Raycast Engine
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Hi, I have been using Pythonista for a while now and have made some decent 2D games and have a pretty good understanding. However lately I have wanted to make something different and when I found out that old games like wolfinstine and doom used raycasting I figured I’d give it a shot and try to make a game with a raycast engine/render. However even though I know how raycasting works and what it is I have no idea where to start. Does anyone have a example they could give me or a explanation that would push me in the right direction? Any comments would be appreciated.
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Shader could be used. See the discussion in hacker news.
https://news.ycombinator.com/item?id=16465062