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    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Pythonista-made game now on App Store

    Pythonista
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    • chriswilson
      chriswilson last edited by

      By the way, App Store reviews are very much appreciated of course! 😀

      1 Reply Last reply Reply Quote 2
      • shaun-h
        shaun-h last edited by

        @chriswilson the game looks great, haven't quite got the hang of it yet though. Just a comment (it is very minor) you might want to take a look at the high score table and the settings screen they aren't are off to the left a bit on the iPhone 6 Plus not sure about other devices.

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        • shaun-h
          shaun-h last edited by

          Actually something else to note if you click the high score table button multiple times it appears to present it then when i dismiss it it presents it again.

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          • chriswilson
            chriswilson last edited by

            @shaun-h Thanks very much for your feedback. It's a bit tricky to get to grips with!

            I tested in simulators in Xcode to ensure nothing was off the screen and I thought I had set the settings page to be centred. Would you mind posting a screenshot?

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            • chriswilson
              chriswilson last edited by

              @shaun-h Yeah the highscore table can be delayed in appearing while it retrieves the info, leading to it appearing again won't multiple taps.

              Any idea of how to prevent this behaviour. I guess I could disable it after a press.

              All of this is good feedback to work on for version 1.1!

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              • shaun-h
                shaun-h last edited by

                Just working out the best way to post the screen shots, and the high score table could be fixed by disabling the button until the view is presented I'm pretty sure you can check if a view is being displayed on screen

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                • shaun-h
                  shaun-h last edited by

                  You can find the screenshots here

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                  • chriswilson
                    chriswilson last edited by

                    @shaun-h Thanks for the screenshots - I see what you mean. I'll have to look at the UI layout.

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                    • cook
                      cook last edited by

                      @chriswilson you could present the high score view first with a 'please wait' and you should be able to download the info in the background. Once it's downloaded just update the view.
                      If you have a function with the decorator...

                      @ui.in_background
                      def getinfo()
                      ...
                      
                      1 Reply Last reply Reply Quote 1
                      • chriswilson
                        chriswilson last edited by chriswilson

                        @cook @shaun-h
                        Version 1.1 is now on the App Store. I've made changes based on your advice regarding the highscore button, settings and instructions screens etc. It's also a universal app now. Thanks!

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                        • chriswilson
                          chriswilson last edited by

                          Some impressive scores from @JonB !

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                          • ccc
                            ccc last edited by

                            If I know @JonB, he probably wrote a learning algorithm that runs on his iPhone that plays the game on his iPad.

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                            • disorientedp
                              disorientedp last edited by

                              I just found a bug. I can change into landscape mode, but it cuts off most of the buttons (iPad).

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                              • cook
                                cook last edited by

                                @chriswilson saw that...looks great! Good job!

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                                • chriswilson
                                  chriswilson last edited by chriswilson

                                  @cook Thanks!

                                  @disorientedp Thanks for spotting that. It's meant to stay in portrait and does on iPhone. I guess that's the first fix needed in version 1.2! :)

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                                  • shaun-h
                                    shaun-h last edited by

                                    @chriswilson awesome I'll update it and give it a go, I am still no good at the game though.

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                                    • Webmaster4o
                                      Webmaster4o last edited by

                                      If you double-tap the next level check mark, the level can pause mid-spin when the animation is interrupted by the "are you sure" alert. If you can't reproduce, I'll upload a video.

                                      1 Reply Last reply Reply Quote 1
                                      • JonB
                                        JonB last edited by

                                        If you tap a square before the lock animation is complete, the animations get all locked up. This can happen if you are just tapping really fast trying to fill an area to get the white square bonus.

                                        1 Reply Last reply Reply Quote 2
                                        • chriswilson
                                          chriswilson last edited by chriswilson

                                          @Webmaster4o @JonB
                                          Thanks for the feedback. I've reproduced both those bugs. I think it's something to do with the difference between A.rotate_by() and A.rotate_to() animations.

                                          I also use a method to stop animation of squares when needed, but it doesn't seem to reset square rotation back to zero. I'll play around with this and look at releasing an update when I can.

                                          @JonB I never thought of filling up with locked squares to get the white square bonus! Maybe the bonus is too generous or the penalty for locked squares too lenient?! 😉

                                          JonB 1 Reply Last reply Reply Quote 1
                                          • ccc
                                            ccc last edited by

                                            Those learning algorithms think up optimizations that don't even occur to mere mortals... ;-)

                                            1 Reply Last reply Reply Quote 2
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