omz:forum

    • Register
    • Login
    • Search
    • Recent
    • Popular

    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    video edition

    Pythonista
    8
    33
    14357
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • jmv38
      jmv38 last edited by jmv38

      ahhhh you are fantastic! I'll have a look!
      what i really want is to analyse a video, and get data and parts of images out if it, i dont really need to create a movie back (although it would be nice).

      [edit] your code is python2, so i am not sure how i make this work with python3 assets.
      Ive got a .mov video in the photos, but i dont know how to get it into pythonista documents. For now, i've not gone furthrt than below:

        assets = photos.get_assets(media_type='video')
        print(len(assets))
        asset = assets[-1]
        asset.get_image().show()
        print(asset.duration)
        print(asset.local_id)
      

      i should use Asset.get_image_data()
      but i dont know how to use iobuffer to copy a file locally.

      1 Reply Last reply Reply Quote 0
      • JonB
        JonB last edited by

        i updated to pick an asset, and not require a physical file. not very stable..

        1 Reply Last reply Reply Quote 0
        • jmv38
          jmv38 last edited by jmv38

          @JonB thank you so much! 😍😍😍😍
          your code works on my ipad.
          I've tried to make time intervals equal to 1/30s instead of 1s
          with this modification but i get an error (t.value should be int not float)

          t=CMTime(0,1)  # timescale is the important bit
          for i in range(0,int(duration)*30):
             t.value=i/30.0
          

          any idea? Thanks!

          [edit] peeking into apple dev doc, the object to access each frame seems to be AVAssetReader. But from apple doc, i cant write any code to use it ... 😢

          1 Reply Last reply Reply Quote 0
          • JonB
            JonB last edited by

            t=CMTime(1,fps) in theory should let you set the frame rate you want. I tried it and was still getting 1 hz images. so this might be the limit of this method. therr are some other block based approaches...

            1 Reply Last reply Reply Quote 0
            • jmv38
              jmv38 last edited by jmv38

              i've also tried that (and many variants) but i get the same results: looks like this command gives access to 1s thumbnails only. Although apple doc doesnt clearly say that, and even let think it should work for any time, within the defined after/before accuracy limits.
              If i really want to acces more frames i can still use another app to slow down the frame rate, then convert to .mov, then access more frames.
              Is the .mov mandatory? there are many other formats in the photos (mp4) and converting to mov is painful.

              [edit] works fine with not .mov videos (dont know why...)
              and slowing by down the video, i do access more frames.
              [edit] using slo mo video free app that can do speed/10, i managed to achieve about 1. frame/s so my goal can be achieved. I'd rather do everything from pythonista, though.

              1 Reply Last reply Reply Quote 0
              • jmv38
                jmv38 last edited by jmv38

                @JonB i have asked the guy who has made the video_2_photos app on the app-store for help: he has kindly confirmed that we are using the good function and that we should set time before and after to kCMTimeZero to get a frame accuracy.
                Can you check what is the real value of kCMTimeZero? since we do not call it directly in your code, maybe the given value is not correct, and it is why we dont get the good accuracy?
                [edit] or maybe the problem is in the type int64? (just guessing)

                JonB 1 Reply Last reply Reply Quote 0
                • JonB
                  JonB @jmv38 last edited by

                  @jmv38 i have a mostly working version with AVAssetReader. Just debugging a memory leak. This seems like a good option if we can get it working

                  kCMTimeZero is
                  CMTime.in_dll(c,'kCMTimeZero')

                  or CMTime(0,1,1,0)

                  1 Reply Last reply Reply Quote 0
                  • jmv38
                    jmv38 last edited by

                    yippyyyyyy!
                    that was it:
                    z=CMTime(0,1,1,0)
                    the flag value had to be 1, not 0!
                    with this correction ir works!
                    thanks a lot!

                    1 Reply Last reply Reply Quote 0
                    • jmv38
                      jmv38 last edited by

                      @JonB i have put this in the code, it works:

                      kCMTimeZero = CMTime.in_dll(c,'kCMTimeZero')
                      z = kCMTimeZero
                      

                      can you explain a little bit the in_dll function? Does it have to be CMTime.in_dll() and not just ctype.in_dll()?

                      Since now we have the ability of read frames, do you know how to write frames in a new video? That would close the loop...

                      1 Reply Last reply Reply Quote 0
                      • JonB
                        JonB last edited by

                        This is a wierd ctypes thing that is less documented than it should be...

