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    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    ObjCInstance eat memory

    Pythonista
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    • JonB
      JonB @wolf71 last edited by

      @wolf71 And is your problem that you see a one time increase? Or that it continually increases? (Maybe post some sample output?). Keep in mind this way of getting memory just gets the amount allocated to the app, and I think it will not usually go down, even when you free memory - think of it as the peak heap size since launch. One-time increases each time you run a program are not that surprising, since the global clearing often leaves some garbage behind.

      Try with a larger buffer, and without setting the buffer inside the processBuffer. The default would be approx. 16384. Also, delete the
      cbuf.frameLength = bufsize
      line, in case that is creating a strong reference.

      Are you on the beta, or app store version?

      wolf71 1 Reply Last reply Reply Quote 0
      • wolf71
        wolf71 @JonB last edited by

        @JonB

        1. App store version.

        2. when change tap out
          cbuf = ObjCInstance(buffer) to
          #cbuf = ObjCInstance(buffer)

        the memory eat is stop.

        1. Run about 30min,the pythonista will crash.
        1 Reply Last reply Reply Quote 0
        • JonB
          JonB last edited by

          What about if you set the buffer size to 16384, and try this for your processBuffer:

           def processBuffer(self,buffer,when,cmd):
              cbuf=ObjCInstance(buffer)
              del cbuf
          

          Also, what does the faulthandler show as the reason for crash? (see @dgelessus's fault handler and uncaught exception handler module) in his pythonista_startup repo. I have found that running out of memory results in an unceremonious crash without any uncaught exceptions, but there could be other reasons as well.

          When you say the memory is getting eaten, can you be more specific? i.e. how fast is it increasing?

          wolf71 1 Reply Last reply Reply Quote 0
          • wolf71
            wolf71 @JonB last edited by wolf71

            @JonB

            1. add del cbuf and change bufsize = 4096*4, but not change.still eat memory.

            2.memory lost speed: about 1M Bytes/s, very fast.

            1 Reply Last reply Reply Quote 0
            • JonB
              JonB last edited by

              Ok, this is similar to the problems I was havinig trying to process images in real time.

              I think the issue is that this code in ObjCInstance creates a strong reference to the object in all of the ObjCInstanceMethods.

              def __getattr__(self, attr):
              	cached_method = self._cached_methods.get(attr, None)
              	if not cached_method:
              		if '_' in attr:
              			# Old method call syntax
              			cached_method = ObjCInstanceMethod(self, attr)
              		else:
              			# New syntax, actual method resolution is done at call time
              			cached_method = ObjCInstanceMethodProxy(self, attr)
              		self._cached_methods[attr] = cached_method
              	return cached_method
              

              I believe this should be referring to the weakref instead.
              @omz, @dgelessus ... thoughts?

              I noiced if you manually run gc, the memory does go down...

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              • dgelessus
                dgelessus last edited by

                Ah, that explains that. As a temporary hack, you could add something like

                cbuf._cached_methods.clear()
                del cbuf
                

                to manually break the reference cycles between the ObjCInstance and its methods. If this callback is time-sensitive like @JonB says, then this kind of hack might even be necessary, because a full gc.collect() run can take much longer than this manual cleanup.

                @JonB The method objects should probably keep a weakref to their owner, instead of a normal reference. (Making self._cached_methods a WeakValueDict isn't an option, that would make the cache useless.)

                wolf71 1 Reply Last reply Reply Quote 0
                • wolf71
                  wolf71 @dgelessus last edited by

                  @dgelessus
                  Add this line

                  cbuf._cached_methods.clear()
                  del cbuf
                  
                  

                  but the memory keep lost.just like before.

                  1 Reply Last reply Reply Quote 0
                  • JonB
                    JonB last edited by

                    @dgelessus
                    ObjCInstanceMethodProxy's do store a weakref, but ObjCinstanceMethods store a strong reference. Not sure if that was intentional. I tried fixing this in ObjCInstanceMethod, but then my block never was called, so perhaps i just missed something.

                    What I found digging a bit deeper:
                    cbuf._cached_methods here contains a single ObjCinstanceMethodProxy... ironically the one method that was called:retain. : The method_cache does have a strong reference back to cbuf. clearing the cache does break the ref cycle, as evidenced by checking c.CFGetRefCount before and after del cbuf ( without clearing the cache, the objc refcount never decreases when deleting cbuf, since .release doesn't get called except when then b. Doing so, for me anyway, keeps the virtual_size from the kernel task info pretty constant. I have not tried the method wolf is using.

                    1 Reply Last reply Reply Quote 0
                    • JonB
                      JonB @wolf71 last edited by

                      @wolf71
                      https://gist.github.com/b926b5cbc1b7c7d5b2a94cf41dd8ec4c
                      I made a slight mod to your test code -- I download and use an mp3 file (since I don't know what Daydream.zip is), and I added the clear code which @dgelessus suggested.

                      I also catch a KeyboardInterrupt and stop the engine, otherwise you will crash when running the script again.

                      I also added a delay after starting to report memory before playing the mp3, so you can get a "baesline".

                      The result was a few MB increase the first time I ran the script, eventually levelling off, and no increase the second. i included a dump of e console in the gist so you can see....

                      It is also possible that there were some bug fixes in the beta version that prevent the problem you are seeing.

                      wolf71 1 Reply Last reply Reply Quote 0
                      • wolf71
                        wolf71 @JonB last edited by

                        @JonB Thanks you very much.

                        Are you using Pythonista 3 new Beta version?

                        I run on my iPad Pro 9.7 and Pythonista 3 (App Store Version).

                        cbuf._cached_methods.clear()
                        cbuf=[]

                        can slow down memory lost speed, total 240s audio file play,eat about 20M memory.

                        1 Reply Last reply Reply Quote 0
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