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    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Equally spaced circle in UI

    Pythonista
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    • mikael
      mikael @cvp last edited by

      @cvp, you can open and unzip a zip in Pythonista.

      cvp 1 Reply Last reply Reply Quote 0
      • cvp
        cvp @mikael last edited by cvp

        @mikael sure. It was only to show that you can download a file (zip or not) from GitHub without needing a Pythonista script to import it, via iCloud then split view.
        I know there are several ways.
        We are not yet using a lot download to Files, then drag and drop to another app, like Pythonista

        Personally, I use my script

        1 Reply Last reply Reply Quote 0
        • AZOM
          AZOM @mikael last edited by

          @mikael
          How do I change the circle’s position (horizontally) with your code that you first gave me?

          mikael 1 Reply Last reply Reply Quote 0
          • mikael
            mikael @AZOM last edited by mikael

            @AZOM, GridView has a pack_x argument:

            g = GridView(
                count_x=1,
                pack_x=GridView.START)
            

            Using END instead would move them to the right edge.

            You can also control the placement down to the pixel by providing an additional gap argument, which in this case is essentially the distance to the edge.

            See the end of this page for the documentation.

            AZOM 1 Reply Last reply Reply Quote 1
            • AZOM
              AZOM @mikael last edited by

              @mikael
              Yeah, thanks for all.

              1 Reply Last reply Reply Quote 0
              • mikael
                mikael @Guest last edited by mikael

                @adomanim, here you go. You need the vector.py from here.

                import ui
                import vector
                
                chars = 'ABCDEFGH'
                start_angle = 0 # First character on the right
                
                circle_color = 'red'
                char_color = 'white'
                char_font = ('Apple SD Gothic Neo', 32)
                
                diameter = min(ui.get_screen_size())/2
                
                root = ui.View()
                root.present()
                
                pointer = vector.Vector()
                pointer.magnitude = diameter/2
                pointer.degrees = start_angle
                
                for c in chars:
                    label = ui.Label(
                        text=c,
                        text_color=char_color,
                        alignment=ui.ALIGN_CENTER,
                        font=char_font)
                    label.center = root.bounds.center() + tuple(pointer)
                    pointer.degrees += 360/len(chars)
                    root.add_subview(label)
                    
                    
                class CircleView(ui.View):
                    
                    def layout(self):
                        self.corner_radius = self.width/2
                        
                circle = CircleView(
                    width=diameter, height=diameter,
                    border_width=1, border_color=circle_color,
                    center = root.bounds.center()
                )
                
                root.add_subview(circle)
                circle.send_to_back()
                
                1 Reply Last reply Reply Quote 0
                • AZOM
                  AZOM last edited by

                  This is for my friend: can someone make a 3 points generator on the circumference of a circle that has a diameter of 2 units. And with these three x, y coordinates, look if the point (0,5:0) is in the triangle made with the three points?

                  mikael 1 Reply Last reply Reply Quote 0
                  • mikael
                    mikael @AZOM last edited by

                    @AZOM, sounds like a school exercise. Wouldn’t it be more useful for your friend to spend the time on cracking it?

                    AZOM 2 Replies Last reply Reply Quote 0
                    • AZOM
                      AZOM @mikael last edited by AZOM

                      @mikael

                      No, we are in high school, and this is not a homework or something like that, he just like maths and wants help to “verify” his answer to a question he gets somewhere on the web.

                      1 Reply Last reply Reply Quote 0
                      • AZOM
                        AZOM @mikael last edited by AZOM

                        @mikael

                        The only thing I am doing wrong is with rounding up numbers (I think it is my only problem) beau a se if 2 values that I compare are like at 0,000001 appart, they are not equal. Also, I am using cos and sin to try to find the three points. And my friend doesn’t program btw.

                        mikael 2 Replies Last reply Reply Quote 0
                        • mikael
                          mikael @AZOM last edited by

                          @AZOM, try

                          0.1 + 0.2 == 0.3
                          

                          If you are not satisfied with the result, you might try to use the Decimal class, where you can also

                          getcontext().prec == 6
                          
                          1 Reply Last reply Reply Quote 0
                          • mikael
                            mikael @AZOM last edited by

                            @AZOM, meanwhile, for your problem, I would use ui.Path with the three points, then hit_test with the given point. I do not know whether this would be any more accurate than the method you are using, though.

                            AZOM 1 Reply Last reply Reply Quote 1
                            • AZOM
                              AZOM @mikael last edited by

                              @mikael

                              Right, now, I don’t have my program, but I’m going to send it at ~5h pm.

                              mikael 1 Reply Last reply Reply Quote 0
                              • mikael
                                mikael @AZOM last edited by

                                @AZOM, going to get my beauty sleep now, but here’s what I meant by the hit test:

                                import random
                                import ui
                                import vector
                                
                                random_angle = lambda: random.random() * 360
                                
                                p = ui.Path()
                                point = vector.Vector(0, 1)
                                
                                point.degrees = random_angle()
                                p.move_to(*point)
                                print(point)
                                for _ in range(2):
                                    point.degrees = random_angle()
                                    p.line_to(*point)
                                    print(point)
                                p.close()
                                    
                                print('IN' if p.hit_test(0.5,0) else 'OUT') 
                                
                                1 Reply Last reply Reply Quote 1
                                • JonB
                                  JonB last edited by

                                  So, are you trying to input 3 points (not all colinear) and find the circle (radius and x,y). Then want to determine if a fourth point is on the edge of the circle?

                                  A simple method is to just subtract the center, then compute the length, then compare to the circle radius. But, as you found, you want to use abs(point_to_center_dist-circle_radius)< threshold, where you'll have to decide what is an acceptable threshold.

                                  1 Reply Last reply Reply Quote 0
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