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    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    [Share] a list of rects distributed around 360 degrees

    Pythonista
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    • cvp
      cvp last edited by cvp

      # Normally, in Algebra, we compute point coordinates with
      #  x = r*cos(a)
      #  y = r*sin(a)
      #  where a is the angle versus the horizontal axe
      #  positive reverse clockwise (sorry)
      #  thus a = 0 for 3 hour
      #  if you want index 0 at 12 hour, you need to turn 90° left, thus -90°
      # thus the best solution is
      a = 2 * pi * i/num_objs - pi/2
      pos = (cos(a)*(radius*1), sin(a)*(radius*1)) # careful: cos,sin! not sin,cos
      
      1 Reply Last reply Reply Quote 0
      • Phuket2
        Phuket2 @cvp last edited by Phuket2

        @cvp , thanks. It works! I will not ask why, but again thank you.

        '''
        	Pythonista Forum - @Phuket2
        '''
        import ui, editor
        from math import pi, sin, cos, radians, degrees
        import calendar
        
        # example, playing around, for 12 items its ok no math :)
        _range_12 = [.3, .34, .38, .42, .46 , .5, .55, .6, .63, .7, .85, 1.0]
        
        def rects_on_circle_path(rect_path, obj_width,
        							margin = 2, num_objs = 12):
        
        	rects = []
        		
        	r = ui.Rect(*rect_path).inset((obj_width/2) + margin, (obj_width/2) + margin)
        	
        	radius = r.width / 2
        	for i in range(0, num_objs):
        		#a = 2 * pi * (i+1)/num_objs
        		#a += radians(-210)
        		# thanks @cvp, now the rects start at 0 degrees, yeah!! 
        		a = -2 * pi * (i+1)/num_objs # inverse
        		a += radians(-150) # change delta
        		
        		pos = (sin(a)*(radius*1), cos(a)*(radius*1))
        		r1 = ui.Rect(pos[0] , pos[1] , obj_width, obj_width)
        		r1.x += ((r.width/2) - (obj_width/2)+r.x)
        		r1.y += ((r.height/2) - (obj_width/2)+r.y)
        		rects.append(r1)
        	
        	return (r,rects)
        					
        class MyClass(ui.View):
        	def __init__(self, *args, **kwargs):
        		super().__init__(*args, **kwargs)
        		self.btns = []
        		self.make_view()
        			
        	def make_view(self):
        		for i in range(0,12):
        			btn = ui.Button()
        			btn.title = calendar.month_abbr[i+1]
        			btn.bg_color = 'orange'
        			btn.tint_color = 'black'
        			btn.border_width = .5
        			self.add_subview(btn)
        			self.btns.append(btn)
        		
        	def layout(self):
        		r = ui.Rect(*self.bounds)
        		obj_width = 80
        		r, rects = rects_on_circle_path(r, obj_width, margin = 20 ,
        											num_objs = 12)
        		ui.set_color('orange')
        		for i, btn in enumerate(self.btns):
        			btn.frame = rects[i]
        			btn.corner_radius = btn.width / 2
        			btn.text_color = 'black'
        			btn.alpha = _range_12[i]
        				
        if __name__ == '__main__':
        	_use_theme = False
        	w, h = 600, 600
        	f = (0, 0, w, h)
        	name = 'Silly Demo'
        	mc = MyClass(frame=f, bg_color='white', name = name)
        	
        	if not _use_theme:
        		mc.present('sheet', animated=False)
        	else:
        		editor.present_themed(mc, theme_name='Oceanic', style='sheet', animated=False)
        

        1 Reply Last reply Reply Quote 0
        • JonB
          JonB last edited by JonB

          Look, don't fret about radians/degres. Work all in degrees if it helps., and just convert to radians before using sin or cos.

          Here are a few easy tricks to help remember:
          sin(0)==0. cos(0)==1
          sin(radians(90)) ==1 cos(radians(90)) == 0

          In a traditional coordinate system(or scene coordinate system), with positive x pointing right, and positive y pointing up, x,y = sin(a), cos(a) would travel counter clockwise, starting at 3 oclock. In the ui coordinate system, this would also start at 3 oclock, but go clockwise.

