Photo pick_image vs pick_asset
On iPad, both methods work, so I used the newer pick_asset to select pictures from the camera roll. On iPhone however, photo.pick_asset will show the camera roll thumbnails, allow to select one or more (depending on the setting of multi), but then freeze. Using pick_image seems to work, but only on pictures that have NOT been saved with Apple’s new ‘High Efficency’ format. Has anyone else run into this? Thanks.