PNG to SpriteNode texture?
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Hi All,
I've had a good look through this forum and as much documentation as I could take but I can't find a way to convert photos/images on my phone in PNG and JPEG format to a 'texture' for a SpriteNode in a Scene.
Anyone know how to do this? I can import as a 'ui.Image' but that doesn't work for SpriteNodes...
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