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    Drop Shadow behind ui.view()

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    • JonB
      JonB last edited by

      it would be possible to auto-size based on the enclosed views, or override add_subview to force the enclosed subviews to be 10px smaller than the outer view.

      also, you could only draw the visible part of the shadow (two thin rectangles) rather than the whole thing, which would allow opacity.

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      • Webmaster4o
        Webmaster4o last edited by

        Thanks

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        • Webmaster4o
          Webmaster4o last edited by

          How would I only draw the visible part of the shadow?

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          • Webmaster4o
            Webmaster4o last edited by

            Anyone? When @JonB says

            you could only draw the visible part of the shadow (two thin rectangles) rather than the whole thing

            How do I accomplish this?

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            • Phuket2
              Phuket2 last edited by

              Webmaster4o, I am not really sure. But if you make 2 rects only the width you want to draw in ( path seems to be accumulative) Also there is a path.line_to. Sorry, only guessing and trying to give some ideas. I tried to do it in code, but I am not good enough at the moment

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              • Webmaster4o
                Webmaster4o last edited by

                Ok, thanks, I'll try.

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                • Webmaster4o
                  Webmaster4o last edited by

                  Ok, I found a solution! Here's my class:

                  class shadowview(ui.View):
                  	'''A class for a ui.View that has a shadow behind it.
                  
                  	This is accomplished by:
                  	1. Draw the background
                  	2. Redraw with a shadow, but set clipping so only the edge of the shadow
                  	shows. This prevents the part of the shadow that's under the background 
                  	from showing.
                  	
                  	'''
                  	def draw(self):
                  		
                  		'1'
                  		#Setup path of window shape
                  		path = ui.Path.rect(0, 0, self.width-10, self.height-10)
                  		
                  		#Draw background
                  		ui.set_color((0.95,0.95,0.95,0.5))
                  		path.fill()
                  		
                  
                  		'2'
                  		#Setup mask by creating image
                  		from PIL import ImageDraw
                  		i = Image.new('RGBA',(520,290), (255,255,255,0))
                  		draw = ImageDraw.Draw(i)
                  		draw.rectangle((self.width-10, 0, self.width, self.height),fill=(0,0,0,255))
                  		draw.rectangle((0, self.height-10, self.width, self.height),fill=(0,0,0,255))
                  		
                  		#Convert to UI, apply the mask, and draw shadow!
                  		i = pil_to_ui(i)
                  		i.clip_to_mask()
                  		ui.set_color((1,1,1,1))
                  		ui.set_shadow("black",-2,-2,10)
                  		path.fill()
                  

                  It fixes the problem of opacity by drawing the shadow rectangle with clipping set so only the shadow is drawn.
                  Before, I got something like this when I tried to draw with a transparent background:

                  1

                  This was because you could see the shadow behind the view.
                  Now, I have something like this:
                  1
                  Because only part of the shadow is drawn.

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                  • blmacbeth
                    blmacbeth last edited by blmacbeth

                    I have been playing around with objc_util again and came up with this piece of code you might find applicable to your code above:

                    # coding: utf-8
                    from objc_util import *
                    import ui
                    
                    UIColor = ObjCClass('UIColor')
                    
                    view = ui.View(frame=(0,0,500,500))
                    box  = ui.View(frame=(0,0,100,100))
                    
                    view.background_color = 'white'
                    box.background_color = 'red'
                    box.center = view.center
                    
                    view.add_subview(box)
                    
                    box_pntr = ObjCInstance(box)
                    ## Note: this allows for shadows to be drawn
                    box_pntr.layer().setMasksToBounds_(False)
                    box_pntr.layer().setCornerRadius_(6)
                    ## Note: CGColor is needed in order for this to work
                    box_pntr.layer().setBorderColor_(UIColor.cyanColor().CGColor())
                    box_pntr.layer().setBorderWidth_(3)
                    box_pntr.layer().setShadowRadius_(10)
                    box_pntr.layer().setShadowOffset_(CGSize(0,0))
                    box_pntr.layer().setShadowOpacity_(1.0)
                    
                    view.present('sheet')
                    

                    Hope you find this useful.

                    Phuket2 2 Replies Last reply Reply Quote 3
                    • Phuket2
                      Phuket2 @blmacbeth last edited by

                      @blmacbeth , thanks for sharing. Even though I wasn't the one asking for it, I have saved it for use later 😜

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                      • Phuket2
                        Phuket2 @blmacbeth last edited by

                        @blmacbeth, I am just playing around with ui.TableView.datat_source at the moment. But I just remembered your code for shadowing a view. I wanted to try it. I did, I cut it up just to return a ui.View. But the full script below (nothing complete about the script, still working on it. Just excited and wanted to share) . But It looks nice.
                        But it would be so much more useful if you created a custom class based on ui.View, and tweak the settings etc... This could be a very cool class to submit to the pythonistia_tools repo.
                        But thanks again. I don't play with objc stuff for now... Still trying to learn python.