          If you want equal spacing going clockwise, starting at midnight:
          y=-cos(a) # note negative sign
          x=sin(a)
          which you can check using the two sets of relations above.
          This would be the same as
          x=sin(a-radians(90) )
          y=cos(a-radians(90))
          if you prefer to keep a sort of standard form with simply a starting angle offset.

          you might like something like
          for i in range(0,num_obj):
          a_deg=360/num_obj*i # divide circle into N segments, starting at 0
          x,y=-cos(radians(a_deg)), sin(radians(a_deg))

          The clock example labeled numbers from 1 to 12, rather than 0 to 11, so they needed to start one segment in, and also was probably in the scene coordinate system which is different than

          Phuket2 1 Reply Last reply Reply Quote 0
          • Phuket2
            Phuket2 @JonB last edited by

            @JonB , thanks. Was not really going for an effect. I just really wanted to experiment with choosing a month a different way in the ui. Then I know I can't just put things on a arc on a circular path at will (meaning my ability). So I thought, look at the AnalogClock.py example from @omz and make a function for myself out of it. That's how it started. My brain is not fresh enough now to digest your comments. I will look again tomorrow and see if I can get my head around it.
            I know picking a month like this looks stupid. I just wanted to try it. I thought maybe something might standout. But as usual, I got caught up in the details. But I still think that small function tweaked and written properly could be useful a lot of people, well maybe just me 😱
            But again thanks @JonB and @cvp. Not sure it scares me so much. But circles and arcs do.... Of well, I will be fresh again in 12 hours.

            1 Reply Last reply Reply Quote 0
            • ccc
              ccc last edited by ccc

              Lots of small changes... See: calculate_a_rect()

              '''
                  Pythonista Forum - @Phuket2
              '''
              
              import calendar
              import editor
              import math
              import ui
              
              # example, playing around, for 12 items its ok no math :)
              _range_12 = (.3, .34, .38, .42, .46, .5, .55, .6, .63, .7, .85, 1.0)
              
              
              def rects_on_circle_path(rect_path, obj_width, margin=2, num_objs=12):
                  def calculate_a_rect(i):
                      a = -2 * math.pi * (i + 1) / num_objs + math.radians(-150)
                      pos = math.sin(a) * radius, math.cos(a) * radius
                      r1 = ui.Rect(*pos, obj_width, obj_width)
                      r1.x += r.width / 2 - obj_width / 2 + r.x
                      r1.y += r.height / 2 - obj_width / 2 + r.y
                      return r1
                  
                  r = ui.Rect(*rect_path).inset(obj_width / 2 + margin,
                                                obj_width / 2 + margin)
                  radius = r.width / 2
                  return r, [calculate_a_rect(i) for i in range(num_objs)]
              
              
              def make_button(i):
                  def button_action(sender):
                      print('Button {} was pressed.'.format(sender.title))
              
                  btn = ui.Button(title=calendar.month_abbr[i+1])
                  btn.action = button_action
                  btn.alpha = _range_12[i]
                  btn.border_width = .5
                  btn.bg_color = 'orange'
                  btn.text_color = btn.tint_color = 'black'
                  return btn
              
              
              class MyClass(ui.View):
                  def __init__(self, *args, **kwargs):
                      super().__init__(*args, **kwargs)
                      for i in range(12):
                          self.add_subview(make_button(i))
                      
                  def layout(self):
                      r, rects = rects_on_circle_path(self.bounds, obj_width=80, margin=20,
                                                      num_objs=12)
                      for i, btn in enumerate(self.subviews):
                          btn.frame = rects[i]
                          btn.corner_radius = btn.width / 2
              
                              
              if __name__ == '__main__':
                  _use_theme = False
                  w = h = 600
                  f = (0, 0, w, h)
                  mc = MyClass(frame=f, bg_color='white', name='Silly Demo')
                  
                  if not _use_theme:
                      mc.present('sheet', animated=False)
                  else:
                      editor.present_themed(mc, theme_name='Oceanic', style='sheet',
                                            animated=False)
              
              Phuket2 1 Reply Last reply Reply Quote 0
              • Phuket2
                Phuket2 @ccc last edited by Phuket2

                @ccc , thanks. I know I over use parentheses. But I have read numerous times it's not Pythonetic to rely on operator precedence, better to be explicit with the use of parentheses. Sort of makes sense, a little of hard to find bugs can creep with small mistakes/understanding.

