omz:forum

    • Register
    • Login
    • Search
    • Recent
    • Popular

    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    For the fun, a Photos cube

    Pythonista
    5
    35
    18758
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • cvp
      cvp last edited by

      I know your repo, often checked...

      1 Reply Last reply Reply Quote 0
      • momorprods
        momorprods last edited by momorprods

        hey, digging out this old topic - did you have chance into the triangle mesh generation?

        I have started converting the Obj-c snippet above, but it crashes Pythonista at the geometrySourceWithVertices call. Probably my bad, but I’m clueless about how to fiw this:

        verts=[SCNVector3(0, 0, 0), SCNVector3(1, 0, 0), SCNVector3(0, 1, 0)]
        
        src = SCNGeometrySource.geometrySourceWithVertices_count_(POINTER(verts),3)
        cvp 2 Replies Last reply Reply Quote 0
        • cvp
          cvp @momorprods last edited by

          @momorprods No, sorry, I didn't success...

          1 Reply Last reply Reply Quote 0
          • JonB
            JonB last edited by

            It wouldn't be POINTER here. Try byref.

            1 Reply Last reply Reply Quote 0
            • JonB
              JonB last edited by

              Actually, verts must be a ctypes array, not a python list.

              1 Reply Last reply Reply Quote 0
              • momorprods
                momorprods last edited by

                oh ok thanks, going to try that and keep you posted!

                1 Reply Last reply Reply Quote 0
                • momorprods
                  momorprods last edited by momorprods

                  Made this, but still crashing. Am I making another noob mistake?

                  verts=[0.0,0.0,0.0 , 1.0,0.0,0.0 , 0.0,1.0,0.0]
                  arr = (ctypes.c_float * len(verts))(*verts)
                  src = SCNGeometrySource.geometrySourceWithVertices_count_(byref(arr),3)
                  cvp 1 Reply Last reply Reply Quote 0
                  • cvp
                    cvp @momorprods last edited by cvp

                    @momorprods Perhaps this (at least, no crash 😀)

                    class SCNVector3(Structure):
                    	_fields_ = [('x', c_double), ('y', c_double), ('z', c_double)]
                    

                    And

                        verts=[SCNVector3(0, 0, 0), SCNVector3(1, 0, 0), SCNVector3(0, 1, 0)]
                        verts_array = (SCNVector3 * len(verts))(*verts)
                        SCNGeometrySource = ObjCClass('SCNGeometrySource').geometrySourceWithVertices_count_(
                        verts_array,len(verts),
                        restype=c_void_p,
                        argtypes=[POINTER(SCNVector3), c_ulong],)
                    
                    1 Reply Last reply Reply Quote 0
                    • momorprods
                      momorprods last edited by

                      wooohoooo thanks!!

                      cvp 1 Reply Last reply Reply Quote 0
                      • momorprods
                        momorprods last edited by momorprods

                        Making some good progress thanks to your help. But I’m getting a last crash on the very last instruction - any idea?

                        #triangle generation
                        verts=[SCNVector3(0, 0, 0), SCNVector3(1, 0, 0), SCNVector3(0, 1, 0)]
                        verts_array = (SCNVector3 * len(verts))(*verts)
                        
                        src = ObjCClass('SCNGeometrySource').geometrySourceWithVertices_count_(
                            verts_array,len(verts),
                            restype=c_void_p,
                            argtypes=[POINTER(SCNVector3), c_ulong],)
                            
                        indexes=[0,1,2]
                        indexes_array = (c_ulong*len(indexes))(*indexes)
                        datIndexes = ObjCClass('NSData').dataWithBytes_length_(indexes_array,len(indexes_array))
                         
                        ele=ObjCClass('SCNGeometryElement').geometryElementWithData_primitiveType_primitiveCount_bytesPerIndex_(datIndexes,SCNGeometryPrimitiveTypeTriangles,1,4)
                           
                        # CRASH Here: 
                        geo = ObjCClass('SCNGeometry').geometryWithSources_elements_(src,ele)
                        cvp 2 Replies Last reply Reply Quote 0
                        • cvp
                          cvp @momorprods last edited by cvp