                        # coding: utf-8
                        
                        import ui
                        from objc_util import *
                        
                        def shadow_box(parent):
                        	# using chopped up code from @blmacbeth
                        	UIColor = ObjCClass('UIColor')
                        
                        	f = ui.Rect(*parent.bounds).inset(10,10)
                        	box  = ui.View(frame=f)
                        
                        	box.background_color = 'white'
                        
                        	box_pntr = ObjCInstance(box)
                        	## Note: this allows for shadows to be drawn
                        	box_pntr.layer().setMasksToBounds_(False)
                        	box_pntr.layer().setCornerRadius_(6)
                        	## Note: CGColor is needed in order for this to work
                        	box_pntr.layer().setBorderColor_(UIColor.grayColor().CGColor())
                        	box_pntr.layer().setBorderWidth_(.5)
                        	box_pntr.layer().setShadowRadius_(10)
                        	box_pntr.layer().setShadowOffset_(CGSize(0,0))
                        	box_pntr.layer().setShadowOpacity_(1.0)
                        
                        	return box
                        
                        class AbstractDataSource(object):
                        	def __init__(self, tbl, items, **kwargs):
                        		# assign positional args
                        		tbl.data_source = self
                        		tbl.data_source.items = items
                        
                        		self.sections = None
                        		self.can_move = False
                        		self.can_delete = False
                        		self.can_edit = False
                        		self.make_cell_func = None
                        
                        		self.cell_type = ''
                        
                        		self.sec_title = None
                        
                        		for k,v in kwargs.iteritems():
                        			if hasattr(self, k):
                        				setattr(self, k, v)
                        
                        	def tableview_number_of_rows(self, tv, sec):
                        		# Return the number of rows in the section
                        		return len(tbl.data_source.items)
                        
                        	def tableview_cell_for_row(self, tv, sec, row):
                        		# Create and return a cell for the given section/row
                        		if self.make_cell_func:
                        			return self.make_cell_func(tv, sec, row)
                        
                        		cell = ui.TableViewCell(self.cell_type)
                        		cell.text_label.text = 'Foo Bar'
                        		return cell
                        
                        	def tableview_title_for_header(self, tv, sec):
                        		# Return a title for the given section.
                        		# If this is not implemented, no section headers will be shown.
                        		if self.sec_title:
                        			return self.sec_title
                        		elif not self.sections:
                        			return None
                        		else:
                        			return 'Some Section'
                        
                        	def tableview_can_delete(self, tv, sec, row):
                        		# Return True if the user should be able to delete the given row.
                        		return True
                        
                        	def tableview_can_move(self, tv, sec, row):
                        		# Return True if a reordering control should be shown for the given row (in editing mode).
                        		return True
                        
                        	def tableview_delete(self, tv, sec, row):
                        		# Called when the user confirms deletion of the given row.
                        		pass
                        
                        	def tableview_move_row(self, tv, from_sec, from_row, to_sec, to_row):
                        		# Called when the user moves a row with the reordering control (in editing mode).
                        		pass
                        
                        
                        class MyListDataSource(AbstractDataSource):
                        	def __init__(self, tbl, items, **kwargs):
                        		AbstractDataSource.__init__(self, tbl,  items , **kwargs)
                        		# we do this instead of overriding, to get extended functionality..
                        		self.make_cell_func = self.make_cell
                        
                        	def make_cell(self, tv, sec, row):
                        		cell = ui.TableViewCell(self.cell_type)
                        		cell.text_label.text = 'make_cell - row' + str(row)
                        		return cell
                        
                        if __name__ == '__main__':
                        	f = (0,0,500, 500)
                        	v = ui.View(frame = f, bg_color = 'white')
                        	tbl = ui.TableView()
                        	box = shadow_box(v)
                        	v.add_subview(box)
                        	ds = MyListDataSource(tbl, range(20), sec_title = 'ian πŸ‘Ώ')
                        	box.add_subview(tbl)
                        	v.present('sheet')
                        	r = ui.Rect(*tbl.superview.bounds).inset(10,10)
                        	tbl.frame = r```
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                        • blmacbeth
                          blmacbeth last edited by

                          Ask and he shall receive. It's not perfect, yet. There are some clipping problems I can't figure out.