                        if there is a symbol called someSymbol exported in a dll, you can use
                        somectypestype.in_dll(dll, symbolname)
                        and ctypes will cast the address of the symbol to the type you tell it. In pythonista, objc_util.c is the only dll we need or can use. Often in objc you would use c_void_p.in_dll to access for example const NSString *, then use ObjCInstance to convert to an NSString. In this case I already had the structure defined.

                        Not all constants are actually exported as symbols, some are just #defines.

                        Btw, you can use mp4s,whatever, instead of the hardcoded url use

                        asset = photos.pick_asset(assets)
                        phasset=ObjCInstance(asset)
                        asseturl=ObjCClass('AVURLAsset').alloc().initWithURL_options_(phasset.ALAssetURL(),None)
                        

                        If I may ask, what is your end goal? Depending on what sort of processing you are doing, there are different writing options

                        1 Reply Last reply Reply Quote 0
                        • jmv38
                          jmv38 last edited by jmv38

                          @JonB thanks for the detailed explanation
                          My goal is not very well defined. I kind of dream about using pythonista to analyse videos to do superresolution, object tracking, dynamic 3d modeling, etc... Still a long way to go. I just think the ipad is an extraordinary tool if you can bend it to your will. Pythonista seems to enable that, with very low coding skills requirements (i mean: that match mine, and with the help of super-pro coders like you), i find that awsome and i am trying to see how far it can go.

                          here is the last version of my code

                          # coding: utf-8
                          '''
                          
                          get frames of a video, and show them in an imageview.
                          
                          based on objc code below
                          AVURLAsset *asset = [[AVURLAsset alloc] initWithURL:url options:nil];
                          AVAssetImageGenerator *generator = [[AVAssetImageGenerator alloc] initWithAsset:asset];
                          generator.requestedTimeToleranceAfter =  kCMTimeZero;
                          generator.requestedTimeToleranceBefore =  kCMTimeZero;
                          for (Float64 i = 0; i < CMTimeGetSeconds(asset.duration) *  FPS ; i++){
                            @autoreleasepool {
                              CMTime time = CMTimeMake(i, FPS);
                              NSError *err;
                              CMTime actualTime;
                              CGImageRef image = [generator copyCGImageAtTime:time actualTime:&actualTime error:&err];
                              UIImage *generatedImage = [[UIImage alloc] initWithCGImage:image];
                              [self saveImage: generatedImage atTime:actualTime]; // Saves the image on document directory and not memory
                              CGImageRelease(image);
                            }
                          }
                          
                          modified by jmv38
                          see discussion https://forum.omz-software.com/topic/3621/video-edition/1
                          '''
                          from objc_util import *
                          import ui,time,os,photos,gc
                          from math import ceil
                          
                          # select a video
                          assets = photos.get_assets(media_type='video')
                          asset = photos.pick_asset(assets)
                          duration=asset.duration
                          
                          # init frame picker
                          phasset=ObjCInstance(asset)
                          asseturl=ObjCClass('AVURLAsset').alloc().initWithURL_options_(phasset.ALAssetURL(),None)
                          generator=ObjCClass('AVAssetImageGenerator').alloc().initWithAsset_(asseturl)
                          
                          from ctypes import c_int32,c_uint32, c_int64,byref,POINTER,c_void_p,pointer,addressof, c_double
                          
                          CMTimeValue=c_int64
                          CMTimeScale=c_int32
                          CMTimeFlags=c_uint32
                          CMTimeEpoch=c_int64
                          class CMTime(Structure):
                             _fields_=[('value',CMTimeValue),
                             ('timescale',CMTimeScale),
                             ('flags',CMTimeFlags),
                             ('epoch',CMTimeEpoch)]
                             def __init__(self,value=0,timescale=1,flags=0,epoch=0):
                                self.value=value
                                self.timescale=timescale
                                self.flags=flags
                                self.epoch=epoch
                          c.CMTimeGetSeconds.argtypes=[CMTime]
                          c.CMTimeGetSeconds.restype=c_double
                          
                          kCMTimeZero = CMTime.in_dll(c,'kCMTimeZero')
                          generator.setRequestedTimeToleranceAfter_(kCMTimeZero, restype=None, argtypes=[CMTime])
                          generator.setRequestedTimeToleranceBefore_(kCMTimeZero, restype=None, argtypes=[CMTime])
                          
                          lastimage=None  # in case we need to be careful with references
                          fps = 30
                          tactual=CMTime(0,fps) #return value
                          currentFrame = 0
                          maxFrame = ceil(duration*fps)
                          
                          def getFrame(i):
                            t=CMTime(i,fps)
                            cgimage_obj=generator.copyCGImageAtTime_actualTime_error_(t,byref(tactual),None,restype=c_void_p,argtypes=[CMTime,POINTER(CMTime),POINTER(c_void_p)])
                            
