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    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    video edition

    Pythonista
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    • JonB
      JonB @jmv38 last edited by

      @jmv38 i have a mostly working version with AVAssetReader. Just debugging a memory leak. This seems like a good option if we can get it working

      kCMTimeZero is
      CMTime.in_dll(c,'kCMTimeZero')

      or CMTime(0,1,1,0)

      1 Reply Last reply Reply Quote 0
      • jmv38
        jmv38 last edited by

        yippyyyyyy!
        that was it:
        z=CMTime(0,1,1,0)
        the flag value had to be 1, not 0!
        with this correction ir works!
        thanks a lot!

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        • jmv38
          jmv38 last edited by

          @JonB i have put this in the code, it works:

          kCMTimeZero = CMTime.in_dll(c,'kCMTimeZero')
          z = kCMTimeZero
          

          can you explain a little bit the in_dll function? Does it have to be CMTime.in_dll() and not just ctype.in_dll()?

          Since now we have the ability of read frames, do you know how to write frames in a new video? That would close the loop...

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          • JonB
            JonB last edited by

            This is a wierd ctypes thing that is less documented than it should be...

            if there is a symbol called someSymbol exported in a dll, you can use
            somectypestype.in_dll(dll, symbolname)
            and ctypes will cast the address of the symbol to the type you tell it. In pythonista, objc_util.c is the only dll we need or can use. Often in objc you would use c_void_p.in_dll to access for example const NSString *, then use ObjCInstance to convert to an NSString. In this case I already had the structure defined.

            Not all constants are actually exported as symbols, some are just #defines.

            Btw, you can use mp4s,whatever, instead of the hardcoded url use

            asset = photos.pick_asset(assets)
            phasset=ObjCInstance(asset)
            asseturl=ObjCClass('AVURLAsset').alloc().initWithURL_options_(phasset.ALAssetURL(),None)
            

            If I may ask, what is your end goal? Depending on what sort of processing you are doing, there are different writing options

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            • jmv38
              jmv38 last edited by jmv38

              @JonB thanks for the detailed explanation
              My goal is not very well defined. I kind of dream about using pythonista to analyse videos to do superresolution, object tracking, dynamic 3d modeling, etc... Still a long way to go. I just think the ipad is an extraordinary tool if you can bend it to your will. Pythonista seems to enable that, with very low coding skills requirements (i mean: that match mine, and with the help of super-pro coders like you), i find that awsome and i am trying to see how far it can go.

              here is the last version of my code

              # coding: utf-8
              '''
              
              get frames of a video, and show them in an imageview.
              
              based on objc code below
              AVURLAsset *asset = [[AVURLAsset alloc] initWithURL:url options:nil];
              AVAssetImageGenerator *generator = [[AVAssetImageGenerator alloc] initWithAsset:asset];
              generator.requestedTimeToleranceAfter =  kCMTimeZero;
              generator.requestedTimeToleranceBefore =  kCMTimeZero;
              for (Float64 i = 0; i < CMTimeGetSeconds(asset.duration) *  FPS ; i++){
                @autoreleasepool {
                  CMTime time = CMTimeMake(i, FPS);
                  NSError *err;
                  CMTime actualTime;
                  CGImageRef image = [generator copyCGImageAtTime:time actualTime:&actualTime error:&err];
                  UIImage *generatedImage = [[UIImage alloc] initWithCGImage:image];
                  [self saveImage: generatedImage atTime:actualTime]; // Saves the image on document directory and not memory
                  CGImageRelease(image);
                }
              }
              
              modified by jmv38
              see discussion https://forum.omz-software.com/topic/3621/video-edition/1
              '''
              from objc_util import *
              import ui,time,os,photos,gc
              from math import ceil
              
              # select a video
              assets = photos.get_assets(media_type='video')
              asset = photos.pick_asset(assets)
              duration=asset.duration
              
