature and works in all apps. Making movies isn't possible (yes, that's a cool feature in Codea).
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While we're talking wishes...
Camera support, or thoughts thereof? I'm wanting to do either augmented reality or time-lapse stuff, both of which would need/want camera support.
That's mostly it. Just to say, I totally love the way you're adding modules - good stuff. In particular, beautiful soup and PIL are both going to be handy for me.
Just to mention - you'll get a lot of comparisons to Codea; it's a neat program with lots of features. Don't let it get you down - the reason you get the comparisons is because Pythonista is ALSO a neat program with lots of features - if it wasn't, people wouldn't bother. The cross-pollination of ideas makes both programs better - keep adding the things you think are fun and useful, and you won't go wrong.
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WHAT are "standby button and home" button?????
Newbie to Ipad, yet. -
Power button and menu button are other names for the standby and home buttons, respectively. Literally the only two buttons on the device besides the volume buttons.
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I can not find the home buttun ;-) BUT I read how to enable the VIRTUAL one and that works nicly, too to make photo of the just actual screen ( solvind the problem of making a snapshot of an pythonista application ;-) )
EDIT:
Finally understood, thanks ... -
I would personally most like to see scene.gravity() NOT be a normalized vector. As it is now, it's not possible to determine the magnitude of the acceleration, only the direction. This prevents certain things like using Pythonista to detect approximate velocity, or determining actual acceleration.
TL;DR I'd like to see a non-normalized vector from scene.gravity()
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@Uberi Good point. Maybe I should add something like an acceleration() function in addition to gravity(). I think the gravity() function should not be changed because it may be easier to use in a lot of cases (and I don't want to break any scripts that may rely on it being normalized).
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Another little thing would be if gravity() used Core Motion so that it also included data from the gyroscope and compass. This could potentially be pretty powerful a way of playing with the built in sensors.