Scaling the screen
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So i'm creating a game using the scene module. I was wondering, how do I program the game to scale correctly based on the device's resolution?
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Every Scene.scene has attributes boundsand size that will provide you with the current device resolution.
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I was aware but thanks for helping
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😬 so.... What was your real question? Was it about scaling or repositioning sprites? Scaling or repositioning text? Dealing with changes in screen orientation? http://pythonista-tools.github.io/Pythonista-Tools contains lots of examples.
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Thank you much my dude :)
(Im kinda young btw so that's why I ask all these simple questions)