                            image_obj=ObjCClass('UIImage').imageWithCGImage_(cgimage_obj)
                            ObjCInstance(iv).setImage_(image_obj)
                            global lastimage
                            lastimage=image_obj #make sure this doesnt get gc'd
                            gc.collect() # to avoid pytonista random exit sometimes
                            root.name=' frame:'+str(i)+' time:' +str(tactual.value/tactual.timescale)
                          
                          # set up a view to display
                          root=ui.View(frame=(0,0,576,576))
                          iv=ui.ImageView(frame=(0,0,576,500))
                          root.add_subview(iv)
                          
                          # a slider for coarse selection
                          sld = ui.Slider(frame=(100,500,376,76))
                          sld.continuous = False
                          root.add_subview(sld)
                          def sldAction(self):
                            global currentFrame
                            currentFrame = int(duration*self.value*fps)
                            getFrame(currentFrame)
                          sld.action = sldAction
                          
                          # buttons for frame by frame
                          prev = ui.Button(frame=(5,510,90,50))
                          prev.background_color = 'white'
                          prev.title = '<'
                          def prevAction(sender):
                            global currentFrame
                            currentFrame -= 1
                            if currentFrame < 0: currentFrame = 0
                            sld.value = currentFrame / fps / duration
                            getFrame(currentFrame)
                          prev.action = prevAction
                          root.add_subview(prev)
                          
                          nxt = ui.Button(frame=(480,510,90,50))
                          nxt.background_color = 'white'
                          nxt.title = '>'
                          def nxtAction(sender):
                            global currentFrame
                            currentFrame += 1
                            if currentFrame > maxFrame: currentFrame = maxFrame
                            sld.value = currentFrame / fps / duration
                            getFrame(currentFrame)
                          nxt.action = nxtAction
                          root.add_subview(nxt)
                          
                          root.present('sheet')
                          getFrame(currentFrame)
                          
                          1 Reply Last reply Reply Quote 1
                          • jmv38
                            jmv38 last edited by

                            oh, sorry, i misread you question

                            Depending on what sort of processing you are doing, there are different writing options

                            i intend to do numpy processing with float or complex, and when the processing is done, fetch back to RGB 24bits (or whatever format required to get a video)

                            1 Reply Last reply Reply Quote 0
                            • jmv38
                              jmv38 last edited by

                              the above code gives this screenshot:

                              link text

                              1 Reply Last reply Reply Quote 0
                              • jmv38
                                jmv38 last edited by

                                Hello @JonB
                                If I may ask, this message is just to know if you intend to look at the video writing problem? (I dont mean to harass you on that subject, you've already been a terrific help, thank you so much, this is just to know f you are working on it or not, to adjust my own coding plans with what you plan to share). Thanks!

                                JonB 1 Reply Last reply Reply Quote 0
                                • JonB
                                  JonB @jmv38 last edited by

                                  @jmv38 I think what you probably are going to want is an AVVideoComposition, which lets you use standard or custom CIFilters to process a movie.

                                  I am playing around with getting AVAssetReader workng, though I might not get a lot of time to work on this for a few weeks

                                  1 Reply Last reply Reply Quote 0
                                  • jmv38
                                    jmv38 last edited by

                                    Thanks for your answer @JonB
                                    I had a look at apple's doc on videocomposition. It is way over my head, so I'll postpone this part of my project to an indefinite date. And for now I'll focus on the many other parts that still need to be written, and are more within my reach...
                                    Thanks!

                                    1 Reply Last reply Reply Quote 0
                                    • JonB
                                      JonB last edited by

                                      btw, in the meantime, you should be able to access the imageview.image to get a ui.image, which you can the convert to jpg or png to write to a sequence of files, or PIL image for processing, etc.

                                      1 Reply Last reply Reply Quote 0
                                      • jmv38
                                        jmv38 last edited by

                                        Correct. This is what i really needed in the first place. The video writing capability is just the 'cherry on the cake'.

                                        1 Reply Last reply Reply Quote 0
                                        • jmv38
                                          jmv38 last edited by jmv38

                                          i found this link http://stackoverflow.com/questions/5640657/avfoundation-assetwriter-generate-movie-with-images-and-audio
                                          The very first bloc of code in this topic is sufficient i think (i dont want to alter audio).
                                          Is it possible to embed the whole code and pass it just the video and the image? Or do I have to call each line with objc utils?

                                          1 Reply Last reply Reply Quote 0
                                          • SandraGarrett
                                            SandraGarrett last edited by

                                            This post is deleted!
                                            cvp 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post
                                            Powered by NodeBB Forums | Contributors