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    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Containers for photos, with scroll, drag&drop between them

    Pythonista
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    • cvp
      cvp @jmv38 last edited by

      @jmv38 said:

      limit the number of photos because i have 1600

      Perhaps, use collections or get_moments

      jmv38 1 Reply Last reply Reply Quote 0
      • jmv38
        jmv38 @cvp last edited by jmv38

        @cvp here an example of a very simple event class i found on google and modified for my needs. I also added an example of usage.

        class EventHook(object):
        
            def __init__(self):
                self.__handlers = []
        
            def __iadd__(self, handler):
                self.__handlers.append(handler)
                return self
        
            def __isub__(self, handler):
                self.__handlers.remove(handler)
                return self
        
            def __call__(self, *args, **keywargs):
                for handler in self.__handlers:
                    handler(*args, **keywargs)
        
            def clearObjectHandlers(self, inObject):
                for theHandler in self.__handlers:
                    if theHandler.im_self == inObject:
                        self -= theHandler
                        
        if __name__ == '__main__':
          class Watcher():
              def __init__(self):
                  self.incoming = EventHook()
                  self.leaving = EventHook()
          
          class Greeter():
            def __init__(self,me):
              self.me = me
            def sayHello(self, name):
              print('{}: hello Mister {}'.format(self.me,name))
            def sayGoodbye(self, name):
              print('{}: goobye Mister {}'.format(self.me,name))
              
          class Maid():
            def __init__(self,me):
              self.me = me
            def sayHello(self, name):
              print('{}: hello Mister {}'.format(self.me,name))
            def sayGoodbye(self, name):
              if name != 'DSK':
                print('{}: goobye Mister {}'.format(self.me,name))
              else:
                print('{}: You f... s.. o. a b...!'.format(self.me))
          
          from console import clear
          clear()
          Isee = Watcher()
          deskMan = Greeter('desk man Georges')
          maid = Maid('maid Sandra')
          
          # make the connections:
          Isee.incoming += lambda name: print('\nM. {} is comming...'.format(name))
          Isee.incoming += deskMan.sayHello
          Isee.incoming += maid.sayHello
          
          Isee.leaving += lambda name: print('\nM. {} is leaving...'.format(name))
          Isee.leaving += maid.sayGoodbye
          Isee.leaving += deskMan.sayGoodbye
          
          # remove listener from the event
          
          # fire event
          Isee.incoming('Clinton')
          Isee.leaving('Clinton')
        
          
        
        cvp 1 Reply Last reply Reply Quote 0
        • cvp
          cvp @jmv38 last edited by

          @jmv38 Too complex for me 😀

          jmv38 2 Replies Last reply Reply Quote 0
          • jmv38
            jmv38 @cvp last edited by

            @cvp i can understand what you feel: it is exactly what i thought the first time saw this! It took me several months to start to understand it, but once i did, bam!, it opened a huge box of possibilties because it made a complex project so much simpler. But I wont try to convert you, you’ll see for yourself as i use it in my project if you think it is usefull...
            Thanks.

            1 Reply Last reply Reply Quote 0
            • jmv38
              jmv38 @cvp last edited by

              @cvp i am in the final polishing phase of my project.
              I have pb with button icons: they render in color when i want a gray rendering (the one shown in the editor).
              my code:

              img = ui.Image('iow:refresh_32').with_rendering_mode(ui.RENDERING_MODE_TEMPLATE)
                  clear_button.image = img
              

              any suggestion?
              thanks.

              cvp 2 Replies Last reply Reply Quote 0
              • cvp
                cvp @jmv38 last edited by

                @jmv38 did you try ui.RENDERING_MODE_ORIGINAL

                1 Reply Last reply Reply Quote 0
                • cvp
                  cvp @jmv38 last edited by

                  @jmv38 this is ok, I think

                  img = ui.Image('iow:refresh_32')#.with_rendering_mode(ui.RENDERING_MODE_ORIGINAL)
                  b.image = img
                  b.tint_color = 'gray'
                  
                  jmv38 2 Replies Last reply Reply Quote 0
                  • jmv38
                    jmv38 @cvp last edited by

                    @cvp thanks.
                    but it still doesnt work: now the button shows in gray, not white, and is not visible on my gray background.
                    I wonder how to get it simply as it shows in the editor?

                    cvp 1 Reply Last reply Reply Quote 0
                    • jmv38
                      jmv38 @cvp last edited by

                      @cvp you know what? it works with ORIGINAL
                      looks like omz inverted TEMPLATE and ORIGINAL values
                      thanks.

