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    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Suggestions for WebSocket client

    Pythonista
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    • M42e
      M42e last edited by

      Does anybody have a suggestion for a python WebSocket client, there are a few out there.

      Thank you very much

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      • Gerzer
        Gerzer last edited by

        Is this for your multiplayer game? If so, do you need all the devices to be on the same LAN, or will they be on different networks? This is important information.

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        • briarfox
          briarfox last edited by

          I've been enjoying using the twisted framework. It'll be usable in the next release of pythonista.

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          • M42e
            M42e last edited by

            Well, my first attempt was to use a direct socket connection, because my use case is primary at home within the same network. Then my thoughts went into the direction to use a server and communicate with the server using a JSON API which lead me to web sockets because of the lack of polling. As you see, it's straight forward :P

            What I want to create is a networked memory game. An extended version of the sample and to be able to play with at least two players (in the first version).

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