omz:forum

    • Register
    • Login
    • Search
    • Recent
    • Popular

    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Pure Python gestures

    Pythonista
    8
    65
    21906
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Anxietier
      Anxietier @mikael last edited by

      @mikael ah, dont bother
      i didnt read doc carefully(perhaps wrong word :P), now i can bind them together, thanks for ur help, ur codes are really amazing and helpful :D

      mikael stephen 2 Replies Last reply Reply Quote 0
      • mikael
        mikael @Anxietier last edited by

        @Anxietier, little optimization of the ”feel” and code simplification.

        import ui
        import scripter
        
        v = ui.View(background_color='black')
        
        class Pulled(ui.View):
            
            trigger_distance = 30
            pull_distance = 80
            
            def touch_moved(self, t):
                delta_y = (
                    ui.convert_point(t.location, from_view=self).y - 
                    ui.convert_point(t.prev_location, from_view=self).y)
                diff_fraction = self.y/self.pull_distance
                try:
                    self.reveal_func(diff_fraction)
                except AttributeError: pass
                self.y += delta_y * (1 - min(0.9, diff_fraction) ** 2)
                self.y = max(0, self.y)
                
            def touch_ended(self, t):
                scripter.y(self, 0, ease_func=scripter.ease_out)
                try:
                    self.reveal_func(0)
                except AttributeError: pass
                if self.y > self.trigger_distance:
                    self.trigger_func()
        
        label = ui.Label(text='Release to refresh',
            text_color='white',
            flex='LBR',
            alpha=0,
        )
        label.size_to_fit()
        label.center = v.bounds.center()
        label.y = 8
        v.add_subview(label)
        
        def reveal(fraction):
            label.alpha = fraction
            
        def trigger():
            scripter.hide(label)
            print('refresh')
        
        v.add_subview(Pulled(
            reveal_func=reveal,
            trigger_func=trigger,
            frame=v.bounds,
            flex='WH',
            background_color='green'))
        
        v.present('fullscreen')
        
        Anxietier 1 Reply Last reply Reply Quote 1
        • stephen
          stephen @Anxietier last edited by stephen

          !!! Removed by poster to not confuse future readers with incorrect Code Examples.. 🤓😉

          Anxietier 1 Reply Last reply Reply Quote 0
          • Anxietier
            Anxietier @mikael last edited by

            @mikael
            thanks for help, i make it
            but there's another problem showed up:
            i make a main view, then i subclass zoomPanView and add to mainView , after that i add imageView as zoomPanView's subVIew, like what zoomPanDemo did, when i overwrite on_pan method and test it, data.began and data.changed can give me right value, but data.ended not, i dont know why

            Anxietier 1 Reply Last reply Reply Quote 0
            • Anxietier
              Anxietier @stephen last edited by

              @stephen thanks for help!
              im would try to understand ur code, im not good in math though :(
              btw, i tried mikael's code, and it works fine to me :P

              1 Reply Last reply Reply Quote 0
              • Anxietier
                Anxietier @Anxietier last edited by

                @Anxietier said:

                @mikael
                thanks for help, i make it
                but there's another problem showed up:
                i make a main view, then i subclass zoomPanView and add to mainView , after that i add imageView as zoomPanView's subVIew, like what zoomPanDemo did, when i overwrite on_pan method and test it, data.began and data.changed can give me right value, but data.ended not, i dont know why

                one more thing, i overwrote on_pinch too, and i printed data.ended, and got right value, maybe two gesture's ended flag conflict ?

                mikael Anxietier 2 Replies Last reply Reply Quote 0
                • mikael
                  mikael @Anxietier last edited by

                  @Anxietier, thanks for catching this. Pan end event was not properly handled, fixed now in the version on the repo.