                          @momorprods I've read that indices must contain a first element with the number of points but I don't know if it is true.
                          sources and elements must be arrays
                          But I have also a crash with my code
                          See faultlog below but I can't solve the problem, sorry

                              verts = [SCNVector3(0, 0, 0), SCNVector3(1, 0, 0), SCNVector3(0, 1, 0)]
                              verts_array = (SCNVector3 * len(verts))(*verts)
                              SCNGeometrySource = ObjCClass('SCNGeometrySource').geometrySourceWithVertices_count_(
                              verts_array,len(verts),
                              restype=c_void_p,
                              argtypes=[POINTER(SCNVector3), c_ulong],)
                              sources = NSArray([SCNGeometrySource])
                              
                              indices = [3,0,1,2]	# number points and their indices
                              indices_data = ns(indices)
                              # primitiveType = 0 for triangle
                              # primitiveCount = 1
                              SCNGeometryElement = ObjCClass('SCNGeometryElement').geometryElementWithData_primitiveType_primitiveCount_bytesPerIndex_(indices_data,0,1,4)
                              elements = NSArray([SCNGeometryElement])
                              
                              geometry = ObjCClass('SCNGeometry').geometryWithSources_elements_(sources, elements)    	
                          

                          Fatal Python error: Aborted

                          Current thread 0x0000000100d62b80 (most recent call first):
                          File "/var/containers/Bundle/Application/E4751F4F-64A4-4BE6-AB9D-9C9564715002/Pythonista3.app/Frameworks/Py3Kit.framework/pylib/site-packages/objc_util.py", line 773 in call
                          File "/private/var/mobile/Containers/Shared/AppGroup/668A7D98-7216-47ED-917D-AA0B6173167E/Pythonista3/Documents/test6.py", line 51 in demo
                          File "/var/containers/Bundle/Application/E4751F4F-64A4-4BE6-AB9D-9C9564715002/Pythonista3.app/Frameworks/Py3Kit.framework/pylib/site-packages/objc_util.py", line 1066 in OMMainThreadDispatcher_invoke_imp

                          Thread 0x000000016fa5f000 (most recent call first):
                          File "/var/containers/Bundle/Application/E4751F4F-64A4-4BE6-AB9D-9C9564715002/Pythonista3.app/Frameworks/Py3Kit.framework/pylib/site-packages/objc_util.py", line 898 in call
                          File "/var/containers/Bundle/Application/E4751F4F-64A4-4BE6-AB9D-9C9564715002/Pythonista3.app/Frameworks/Py3Kit.framework/pylib/site-packages/objc_util.py", line 1095 in new_func
                          File "/private/var/mobile/Containers/Shared/AppGroup/668A7D98-7216-47ED-917D-AA0B6173167E/Pythonista3/Documents/test6.py", line 76 in <module>


                          Objective-C exception details:

                          NSInvalidArgumentException: -[SCNGeometrySource count]: unrecognized selector sent to instance 0x283276100

                          1 Reply Last reply Reply Quote 0
                          • JonB
                            JonB last edited by JonB

                            this works

                            from ctypes import *
                            from objc_util import *
                            
                            class SCNVector3(Structure):
                                _fields_ = [('x', c_double), ('y', c_double), ('z', c_double)]
                            
                            verts=[SCNVector3(0, 0, 0), SCNVector3(1, 0, 0), SCNVector3(0, 1, 0)]
                            
                            SCNVector3Array3=SCNVector3 * len(verts)
                            verts_array=SCNVector3Array3(*verts)
                            SCNGeometrySource = ObjCClass('SCNGeometrySource')
                            
                            s=SCNGeometrySource.geometrySourceWithVertices_count_(byref(verts_array),len(verts),restype=c_void_p,argtypes=[POINTER(SCNVector3Array3), c_ulong],)
                            
                            cvp 1 Reply Last reply Reply Quote 0
                            • cvp
                              cvp @JonB last edited by

                              @JonB Yes, but in my code,,the crash was in

                                  geometry = ObjCClass('SCNGeometry').geometryWithSources_elements_(sources, elements)    	
                              