                In my classes now, just out of habit I always have a make_view method. I know also can iterate though the subviews, I normally don't do it. I need to add one more subview then I need to add something somewhere to take of the anomaly. I also normally have a make_button or make ui_object as you normally do. Cleans up things a lot.

                But as far as I know Pythonista Tools GitHub doesn't have a list of useful functions. I think it should have. I think it would be great if you or @JonB or other talented guys rewrote this function and added it the Pythonista Tools Lib. I say rewrite, because I am sure you would normally not use the variable names i am using. Also the function could use a baseline param (or whatever the correct name would be) to alter the center position of the obj. Now it's centered on the rect_path with no adjustment available.

                Anyway, it's not I am lazy to submit to Pythonista Tools. But, I make to many simple errors. The code uploaded there should be trust worthy. The other problem I have is, if it's my repo, I can't respond properly to forks etc. Just saying....

                Food for thought 🎉😬🎉🎉

                1 Reply Last reply Reply Quote 0
                • Phuket2
                  Phuket2 last edited by

                  @cvp, @ccc hmmmm, it's all gone to sh*t again. 😂😂😂😂 @cvp , the change that returned the shapes in the correct order stopped the distribution of the shapes evenly around the path. In my first post , you can see that items are evenly placed around the path. Odd or even number of objects. Both your and @ccc methods produce different results. But it's not the same as my first post ( you can see in the pic in the first post)Not sure if you guys can see the error or not.

                  I just seen the problem. I wanted to do like a compass selection rather than a month selection. So eight items, ['N', 'NE', 'E', 'SE', 'S', 'SW', 'W', 'NW' ]. It should of just worked. But didn't, the distribution part of the function is broken now.

                  I will try and figure it out, but if you see an easy answer that would be great also. 💋💋💋

                  1 Reply Last reply Reply Quote 0
                  • Phuket2
                    Phuket2 last edited by

                    So if in @ccc function I put it back the way I had it in my first post, I get the correct rect placements, just out of order. Trying to get the same result, just in order.

                    def rects_on_circle_path(rect_path, obj_width, margin=2, num_objs=12):
                    	def calculate_a_rect(i):
                    		'''
                    		a = -2 * math.pi * (i + 1) / num_objs + math.radians(-150)
                    		pos = math.sin(a) * radius, math.cos(a) * radius
                    		r1 = ui.Rect(*pos, obj_width, obj_width)
                    		r1.x += r.width / 2 - obj_width / 2 + r.x
                    		r1.y += r.height / 2 - obj_width / 2 + r.y
                    		'''
                    		a = 2 * math.pi * (i+1)/num_objs
                    		pos = (math.sin(a)*(radius*1), math.cos(a)*(radius*1))
                    		r1 = ui.Rect(pos[0] , pos[1] , obj_width, obj_width)
                    		r1.x += ((r.width/2) - (obj_width/2)+r.x)
                    		r1.y += ((r.height/2) - (obj_width/2)+r.y)
                    	
                    		return r1
                    		
                    	r = ui.Rect(*rect_path).inset(obj_width / 2 + margin,
                    	obj_width / 2 + margin)
                    	radius = r.width / 2
                    	return r, [calculate_a_rect(i) for i in range(num_objs)]
                    

                    1 Reply Last reply Reply Quote 0
                    • cvp
                      cvp last edited by cvp

                      a = -2 * math.pi * (i + 1) / num_objs + math.radians(-135)
                      pos = math.sin(a) * radius, math.cos(a) * radius
                      
                      1 Reply Last reply Reply Quote 0
                      • cvp
                        cvp last edited by cvp

                        Or, if you want to keep always my formulae,

                        a = 2 * math.pi * i/num_objs - math.pi/2
                        pos = (math.cos(a)*(radius*1), math.sin(a)*(radius*1)) # careful: cos,sin! not sin,cos
                        
                        1 Reply Last reply Reply Quote 0
                        • cvp
                          cvp last edited by cvp

                          Why pos = cos,sin or pos = sin,cos
                          to better understand x,y coordinates with radius,angle

                          Phuket2 1 Reply Last reply Reply Quote 1
                          • Phuket2
                            Phuket2 @cvp last edited by Phuket2

                            @cvp , thanks the below code is working now. I can't be sure everything I reported above was correct. Is possible I had some mis matched Params 😂 I still the the code below is cool. That one function just makes it so easy to put/draw objects in a circular shape, many interfaces could require this....well maybe. I just wanted to get that function working, I didn't try to make the class generic. Maybe I am dreaming. But thanks again for your help and diagrams. I was still 14 when I left school and I was a trouble maker. So, it's difficult to understand your diagrams, just because I have no real foundation. I was also looking at wiki for radians, it has some great diagrams and animations, hmmm but still it doesn't sink in. But I am going to try to find a math tutor. But it will not be easy in Thailand. We're I live and language barrier.
                            But again thanks....