                  Anxietier 1 Reply Last reply Reply Quote 0
                  • Anxietier
                    Anxietier @Anxietier last edited by

                    @Anxietier said:

                    @Anxietier said:

                    @mikael
                    thanks for help, i make it
                    but there's another problem showed up:
                    i make a main view, then i subclass zoomPanView and add to mainView , after that i add imageView as zoomPanView's subVIew, like what zoomPanDemo did, when i overwrite on_pan method and test it, data.began and data.changed can give me right value, but data.ended not, i dont know why

                    one more thing, i overwrote on_pinch too, and i printed data.ended, and got right value, maybe two gesture's ended flag conflict ?

                    i resolved this issue
                    i subclass both view and GestureMixin as new ZoomPanView, then i overwrite touch_ended, so that when i subclass new ZoomPanView i can edit touch_ended,
                    high encapsulation not always convenient XD

                    1 Reply Last reply Reply Quote 0
                    • Anxietier
                      Anxietier @mikael last edited by

                      @mikael said:

                      @Anxietier, thanks for catching this. Pan end event was not properly handled, fixed now in the version on the repo.

                      expecting for new version (👍 ͡❛ ͜ʖ ͡❛)👍

                      mikael 1 Reply Last reply Reply Quote 0
                      • mikael
                        mikael @Anxietier last edited by

                        @Anxietier, is there a specific reason why you are using the Python version instead of the native iOS gestures? Just curious, because I no longer remember why I wrote pygestures. 😁 ... Probably just because I wanted to see if I could do it.

                        Anxietier 1 Reply Last reply Reply Quote 1
                        • Anxietier
                          Anxietier @mikael last edited by

                          @mikael
                          well, im not good at math, i tried use touch_began\move\ended, and surely i can make simple function, but as it became complex, my brain be in chaos, XD

                          mikael 1 Reply Last reply Reply Quote 0
                          • mikael
                            mikael @Anxietier last edited by

                            @Anxietier, I meant choosing between gestures.py (wrapper around iOS native gestures) and pygestures.py (pure Python gestures built on top of the ui.View.touch_x method ”primitives”.

                            Your answer leads me to guess you might not have been aware of the first option.

                            Anxietier 1 Reply Last reply Reply Quote 0
                            • Anxietier
                              Anxietier @mikael last edited by

                              @mikael oh, i did try gesture.py, got some problems, and you suggested me subclass ZoomPanView instead for my need, then i did and i find it's interesting, so ~~ :))

                              @mikael said:

                              @Anxietier, can you subclass ZoomPanView instead?

                              If you run pygestures.py and swipe from the right, you get the demo picture that you can pan and zoom, and that seems to work ok.

                              The code for it is at the end of the file.

                              mikael stephen 2 Replies Last reply Reply Quote 0
                              • mikael
                                mikael @Anxietier last edited by

                                @Anxietier, oh, and I thought you were already using the python version, given the title of this discussion thread... 😄

                                Anxietier 1 Reply Last reply Reply Quote 1
                                • stephen
                                  stephen @Anxietier last edited by

                                  @Anxietier

                                  do you still need help with drag/friction algorithm ?

                                  Anxietier 1 Reply Last reply Reply Quote 0
                                  • Anxietier
                                    Anxietier @stephen last edited by

                                    @stephen
                                    thank you, maybe not, i did solve this problem (probably not yet)
                                    thanks for your help :)

                                    stephen 1 Reply Last reply Reply Quote 0
                                    • Anxietier
                                      Anxietier @mikael last edited by

                                      @mikael
                                      haha, I was trying to make a zoom demo, but the effect is not good, so I googled key words "pythonista 2 finger zoom", then luckily found this XD

                                      1 Reply Last reply Reply Quote 0
                                      • stephen
                                        stephen @Anxietier last edited by

                                        @Anxietier

                                        Awesome!

                                        ok well il still working on it because parts of the process are in my todo fo mainproject. ill post finished codebwith coments here when finished

                                        Anxietier 1 Reply Last reply Reply Quote 0
                                        • Anxietier
                                          Anxietier @stephen last edited by

                                          @stephen
                                          good luck ! (っ^▿^)۶🍸🌟🍺٩(˘◡˘ )

                                          stephen 1 Reply Last reply Reply Quote 1
                                          • stephen
                                            stephen @Anxietier last edited by

                                            @Anxietier
                                            thanks, i noticed you like those ٩(•̮̮̃•̃)۶ faces. idk if you type them everytime but i "buffed" the keyboard example script and gave it more functionality here you will be able to select them from a list that you can add to yourself heres a couple thats included.

                                            ٩(•̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ ٩(̃•̃•̃)۶ ٩(͡๏̯͡๏)۶ ٩(-̮̮̃•̃)۶ ε(̮̮̃•̮̮̃̃•̃)з (๏̯͡๏) |=_=|

                                            Anxietier 1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post
                                            Powered by NodeBB Forums | Contributors