                          # coding: utf-8
                          from objc_util import *
                          import ui
                          
                          UIColor = ObjCClass('UIColor')
                          
                          def Color(red=0, green=0, blue=0, alpha=1):
                          	return UIColor.colorWithRed_green_blue_alpha_(red, green, blue, alpha)
                          
                          class ShadowView (ui.View):
                          	def __init__(self, *args, **kwargs):
                          		super(ShadowView, self).__init__()
                          		self.pntr = ObjCInstance(self)
                          		self.pntr.layer().setMasksToBounds_(False) ## Go ahead and do this.
                          		
                          	@property 
                          	def corner_radius(self):
                          		return self.pntr.layer().cornerRadius()
                          		
                          	@corner_radius.setter
                          	def corner_radius(self, val):
                          		self.pntr.layer().setCornerRadius_(val)
                          		
                          	@property
                          	def border_color(self):
                          		return self.pntr.layer().borderColor()
                          		
                          	@border_color.setter
                          	def border_color(self, color):
                          		self.pntr.layer().setBorderColor_(Color(*color).CGColor())
                          		
                          	@property
                          	def border_width(self):
                          		return self.pntr.layer().borderWidth()
                          		
                          	@border_width.setter
                          	def border_width(self, val):
                          		self.pntr.layer().setBorderWidth_(val)
                          		
                          	@property 
                          	def opacity(self):
                          		return self.pntr.layer().opacity()
                          		
                          	@opacity.setter
                          	def opacity(self, val):
                          		self.pntr.layer().setOpacity_(value)
                          		
                          	@property 
                          	def hidden(swlf):
                          		return self.pntr.layer().hidden()
                          		
                          	@hidden.setter
                          	def hidden(self, val):
                          		self.pntr.layer().setHidden_(val)
                          		
                          	@property 
                          	def masks_to_bounds(self):
                          		return self.pntr.layer().masksToBounds()
                          		
                          	@masks_to_bounds.setter
                          	def masks_to_bounds(self, val):
                          		self.pntr.layer().setMasksToBounds_(val)
                          		
                          	@property 
                          	def mask(self):
                          		return self.pntr.layer().mask()
                          		
                          	@mask.setter
                          	def mask(self, new_mask):
                          		self.pntr.layer().setMask_(new_mask)
                          		
                          	@property
                          	def double_sided(self):
                          		return self.pntr.layer().doubleSided()
                          		
                          	@double_sided.setter
                          	def double_sided(self, val):
                          		self.pntr.layer().setDoubleSided_(val)
                          		
                          	@property
                          	def shadow_opacity(self):
                          		return self.pntr.layer().shadowOpacity()
                          		
                          	@shadow_opacity.setter
                          	def shadow_opacity(self, val):
                          		self.pntr.layer().setShadowOpacity_(val)
                          		
                          	@property
                          	def shadow_radius(self):
                          		return self.pntr.layer().shadowRadius()
                          		
                          	@shadow_radius.setter
                          	def shadow_radius(self, val):
                          		self.pntr.layer().setShadowRadius_(val)
                          		
                          	@property
                          	def shadow_offset(self):
                          		return self.pntr.layer().shadowOffset()
                          		
                          	@shadow_offset.setter
                          	def shadow_offset(self, offset):
                          		## offset should be a tuple, but I'll take a CGSize
                          		if isinstance(offset, CGSize):
                          			self.pntr.layer().setShadowOffset_(offset)
                          		elif isinstance(offset, tuple):
                          			self.pntr.layer().setShadowOffset_(CGSize(*offset))
                          		else:
                          			raise TypeError("Cannot use type %s. Use CGSize or tuple" % type(offset))
                          			
                          	@property
                          	def shadow_color(self):
                          		return self.pntr.layer().shadowColor()
                          		
                          	@shadow_color.setter
                          	def shadow_color(self, color):
                          		if isinstance(color, UIColor.CGColor()):
                          			self.pntr.layer().setShadowColor_(color)
                          		elif isinstance(color, tuple) and len(color) == 4:
                          			self.pntr.layer().setShadowColor_(Color(*color).CGColor())
                          		else:
                          			raise ValueError('Cannot use type %s. Use UIColor or tuple' % type(color))
                          			
                          		@property
                          		def shadow_path(self):
                          			return self.pntr.layer().shadowPath()
                          			
                          		@shadow_path.setter
                          		def shadow_path(self, path):
                          			self.pntr.layer().setShadowPath_(path)
                          			
                          		@property
                          		def style(self):
                          			return self.pntr.layer().style()
                          			
                          		@style.setter
                          		def style(self, style):
                          			self.pntr.layer().setStyle_(style)
                          			
                          if __name__ == '__main__':	
                          	view = ui.View(frame=(0,0,500,500))
                          	box  = ShadowView(frame=(0,0,100,100))
                          	
                          	view.background_color = 'white'
                          	box.background_color = 'red'
                          	box.center = view.center
                          	
                          	view.add_subview(box)
                          	
                          	box.masks_to_bounds = False
                          	box.corner_radius = 6.
                          	box.border_color = (0,1,0)
                          	box.border_width = 6
                          	box.shadow_radius = 10
                          	box.shadow_offset = (0,0)
                          	box.shadow_opacity = 1
                          	
                          	view.present('sheet')
                          

                          I tested most of it, but there may still be some funny-ness.