                            
                            '''
                                Pythonista Forum - @Phuket2
                            '''
                            
                            import calendar
                            import editor
                            import math
                            import ui
                            
                            # example, playing around, for 12 items its ok no math :)
                            _range_12 = (.3, .34, .38, .42, .46, .5, .55, .6, .63, .7, .85, 1.0)
                            
                            def css_clr_to_rgba(css_name, a):
                            	c = ui.parse_color(css_name)
                            	return (c[0], c[1], c[2], a)
                            	
                            def rects_on_circle_path(rect_path, obj_width, margin=2, num_objs=12):
                            	def calculate_a_rect(i):
                            		a = 2 * math.pi * i/num_objs - math.pi/2
                            		# careful: cos,sin! not sin,cos
                            		pos = (math.cos(a)*(radius*1), math.sin(a)*(radius*1)) 
                            		r1 = ui.Rect(*pos, obj_width, obj_width)
                            		r1.x += r.width / 2 - obj_width / 2 + r.x
                            		r1.y += r.height / 2 - obj_width / 2 + r.y
                            		
                            		return r1
                            		
                            	r = ui.Rect(*rect_path).inset(obj_width / 2 + margin,
                            	obj_width / 2 + margin)
                            	radius = r.width / 2
                            	return r, [calculate_a_rect(i) for i in range(num_objs)]
                            	
                            	
                            def make_button(idx, title):
                            	def button_action(sender):
                            		print('Button {} was pressed.'.format(sender.title))
                            		
                            	#btn = ui.Button(title=calendar.month_abbr[i+1])
                            	btn = ui.Button(title=title)
                            	btn.action = button_action
                            	#btn.alpha = _range_12[idx]
                            	btn.border_width = .5
                            	btn.bg_color = 'white'
                            	btn.text_color = btn.tint_color = 'black'
                            	return btn
                            	
                            class MyClass(ui.View):
                            	# some ideas
                            	_list=['N', 'NE', 'E', 'SE', 'S', 'SW', 'W', 'NW' ]
                            	#_list=['N', 'E' , 'S' , 'W']
                            	#_list=['1st', '2nd', '3rd', '4th', '5th']
                            	#_list=['0', '90', '180', '270' ]
                            	#_list= [str(d) for d in range(0, 12)]
                            	_list = [calendar.month_abbr[i] for i in range(1,12)]
                            	
                            	def __init__(self, *args, **kwargs):
                            		super().__init__(*args, **kwargs)
                            		self.cir_rect = None
                            		self.make_view()
                            	def make_view(self):
                            		for i in range(len(self._list)):
                            			self.add_subview(make_button(i, title=self._list[i]))
                            			
                            	def layout(self):
                            		r, rects = rects_on_circle_path(self.bounds, obj_width=70, 								margin=20, num_objs=len(self._list))
                            		self.cir_rect = r
                            		for i, btn in enumerate(self.subviews):
                            			btn.frame = rects[i]
                            			btn.title = self._list[i]
                            			btn.corner_radius = btn.width / 2
                            		
                            	def draw(self):
                            		s = ui.Path.oval(*self.cir_rect)
                            		with ui.GState():
                            			ui.set_color(css_clr_to_rgba('lime', .4))
                            			s.line_width = 1
                            			s.stroke()
                            			
                            if __name__ == '__main__':
                            	_use_theme = True
                            	w = h = 500
                            	f = (0, 0, w, h)
                            	mc = MyClass(frame=f, bg_color='white', name='Silly Demo')
                            	
                            	if not _use_theme:
                            		mc.present('sheet', animated=False)
                            	else:
                            		editor.present_themed(mc, theme_name='Solarized Dark', style='sheet',
                            		animated=False)
                            
                            1 Reply Last reply Reply Quote 0
                            • cvp
                              cvp last edited by

                              You're welcome for any mathematic/geometric question, but only if you accept an answer in a very poor English 🙄