              # init frame picker
              phasset=ObjCInstance(asset)
              asseturl=ObjCClass('AVURLAsset').alloc().initWithURL_options_(phasset.ALAssetURL(),None)
              generator=ObjCClass('AVAssetImageGenerator').alloc().initWithAsset_(asseturl)
              
              from ctypes import c_int32,c_uint32, c_int64,byref,POINTER,c_void_p,pointer,addressof, c_double
              
              CMTimeValue=c_int64
              CMTimeScale=c_int32
              CMTimeFlags=c_uint32
              CMTimeEpoch=c_int64
              class CMTime(Structure):
                 _fields_=[('value',CMTimeValue),
                 ('timescale',CMTimeScale),
                 ('flags',CMTimeFlags),
                 ('epoch',CMTimeEpoch)]
                 def __init__(self,value=0,timescale=1,flags=0,epoch=0):
                    self.value=value
                    self.timescale=timescale
                    self.flags=flags
                    self.epoch=epoch
              c.CMTimeGetSeconds.argtypes=[CMTime]
              c.CMTimeGetSeconds.restype=c_double
              
              kCMTimeZero = CMTime.in_dll(c,'kCMTimeZero')
              generator.setRequestedTimeToleranceAfter_(kCMTimeZero, restype=None, argtypes=[CMTime])
              generator.setRequestedTimeToleranceBefore_(kCMTimeZero, restype=None, argtypes=[CMTime])
              
              lastimage=None  # in case we need to be careful with references
              fps = 30
              tactual=CMTime(0,fps) #return value
              currentFrame = 0
              maxFrame = ceil(duration*fps)
              
              def getFrame(i):
                t=CMTime(i,fps)
                cgimage_obj=generator.copyCGImageAtTime_actualTime_error_(t,byref(tactual),None,restype=c_void_p,argtypes=[CMTime,POINTER(CMTime),POINTER(c_void_p)])
                
                image_obj=ObjCClass('UIImage').imageWithCGImage_(cgimage_obj)
                ObjCInstance(iv).setImage_(image_obj)
                global lastimage
                lastimage=image_obj #make sure this doesnt get gc'd
                gc.collect() # to avoid pytonista random exit sometimes
                root.name=' frame:'+str(i)+' time:' +str(tactual.value/tactual.timescale)
              
              # set up a view to display
              root=ui.View(frame=(0,0,576,576))
              iv=ui.ImageView(frame=(0,0,576,500))
              root.add_subview(iv)
              
              # a slider for coarse selection
              sld = ui.Slider(frame=(100,500,376,76))
              sld.continuous = False
              root.add_subview(sld)
              def sldAction(self):
                global currentFrame
                currentFrame = int(duration*self.value*fps)
                getFrame(currentFrame)
              sld.action = sldAction
              
              # buttons for frame by frame
              prev = ui.Button(frame=(5,510,90,50))
              prev.background_color = 'white'
              prev.title = '<'
              def prevAction(sender):
                global currentFrame
                currentFrame -= 1
                if currentFrame < 0: currentFrame = 0
                sld.value = currentFrame / fps / duration
                getFrame(currentFrame)
              prev.action = prevAction
              root.add_subview(prev)
              
              nxt = ui.Button(frame=(480,510,90,50))
              nxt.background_color = 'white'
              nxt.title = '>'
              def nxtAction(sender):
                global currentFrame
                currentFrame += 1
                if currentFrame > maxFrame: currentFrame = maxFrame
                sld.value = currentFrame / fps / duration
                getFrame(currentFrame)
              nxt.action = nxtAction
              root.add_subview(nxt)
              
              root.present('sheet')
              getFrame(currentFrame)
              
              1 Reply Last reply Reply Quote 1
              • jmv38
                jmv38 last edited by

                oh, sorry, i misread you question

                Depending on what sort of processing you are doing, there are different writing options

                i intend to do numpy processing with float or complex, and when the processing is done, fetch back to RGB 24bits (or whatever format required to get a video)

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                • jmv38
                  jmv38 last edited by

                  the above code gives this screenshot:

                  link text

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                  • jmv38
                    jmv38 last edited by

                    Hello @JonB
                    If I may ask, this message is just to know if you intend to look at the video writing problem? (I dont mean to harass you on that subject, you've already been a terrific help, thank you so much, this is just to know f you are working on it or not, to adjust my own coding plans with what you plan to share). Thanks!