                              1 Reply Last reply Reply Quote 0
                              • cvp
                                cvp @momorprods last edited by cvp

                                @momorprods @JonB No crash with

                                    verts = [SCNVector3(0, 0, 0), SCNVector3(1, 0, 0), SCNVector3(0, 1, 0)]     
                                    SCNVector3Array3=SCNVector3 * len(verts)
                                    verts_array=SCNVector3Array3(*verts)
                                    SCNGeometrySource = ObjCClass('SCNGeometrySource')
                                    s = SCNGeometrySource.geometrySourceWithVertices_count_(byref(verts_array),len(verts),restype=c_void_p,argtypes=[POINTER(SCNVector3Array3), c_ulong],)
                                   
                                    indexes=[0,1,2]
                                    indexes_array = (c_ulong*len(indexes))(*indexes)
                                    datIndexes = ObjCClass('NSData').dataWithBytes_length_(indexes_array,len(indexes_array))
                                    # primitiveType = 0 for triangle
                                    # primitiveCount = 1  
                                    e = ObjCClass('SCNGeometryElement').geometryElementWithData_primitiveType_primitiveCount_bytesPerIndex_(datIndexes,0,1,4)
                                    
                                    geometry = ObjCClass('SCNGeometry').geometryWithSources_elements_([s],[e])
                                	```
                                
                                Edit: but nothing visible
                                1 Reply Last reply Reply Quote 0
                                • cvp
                                  cvp @momorprods last edited by

                                  @momorprods I'm not sure if you should take in account the length of c_ulong
                                  Just an idea, rally not sure.
                                  Anyway, Scene stays blank 😢

                                      #indexes=[0,1,2]
                                      indexes = [c_ulong(0),c_ulong(1),c_ulong(2)]
                                      indexes_array = (c_ulong*len(indexes))(*indexes)
                                      #datIndexes = ObjCClass('NSData').dataWithBytes_length_(indexes_array, len(indexes_array))
                                      datIndexes = ObjCClass('NSData').dataWithBytes_length_(indexes_array, len(indexes_array)*sizeof(c_ulong))
                                      # primitiveType = 0 for triangle
                                      # primitiveCount = 1  
                                      #e = ObjCClass('SCNGeometryElement').geometryElementWithData_primitiveType_primitiveCount_bytesPerIndex_(datIndexes,0,1,4)
                                      e = ObjCClass('SCNGeometryElement').geometryElementWithData_primitiveType_primitiveCount_bytesPerIndex_(datIndexes,0,1,sizeof(c_ulong))
                                  
                                  1 Reply Last reply Reply Quote 0
                                  • momorprods
                                    momorprods last edited by

                                    @cvp @JonB thanks for your help, I am going to investigate that empty scene stuff.

                                    1 Reply Last reply Reply Quote 0
                                    • JonB
                                      JonB last edited by JonB

                                      dataWithBytes_length_ expects sizeof(verts_array)

                                      datIndexes = ObjCClass('NSData').dataWithBytes_length_(indexes_array,sizeof(indexes_array))
                                      

                                      as a check:

                                      geometry.geometryElements()[0].data()
                                      
                                      cvp 1 Reply Last reply Reply Quote 0
                                      • cvp
                                        cvp @JonB last edited by

                                        @JonB Thanks for the correction but obviously not the only error because still blank Scene...

                                        1 Reply Last reply Reply Quote 0
                                        • cvp
                                          cvp @momorprods last edited by cvp

                                          @momorprods Eureka, same code but with other vertices shows a triangle

                                          One more time, thanks to @JonB without whom we would never solve these problems.

                                              verts = [SCNVector3(0, 0, 1), SCNVector3(1, 0, 0), SCNVector3(0, 1, 0)]
                                          
                                          1 Reply Last reply Reply Quote 0
                                          • momorprods
                                            momorprods last edited by

                                            guys you are genius. Not sure why the vertex order did change something, probably it needs to be defined clockwise or something like that.

                                            Thanks for all of your help, you are awesome!

                                            cvp 3 Replies Last reply Reply Quote 0
                                            • First post
                                              Last post
                                            Powered by NodeBB Forums | Contributors