                      1 Reply Last reply Reply Quote 0
                      • cvp
                        cvp @jmv38 last edited by

                        @jmv38 said:

                        but it still doesnt work: now the button shows in gray, not white, and is not visible on my gray background.
                        I wonder how to get it simply as it shows in the editor?

                        You asked gray and I didn't know you had a gray background

                        jmv38 2 Replies Last reply Reply Quote 0
                        • jmv38
                          jmv38 @cvp last edited by

                          @cvp i have finished my first version of the program
                          here https://gist.github.com/1b67ba85ca7bd7b23c7058216895372c
                          this will:

                          • let you choose an album xxxx
                          • load the 200 first pictures
                          • present them in a photopicker
                          • from which you can build photo album pages (collage)
                          • it creates 2 new albums:
                          • xxxx_pages : the album pages
                          • xxxx_pages_and_photos: as it says. useful to upload the album in photoweb printing service for instance
                          • your own photos and albums are not modified

                          to see how to use it tap ‘?’ button: it opens a youtube video that shows it in action.

                          It is designed to work in lanscape mode
                          let me know how it works for you.

                          1 Reply Last reply Reply Quote 0
                          • jmv38
                            jmv38 @cvp last edited by

                            @cvp hello again!

                            I am trying to make a high definition image with draw_snapshot()
                            I works fine until the context width is 4000, but i get a black image when the context width is 5000 or more. I need 9000....
                            Any suggestion?
                            Thanks.

                            cvp 2 Replies Last reply Reply Quote 0
                            • cvp
                              cvp @jmv38 last edited by cvp

                              @jmv38 Sorry, I forgot to tell you, 20 days ago, I had tried your Appli.py it I don't have any album in my photos, thus I tap the X in the first screen, and your program crashes in line
                              inputAlbum = allAlbums[inputTitle] 😢

                              1 Reply Last reply Reply Quote 0
                              • cvp
                                cvp @jmv38 last edited by

                                @jmv38 this works for me

                                import ui
                                iv = ui.ImageView()
                                iv.image = ui.Image.named('P1020096.JPG') # 3888 x 2592 pixels
                                wi,hi = iv.image.size
                                iv.frame = (0,0,wi,hi)
                                print(wi,hi)															# 3888 2592
                                w = 2*wi
                                h = 2*hi
                                print(w,h)																# 7776 5184
                                with ui.ImageContext(w,h) as ctx:
                                	iv.draw_snapshot()
                                	ui_image = ctx.get_image()
                                	with open('t1.jpg', 'wb') as f:
                                		f.write(ui_image.to_jpeg(0.9))			# 15552 x 10368 
                                
                                1 Reply Last reply Reply Quote 0
                                • cvp
                                  cvp last edited by

                                  But 9000 x 6000 crashes..

                                  jmv38 2 Replies Last reply Reply Quote 0
                                  • jmv38
                                    jmv38 @cvp last edited by

                                    @cvp thank for the info
                                    i check again

                                    1 Reply Last reply Reply Quote 0
                                    • jmv38
                                      jmv38 @cvp last edited by

                                      @cvp i had forgotten that 4000 is really 8000 because x2
                                      i think 8000 should be enough for prints 60 cm wide => thanks. you saved my last week of coding!

                                      However it is strange that 15000 is ok bu not 9000...?

                                      Concerning the use of the project without any album, i could modify this for you if you are really interested in using this code. Are you?

                                      thanks.

                                      cvp 3 Replies Last reply Reply Quote 0
                                      • cvp
                                        cvp @jmv38 last edited by

                                        @jmv38 Not interested actually, thanks. If needed, I'll create an album.

                                        1 Reply Last reply Reply Quote 0
                                        • cvp
                                          cvp @jmv38 last edited by cvp

                                          @jmv38 During my tests and my multiple crashes, I'm pretty sure I have seen a red message during one microsecond, containing the words Decompression Bombs

                                          This is a [PIL message](Decompression Bombs) .
                                          I didn't use PIL. Perhaps the ui.Image.save uses it...

                                          Something like, it not sure, message disappeared immediately
                                          /usr/lib64/python2.6/site-packages/PIL/Image.py:2261: DecompressionBombWarning: Image size (166109750 pixels) exceeds limit of 89478485 pixels, could be decompression bomb DOS attack. DecompressionBombWarning)

                                          1 Reply Last reply Reply Quote 0
                                          • cvp
                                            cvp @jmv38 last edited by

                                            @jmv38 said:

                                            However it is strange that 15000 is ok bu not 9000...?

                                            15000 is in pixel, already multiplied by 2. The width was 7776, just < 9000

                                            jmv38 1 Reply Last reply Reply Quote 0
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