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    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Containers for photos, with scroll, drag&drop between them

    Pythonista
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    • jmv38
      jmv38 @cvp last edited by

      @cvp from the doc, it seems the tableView is vertical only. Is there a way to have is horizontal too? Initially i wanted my camera roll container to be vertical, but the photo group containers to be horizontal (and themselves inside a scrollable vertical container too).
      So i should pbly use a scrollview instead for my base photo container?

      1 Reply Last reply Reply Quote 0
      • jmv38
        jmv38 @cvp last edited by

        @cvp mmm PhotosPickerView.py seems a bit over my head, with all this objC functions...

        cvp 1 Reply Last reply Reply Quote 0
        • cvp
          cvp @jmv38 last edited by

          @jmv38 said:

          f you put your whole program in github i certainly wont demand support!

          here

          jmv38 1 Reply Last reply Reply Quote 0
          • cvp
            cvp @jmv38 last edited by

            @jmv38 said:

            seems a bit over my head, with all this objC functions...

            It is not so complex as it seems...

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            • jmv38
              jmv38 @cvp last edited by

              @cvp thanks for juxtapositionDePhotos.py
              all the bricks i need are there
              => this is really going to help me.
              thanks.

              cvp 1 Reply Last reply Reply Quote 0
              • cvp
                cvp @jmv38 last edited by

                @jmv38 quick and dirty horizontal scroll view

                import photos
                import ui
                
                def main():
                	assets = photos.get_assets()
                	#assets = photos.pick_asset(assets=assets,multi=True)
                	d = 100
                	wsv = min(400,d * len(assets))
                	sv = ui.ScrollView()
                	sv.frame = (0,0,wsv,d)
                	x = 0
                	for i in range(0,len(assets)):
                		b = ui.Button(name=str(i))
                		#b = ui.ImageView(name=str(i))
                		b.border_color = 'blue'
                		b.border_width = 1
                		ui_image = assets[i].get_ui_image().with_rendering_mode(ui.RENDERING_MODE_ORIGINAL)
                		w,h = ui_image.size
                		w = d * w/h
                		b.frame = (x,0,w,d)
                		b.image = ui_image
                		def b_action(sender):
                			sender.superview.name = 'tapped=' + sender.name
                		b.action = b_action
                		sv.add_subview(b)
                		x = x + w
                	sv.content_size = (x,d)
                	sv.present('sheet')
                
                if __name__ == '__main__':
                	main()
                

                jmv38 1 Reply Last reply Reply Quote 0
                • jmv38
                  jmv38 @cvp last edited by

                  @cvp excellent! thanks.
                  It is nice to have the function in a really small piece of code.
                  I had to limit the number of photos because i have 1600 and that crashes my app. I’ll manage that.

                  Another thing: for the interractions between panels i learned (from coding in Codea) that it is much easier to wire things together via a register/trigger message system. Do you have something available?

                  cvp 2 Replies Last reply Reply Quote 0
                  • cvp
                    cvp @jmv38 last edited by

                    @jmv38 said:

                    it is much easier to wire things together via a register/trigger message system. Do you have something available?

                    No, never done like that. I always use normal way of ui. Good luck

                    1 Reply Last reply Reply Quote 0
                    • cvp
                      cvp @jmv38 last edited by

                      @jmv38 said:

                      limit the number of photos because i have 1600

                      Perhaps, use collections or get_moments

                      jmv38 1 Reply Last reply Reply Quote 0
                      • jmv38
                        jmv38 @cvp last edited by jmv38

                        @cvp here an example of a very simple event class i found on google and modified for my needs. I also added an example of usage.

                        class EventHook(object):
                        
                            def __init__(self):
                                self.__handlers = []
                        
                            def __iadd__(self, handler):
                                self.__handlers.append(handler)
                                return self
                        
                            def __isub__(self, handler):
                                self.__handlers.remove(handler)
                                return self
                        
                            def __call__(self, *args, **keywargs):
                                for handler in self.__handlers:
                                    handler(*args, **keywargs)
                        
                            def clearObjectHandlers(self, inObject):
                                for theHandler in self.__handlers:
                                    if theHandler.im_self == inObject:
                                        self -= theHandler
                                        
                        if __name__ == '__main__':
                          class Watcher():
                              def __init__(self):
                                  self.incoming = EventHook()
                                  self.leaving = EventHook()
                          
                          class Greeter():
                            def __init__(self,me):
                              self.me = me
                            def sayHello(self, name):
                              print('{}: hello Mister {}'.format(self.me,name))
                            def sayGoodbye(self, name):
                              print('{}: goobye Mister {}'.format(self.me,name))
                              
