Has anyone tried this? And were they able to do anything useful with the generated picture, such as saving it to the camera roll?
I have downloaded some code that used HTML5 canvas tag to draw something, and there are function in the API for handling photos.
There are a few photo handling workflows also:
Thanks. So you think HTML5 Canvas should work reasonably well?
Well, I am sorta interested myself. So, I googled for some samples and found this collection of examples.
I used GithubGet script in Pythonista to download the files. I wish there was this same utility for Editorial, to download files in editorial.
I will start experimenting myself.
These are my late workflows:
Here is a test workflow from one of the examples. Looks promising already.
The best way to download the examples from that GitHub page is to use the "Documents by Readdle" app's built in browser to copy the link of the zip file, and download it. Documents allows you to view and use the html examples.
Here is a Canvas workflow with animation.
Found more code to draw with canvas. I put it inside of a custom UI action:
Never used canvas before, but this opens up lots of possibilities.
I wanted a faster way to draw, and figured I could use Tumult Hype on the Mac. And yup!
Here is a full-fledged illustrator workflow from the examples on that site!
So thanks again.