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Map API, need suggestions for how to execute ideas
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@RocketBlaster05 thé 2 trash are not included because outside the red contour
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@cvp Looks good. I could see how this eventually could be confusing but the chances of more than 3 markers being placed within 10m of each other really is unlikely so I think it will not be much of an issue.
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@RocketBlaster05 Not sure I'll try to solve this problem of inner part, but I'm still open to other easier features and for other bugs of course.
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@cvp I know you worked very hard to make these circles appear, but now I need a function to remove them off of the map. The goal here was that after trash was marked, another user would come by (hopefully clean it) then clear the trash marker, as there is no longer trash present. However I want to prevent people from just saying they cleaned it. I would like to make it so that, specifically for the crosshairs, it would take three presses to clear the marker. Once the user presses it once, they can no longer press it, as some variable (set for that specific crosshair) would be set to True, not allowing them to press it again. If they tried to, a message could appear in console saying something along the lines of "You already marked this location as clean."
This may be a lot to take in so by all means ask any questions, I'd be glad to clarify things.
Thanks as always!
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@RocketBlaster05 For your information, if interested by technical aspects, it should be possible to draw a filled area with the union of circles drawn around all points of the group using the ObjectiveC object named MKOverlayPathRenderer, created with CGPath to which a UIbezierPath could be converted, and an UIbezierPath is the objectinstance of ui.Path.
And this is a only summary 😅.
Briefly said, it is very complex for me, but not impossible. Perhaps in a second life. -
@RocketBlaster05 said:
clear the marker
One more time, obviously due to my English level, I' m notsure that I understand correctly.
Could you list an ordered sequence of touch actions (number taps, type of press) and their result.
Thanks and sorry -
@RocketBlaster05 after reading deeper, would it not be easier if the tap on the crosshair does show a button "clear trash" that you could only pressed once?
Tapping this button should also clear the circles and this status should also be stored in the file.
Correct? -
@cvp Here is what I mean: (Clear is the same thing as remove)
- Circles are set and user can click on them (as you already have programmed)
- When the popup happens for the crosshair or a normal trash pin, there should be a button titled "Trash is Cleared"
- Specifically for the crosshair, however, it should have in the button a set of parentheses of how many presses are still needed to remove the pin. For an example, originally, the pin will say "Trash is Cleared (3)" but after someone presses it, it will then say "Trash is Cleared (2)"
- For the normal trash pins, it will only take one press to remove them. For the crosshairs, it should take 3 as mentioned above. Simply deleting them from the map and locations.txt file is all that needs to happen.
Hopefully this is understandable. If you need more clarifications just ask. Thanks!
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@RocketBlaster05 Wen are the circles them-selves removed?
And you say, removed from the file, sure? -
@cvp Can you still add a trash in the group, even when the group has been partially cleaned?
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@cvp yes. The idea is that once it reaches zero, any pins in the circle (including those added before it reaches zero) will be removed
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@RocketBlaster05 ok, for tomorrow when you wake up, and you would see if I did correctly understand 🙄
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@cvp 👍 sounds good
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@RocketBlaster05 iOS MapKit does not allow a text in the button at right in the detail bubble list.
Only an emoji is allowed. I propose 🚮 and under: "(n)" if group.For a trash pin, do you want "(1)" below or nothing
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@cvp yes that looks good.
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@RocketBlaster05 there is not yet any process in my script, only display...still thinking
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@cvp is it possible to put the word “needed” next to the (3) display? That would be the easiest for the user to understand. If not then just the (3) will be good.
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@RocketBlaster05 so asked, so received
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@cvp sorry if this an annoyance but I would prefer if the (3) was above needed. Sorry