                    JonB 1 Reply Last reply Reply Quote 0
                    • JonB
                      JonB @jmv38 last edited by

                      @jmv38 I think what you probably are going to want is an AVVideoComposition, which lets you use standard or custom CIFilters to process a movie.

                      I am playing around with getting AVAssetReader workng, though I might not get a lot of time to work on this for a few weeks

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                      • jmv38
                        jmv38 last edited by

                        Thanks for your answer @JonB
                        I had a look at apple's doc on videocomposition. It is way over my head, so I'll postpone this part of my project to an indefinite date. And for now I'll focus on the many other parts that still need to be written, and are more within my reach...
                        Thanks!

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                        • JonB
                          JonB last edited by

                          btw, in the meantime, you should be able to access the imageview.image to get a ui.image, which you can the convert to jpg or png to write to a sequence of files, or PIL image for processing, etc.

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                          • jmv38
                            jmv38 last edited by

                            Correct. This is what i really needed in the first place. The video writing capability is just the 'cherry on the cake'.

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                            • jmv38
                              jmv38 last edited by jmv38

                              i found this link http://stackoverflow.com/questions/5640657/avfoundation-assetwriter-generate-movie-with-images-and-audio
                              The very first bloc of code in this topic is sufficient i think (i dont want to alter audio).
                              Is it possible to embed the whole code and pass it just the video and the image? Or do I have to call each line with objc utils?

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                              • SandraGarrett
                                SandraGarrett last edited by

                                This post is deleted!
                                cvp 1 Reply Last reply Reply Quote 0
                                • cvp
                                  cvp @SandraGarrett last edited by ccc

                                  @SandraGarrett more info on the .in_dll() method here

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                                  • SandraGarrett
                                    SandraGarrett last edited by

                                    This post is deleted!
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                                    • ashishkumarji
                                      ashishkumarji last edited by

                                      This post is deleted!
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                                      • Pythonised
                                        Pythonised last edited by ccc

                                        I'd like to be able to get a video from the photos module or a local .mov file and show a given frame in the console.

                                        There seems to be 2 ways to do this but neither is working for me yet.

                                        I tried running this:

                                        https://github.com/jsbain/objc_hacks/blob/master/getframes.py

                                        But the resulting view is just a transparent overlay.

                                        It seems to me that this returns a 'NoneType' object.

                                        cgimage_obj=generator.copyCGImageAtTime_actualTime_error_(t,byref(tactual),None,restype=c_void_p,argtypes=[CMTime,POINTER(CMTime),POINTER(c_void_p)])

                                        type(cgimage_obj)
                                        <class 'NoneType'>

                                        It also looks like the photos module has a .seek function I am unable to get that to show me anything other than frame 1 using get_image().

                                        Are there any working examples of this?

                                        Thanks so much for your help.

                                        1 Reply Last reply Reply Quote 0
                                        • JonB
                                          JonB last edited by

                                          Did you try the modified version of the code posted by @jmv38 at the top of this thread?

                                          The next thing to do would be to step through each line and see if you are getting objects back. For instance, is generator valid, etc. I'll have to check, but some of these methods may be depreciated now.

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                                          • Pythonised
                                            Pythonised last edited by Pythonised

                                            @JonB

                                            Hi. Thanks for the reply.

                                            Yea I did. It has a similar result with a transparent view and not able to see any images. I’ve started going through your code line by line but I’ve only just starting to use objc_util and there are other things you are doing that are new to me.

                                            My concern is that it isn’t possible anymore and I’m going down the wrong path.

                                            cvp 1 Reply Last reply Reply Quote 0
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