                          class Maid():
                            def __init__(self,me):
                              self.me = me
                            def sayHello(self, name):
                              print('{}: hello Mister {}'.format(self.me,name))
                            def sayGoodbye(self, name):
                              if name != 'DSK':
                                print('{}: goobye Mister {}'.format(self.me,name))
                              else:
                                print('{}: You f... s.. o. a b...!'.format(self.me))
                          
                          from console import clear
                          clear()
                          Isee = Watcher()
                          deskMan = Greeter('desk man Georges')
                          maid = Maid('maid Sandra')
                          
                          # make the connections:
                          Isee.incoming += lambda name: print('\nM. {} is comming...'.format(name))
                          Isee.incoming += deskMan.sayHello
                          Isee.incoming += maid.sayHello
                          
                          Isee.leaving += lambda name: print('\nM. {} is leaving...'.format(name))
                          Isee.leaving += maid.sayGoodbye
                          Isee.leaving += deskMan.sayGoodbye
                          
                          # remove listener from the event
                          
                          # fire event
                          Isee.incoming('Clinton')
                          Isee.leaving('Clinton')
                        
                          
                        
                        cvp 1 Reply Last reply Reply Quote 0
                        • cvp
                          cvp @jmv38 last edited by

                          @jmv38 Too complex for me 😀

                          jmv38 2 Replies Last reply Reply Quote 0
                          • jmv38
                            jmv38 @cvp last edited by

                            @cvp i can understand what you feel: it is exactly what i thought the first time saw this! It took me several months to start to understand it, but once i did, bam!, it opened a huge box of possibilties because it made a complex project so much simpler. But I wont try to convert you, you’ll see for yourself as i use it in my project if you think it is usefull...
                            Thanks.

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                            • jmv38
                              jmv38 @cvp last edited by

                              @cvp i am in the final polishing phase of my project.
                              I have pb with button icons: they render in color when i want a gray rendering (the one shown in the editor).
                              my code:

                              img = ui.Image('iow:refresh_32').with_rendering_mode(ui.RENDERING_MODE_TEMPLATE)
                                  clear_button.image = img
                              

                              any suggestion?
                              thanks.

                              cvp 2 Replies Last reply Reply Quote 0
                              • cvp
                                cvp @jmv38 last edited by

                                @jmv38 did you try ui.RENDERING_MODE_ORIGINAL

                                1 Reply Last reply Reply Quote 0
                                • cvp
                                  cvp @jmv38 last edited by

                                  @jmv38 this is ok, I think

                                  img = ui.Image('iow:refresh_32')#.with_rendering_mode(ui.RENDERING_MODE_ORIGINAL)
                                  b.image = img
                                  b.tint_color = 'gray'
                                  
                                  jmv38 2 Replies Last reply Reply Quote 0
                                  • jmv38
                                    jmv38 @cvp last edited by

                                    @cvp thanks.
                                    but it still doesnt work: now the button shows in gray, not white, and is not visible on my gray background.
                                    I wonder how to get it simply as it shows in the editor?

                                    cvp 1 Reply Last reply Reply Quote 0
                                    • jmv38
                                      jmv38 @cvp last edited by

                                      @cvp you know what? it works with ORIGINAL
                                      looks like omz inverted TEMPLATE and ORIGINAL values
                                      thanks.

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                                      • cvp
                                        cvp @jmv38 last edited by

                                        @jmv38 said:

                                        but it still doesnt work: now the button shows in gray, not white, and is not visible on my gray background.
                                        I wonder how to get it simply as it shows in the editor?

                                        You asked gray and I didn't know you had a gray background

                                        jmv38 2 Replies Last reply Reply Quote 0
                                        • jmv38
                                          jmv38 @cvp last edited by

                                          @cvp i have finished my first version of the program
                                          here https://gist.github.com/1b67ba85ca7bd7b23c7058216895372c
                                          this will:

                                          • let you choose an album xxxx
                                          • load the 200 first pictures
                                          • present them in a photopicker
                                          • from which you can build photo album pages (collage)
                                          • it creates 2 new albums:
                                          • xxxx_pages : the album pages
                                          • xxxx_pages_and_photos: as it says. useful to upload the album in photoweb printing service for instance
                                          • your own photos and albums are not modified

                                          to see how to use it tap ‘?’ button: it opens a youtube video that shows it in action.

                                          It is designed to work in lanscape mode
                                          let me know how it works for you.

                                          1 Reply Last reply Reply Quote 0
                                          • jmv38
                                            jmv38 @cvp last edited by

                                            @cvp hello again!

                                            I am trying to make a high definition image with draw_snapshot()
                                            I works fine until the context width is 4000, but i get a black image when the context width is 5000 or more. I need 9000....
                                            Any suggestion?
                                            Thanks.

                                            cvp 2 Replies Last reply Reply Quote 0
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