                          B.

                          Phuket2 1 Reply Last reply Reply Quote 2
                          • Phuket2
                            Phuket2 @blmacbeth last edited by

                            @blmacbeth , ok thanks. I will try it. Maybe I am wrong, but doesn't your call to super need to be like
                            super(ShadowView, self).init(self, *args, **kwargs)

                            If not, then I would love to know why not.

                            1 Reply Last reply Reply Quote 0
                            • dgelessus
                              dgelessus last edited by

                              @Phuket2 Since you've already passed self as an argument to super, you already get (bound) methods instead of normal functions, so you don't need to pass self as the first parameter to __init__. Though you are right, the *args and **kwargs do need to be passed (if you want ui.View to interpret them, which I assume is the case). For ui.View the docs say that you don't need to call super().__init__() at all, perhaps everything important is already handled by __new__.

                              Phuket2 1 Reply Last reply Reply Quote 0
                              • blmacbeth
                                blmacbeth last edited by

                                @Phuket2 Ha! You caught me. That may be a problem… it should look like:

                                super(ShadowView, self).__init__(*args, **kwargs)
                                

                                I must have been in a zone to miss that. There is no need to repeat self in the __init__ call because super(ShadowView, self) returns an instance of the superclass, which will pass self implicitly.

                                Phuket2 1 Reply Last reply Reply Quote 0
                                • Phuket2
                                  Phuket2 @dgelessus last edited by

                                  @dgelessus , thanks. I tend not to call super anymore. I normally call the class init method. I think I did that because I was doing multiple inheritance and was having a hard time following what was going on 😭, to this day I still don't know the most correct way.
                                  I am pretty sure I have checked this theory of not having to pass on params to ui.View, I know it's in the docs. As far as I can see it does not work. Maybe if you have no init. Not sure that should cancel new, but maybe it's been written to work that way. So many combinations, I get confused 😱

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                                  • Phuket2
                                    Phuket2 @blmacbeth last edited by

                                    @blmacbeth , lol. I understand. I thought you had some special trick up your sleeve 😝

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                                    • blmacbeth
                                      blmacbeth last edited by

                                      @Phuket2 I wish I have a cool trick up my sleeve! But to comment on your response about not calling super: it is best practice to call super when subclassing. This is because it allows you to refactor your code with less changes made afterwards.

                                      For example: let's say I someday make a kick-ass version of UIView and UIViewController that make ui.View look like children's toys. So, you want to incorporate the new view classes into your old code. The way you have, you would need to change every instance of ui.View.__init__(...). By calling super you no longer have to do all that tedious work. It makes life slightly easier.

                                      I'm not saying that what your doing is wrong; I have plenty of classes that do the same thing. But o have started using super because of the refactoring issue.

                                      Now, this could all be a load of bullshit I am feeding you, so go look it up yourself and let me know if I'm correct! πŸ˜›

                                      B.

                                      Phuket2 1 Reply Last reply Reply Quote 0
                                      • Phuket2
                                        Phuket2 @blmacbeth last edited by

                                        @blmacbeth , hmmm, I am a little on the drunk side now πŸŽ‰πŸ˜Ž almost 11:30pm here now. So maybe I should wait until tomorrow to look it up 😱
                                        But I started getting a problem when inheriting from multiple classes. Gets confusing about which base class is being called ( it did for me anyway). That's when I started using the implicit calls to base class's init methods instead. But I see your point though. I haven't managed to write anything significant enough in Python were it's been a problem to refactor 😭
                                        Still trying though

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                                        • JonB
                                          JonB last edited by

                                          re needing to call View.init, see
                                          https://forum.omz-software.com/topic/2548/inheritance-and-kwargs-popping-consumption/5

                                          If you do not implement your own init, you do not need to call super init.
                                          If you have an init, you do need to call the View.init

                                          1 Reply Last reply Reply Quote 0
                                          • dgelessus
                                            dgelessus last edited by

                                            From what I've heard, you need to use super() for some aspects of multiple inheritance to work properly. I know almost nothing about the details of multiple inheritance on Python though, so I can't tell you why exactly that is and what would break otherwise. Mostly because multiple inheritance is not needed very often.

                                            1 Reply Last reply Reply Quote 0
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