                              Phuket2 1 Reply Last reply Reply Quote 1
                              • Phuket2
                                Phuket2 @cvp last edited by

                                @cvp , not trying to be smart. But there is nothing wrong with your English

                                1 Reply Last reply Reply Quote 0
                                • abcabc
                                  abcabc last edited by

                                  @Phuket2 I have implemented the circulartextlayout module to support circular layout. It is a slight modification of the textlayout module. Now the rows in layout text represents circular rings. Columns represent angular positions (Columns are not used for size calculations . Only rows are used for size calculations.) I hope it is useful. There is no need to calculate positions and size. The following git repository contains the code and examples:
                                  https://github.com/balachandrana/textlayout
                                  You can do a git pull if you have already got this.

                                  In the following example, the month buttons are displayed in the outer ring and the images (imageview) are displayed
                                  in the inner ring.

                                  import circulartextlayout
                                  import ui
                                  
                                  
                                  layout_text = '''
                                  ************
                                  ************
                                  bbbbbbbbbbbb
                                  ************
                                  i*i*i*i*i*i*
                                  ************
                                  ************
                                  '''
                                  
                                  image_list = [ ui.Image.named(i) for i in 'Rabbit_Face Mouse_Face Cat_Face Dog_Face Octopus Cow_Face'.split()]
                                  _range_12 = (.3, .34, .38, .42, .46, .5, .55, .6, .63, .7, .85, 1.0)
                                  
                                  def button_action(sender):
                                      print('Button {} was pressed.'.format(sender.title))
                                          
                                  titles = 'jan feb mar apr may jun jul aug sep oct nov dec'.split()
                                  
                                  attributes = {'b': [{'action':button_action, 'font' :('Helvetica', 20),
                                                       'bg_color':'orange', 'alpha':_range_12[i],
                                                       'border_width':.5, 'text_color':'black', 'tint_color':'black',
                                                       'title':j } for i, j in enumerate(titles)],
                                               'i': [{'image':i,  'bg_color':'gray'} for i in image_list ]                  
                                               }
                                                         
                                  v = circulartextlayout.BuildView(layout_text, width=600, height=600, view_name='Counter',
                                      attributes=attributes).build_view()
                                      
                                  for i in range(1, len(titles)+1):
                                      v['button'+str(i)].corner_radius = v['button'+str(i)].width*.5
                                  for i in range(1, len(image_list)+1):
                                      v['imageview'+str(i)].corner_radius = v['imageview'+str(i)].width*.5
                                  v.present('popover')
                                  
                                  

                                  The screeshot for this example is given below:
                                  http://imgur.com/a/WUwc5

                                  I have also included an example (circular_directions.py) that is similar to your direction example.

                                  1 Reply Last reply Reply Quote 0
                                  • cvp
                                    cvp last edited by cvp

                                    If you want an alpha property to your button, but independent of the list length, you can do

                                    btn = make_button(i, title=self._list[i])
                                    btn.alpha = (1+i) * (1/len(self._list)) # will go from 1/n to 1.0, where n = Len of list
                                    self.add_subview(btn)
                                    

                                    Thus, no need of _range_12

                                    1 Reply Last reply Reply Quote 0
                                    • abcabc
                                      abcabc last edited by

                                      Just coped the @ccc's code and wanted to set the attributes as in @ccc's code.

                                      Phuket2 2 Replies Last reply Reply Quote 0
                                      • cvp
                                        cvp last edited by

                                        @abcabc you're right but this code was only valuable for 12 items, not for 8, for instance in the code for N,....,E,.....,S,....W,..., or for any range

                                        1 Reply Last reply Reply Quote 0
                                        • abcabc
                                          abcabc last edited by

                                          Yes. You are right. I will update the code as suggested by you. Thanks for the suggestion.

                                          1 Reply Last reply Reply Quote 0
                                          • Phuket2
                                            Phuket2 @abcabc last edited by

                                            @abcabc , @cvp , _range_12 is ok. Just a list of 12 numbers between 0.0 and 1.0. But purposely not done linearly. That's why I put values into the list. To do it without constants you need some math. You can't start a zero or even .1 or even .2 for that matter, the resulting alpha is too faint. Also depending on what you want to do, the progression normally will look better if its not linear.

                                            1 Reply Last reply Reply Quote 0
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