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    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Wish list for next release

    Pythonista
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    • Phuket2
      Phuket2 @dgelessus last edited by

      @dgelessus , even if we can write out own widgets, would be nice to have one written in objective c by omz. Could provide some forum updates, url launching etc... Just a idea. Oh, other info it could provide is the size of the home dir and I am sure some other useful information

      1 Reply Last reply Reply Quote 2
      • damian
        damian last edited by

        -pip support (StaSh is great, but native support would be huge)
        -barring the ability to install packages with C-extension dependencies--
        +1 scikit-learn
        +1 scipy
        +1 pandas

        1 Reply Last reply Reply Quote 5
        • Webmaster4o
          Webmaster4o last edited by Webmaster4o

          @damian native pip support would never get through apple review. It's downloading external code.

          1 Reply Last reply Reply Quote 0
          • gregr
            gregr last edited by

            I'd love to see the ability to restrict keychain access with a passcode or Touch ID.

            1 Reply Last reply Reply Quote 1
            • smath
              smath last edited by smath

              With the unfortunate demise of computable, an iPython notebook with pandas would be awesome.

              1 Reply Last reply Reply Quote 3
              • Webmaster4o
                Webmaster4o last edited by

                @smath @omz it'd be great if the developer of computable could share port of pandas and scipy for iOS, now that he's no longer competing.

                1 Reply Last reply Reply Quote 3
                • Olaf
                  Olaf last edited by Olaf

                  For an update 2.1, I would very much like the ability to assign (unused) keyboard shortcuts (e.g. command+Q on an external keyboard) to script shortcuts (under the wrench, as one of the options for edit shortcut, similar to icon).
                  That way, you could make the editor fit your own taste :-)

                  JonB 1 Reply Last reply Reply Quote 5
                  • ccc
                    ccc last edited by

                    I am not sure it @computable still monitors this forum https://forum.omz-software.com/topic/888/more-python-for-ipad-on-the-way/5

                    1 Reply Last reply Reply Quote 1
                    • Webmaster4o
                      Webmaster4o last edited by Webmaster4o

                      @ccc I sent him an email also. I'm assuming he does not, because that's his only post.

                      @Olaf that's an awesome suggestion, great idea.

                      1 Reply Last reply Reply Quote 0
                      • JonB
                        JonB @Olaf last edited by

                        @Olaf I don't have a keyboard to test with, but this should be possible in objc by setting the keyCommands on the SharedApplication, or perhaps the specific view controllers. Maybe someone with an ext kb and some objc knowledge can pipe in.

                        1 Reply Last reply Reply Quote 1
                        • Webmaster4o
                          Webmaster4o last edited by

                          @JonB I have a bluetooth keyboard handy. This would, however be good for a built-in feature. I don't think saying "You can do it with objc_util" should become a replacement for actually implementing it in the app.

                          1 Reply Last reply Reply Quote 0
                          • JonB
                            JonB last edited by

                            Try running this, which adds a command-h shortcut, which simply prints hi to the console.

                            (if there is already a command-h shortcut, just change the 'h' on line 27 to some other unused character)

                            This is not very clean, and might not survive globals clears, and should not be run multiple times, but is more of a proof of concept. If it works, it would be easy to extend to something cleaner (ps this shows an example of swizzling, though in a not very safe manner)

                            1 Reply Last reply Reply Quote 0
                            • Olaf
                              Olaf last edited by

                              Thanks, @JonB, but it doesn't work. I got an AttributeError on line 20:
                              No method found for selector "initWithInput:modifierFlags:action:"

                              1 Reply Last reply Reply Quote 0
                              • ywangd
                                ywangd last edited by

                                @Olaf
                                Replace UIKeyCommand.alloc().initWithInput_modifierFlags_action_ with UIKeyCommand.keyCommandWithInput_modifierFlags_action_ and the script will run.

                                @JonB The script runs after above modification. But it seems to have no effect. Any ideas? It would be super awesome to get this script working.

                                1 Reply Last reply Reply Quote 1
                                • JonB
                                  JonB last edited by

                                  Ok, I see the issue... we need to use class_addMethod to add a method to the UIApplication, then the action would be a selector. Apparantly I didn't actually read the docs! I think I can have a fix a little latrr tonight

                                  1 Reply Last reply Reply Quote 0
                                  • JonB
                                    JonB last edited by

                                    sorry to hijack the wishlist thread... custom keyCommands discussion is now here
                                    https://forum.omz-software.com/topic/2609/custom-keyboard-shortcuts

                                    1 Reply Last reply Reply Quote 1
                                    • Oscar
                                      Oscar last edited by Oscar

                                      A unary minus for the Vector2 class would have been nice:

                                      >>> import scene
                                      >>> v = scene.Vector2(1, 2)
                                      >>> v * -1
                                      Vector2(-1.00, -2.00)
                                      >>> -v
                                      Traceback (most recent call last):
                                        File "<string>", line 1, in <module>
                                      TypeError: bad operand type for unary -
                                      

                                      And the next beta build linked against the GameController network. We can test if it solves the problem by using the objc module.

                                      Olaf 1 Reply Last reply Reply Quote 2
                                      • brumm
                                        brumm last edited by brumm

                                        TableView with more than a single column

                                        1 Reply Last reply Reply Quote 0
                                        • ExParrot
                                          ExParrot last edited by

                                          PLEASE bring back the Export Canvas to Photos button (from the console); can't even find a function to copy canvas to clipboard so I can use a startup script with code like photos.save_image(clipboard.get_image()).
                                          Argh. Now I regret updating.(Only me?)

                                          1 Reply Last reply Reply Quote 1
                                          • Olaf
                                            Olaf @Oscar last edited by

                                            Additional to @Oscar's unary minus, it would be nice if scene.Vector2 supported:

                                            • unary plus
                                            • from __future__ import division (now breaks division by scalar)
                                            • initiation from another vector (and more generally any sequence of length 2) for generic code
                                            • polar coordinates (like cmath)
                                            • rotation

                                            In 1.5 you could tweak this, but no longer in 2.0 as it's a built-in now

                                            1 Reply Last reply Reply Quote 0
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