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Map API, need suggestions for how to execute ideas
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@cvp tested it... problem mentioned above is fixed. However if all three pins are created from the user’s location with the man emoji then the same issue occurs.
Thanks
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@RocketBlaster05 said:
However if all three pins are created from the user’s location with the man emoji then the same issue occurs.
🥲 No more time today, sorry, but you have already enough to play/test.
Promised for tomorrow. -
@cvp Okay, I've narrowed down the issue: It seems to only occur if two pins have the same location as one another. Realistically, this would not be an issue, as the gps would most likely update before the person tries to mark another location. However, if somebody were to accidentally mark themselves twice, then this issue still persists. Perhaps there is a way to recognize if a location is already marked, and if so then a new point can't be created on the exact point. Not sure if this would interfere with the process for marking someone's location or not.
If this is possible, I wish that the error message would just be printed in console. From there I could edit it to make a popup occur saying (invalid location) or something of the sort.
Just some thoughts for when you get around to it.
Thanks as always
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@RocketBlaster05 tomorrow, if my wife let me some free time 🙄
Édit: I need to first correctly understand the bug before to be able to correct it.
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@RocketBlaster05 said:
there is a way to recognize if a location is already marked, and if so then a new point can't be created on the exact point.
Done ( Github updated) you would get a console.alert message (up to you to put your own text).
I've seen it once but not easy to reproduce (thus to test) because it depends on the current location...Do you know that I could easily make the circle of the crosshairs variable in function of the number of pin's they represent, or even display at center of the crosshairs the number of pin's they represent.
Ask if you want.And I'm almost sure that your next request would be that if a pin just trashed is close to a crosshair area, this pin would be automatically included in this area if the pin is at good distance of each of area's points.
Am I wrong? Even if this process is not so easy. 😀 -
@cvp said
Do you know that I could easily make the circle of the crosshairs variable in function of the number of pin's they represent, or even display at center of the crosshairs the number of pin's they represent.
Ask if you want.Can you explain this a little more? As in the crosshairs would get larger the more pins are nearby? Because if so, that would be great. If this is what you are talking about, then I would prefer if it said on the crosshairs how many pins were combined (not coordinates but rather whole numbers)
And I'm almost sure that your next request would be that if a pin just trashed is close to a crosshair area, this pin would be automatically included in this area if the pin is at good distance of each of area's points.
Am I wrong? Even if this process is not so easy. 😀I’m assuming this would be necessary for what was said above, so, yes that was my next plan lol
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@RocketBlaster05 said:
I would prefer if it said on the crosshairs how many pins were combined (not coordinates but rather whole numbers)
That is what I wanted to say 🥲 in my poor English.
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@RocketBlaster05 said:
yes that was my next plan lol
Obviously, not for today because, for me, not so easy, but promised
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@cvp but what do you mean by variable function? Does it change color, size, etc?
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@RocketBlaster05 said:
variable function?
Not variable function but variable in function.
If the group contains 3 pin's: small diameter, if it contains 10: big diameter.
But if the drawing contains the number of pin's, this varying diameter is not needed. -
@RocketBlaster05 you know that pin dimension stays fixed, in pixels, even if you are zooming in or out.
What do you think of this (complex) feature (mkmapview overlay) where I draw a circle of 10 meters around the center of the group and small circles at each point included in the group. -
@RocketBlaster05 in the previous example, the trash pin is in the circle but at more than 10 meters from at least one point.
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@cvp that looks amazing. Take as much time as you like because that is beyond what I would have thought of.
Thanks!
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@RocketBlaster05 Github updated with version with map overlay (I spent 3 hours this morning, don't worry, for my fun because I did not know this feature)
Please try it and tell me your opinion.I don't forget the 2 requests:
- display number of points in the crosshair area at center of cross
- automatically add a trashed pin at close crosshair area
Both will be done before end of tomorrow.
Don't forget that you need to zoom a lot before to see a circle with radius of 10m
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@RocketBlaster05 sorry, I think I didn't upload the right code, waits one minutes, sorry
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@RocketBlaster05 GitHub uploaded with
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@cvp looks great!
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@cvp I have a question. I see that for the number three in the center of the marks it has a white background, (I assume to make it easier to see) is it possible to apply the same thing to the trash emoji? I realized it was rather difficult to see on the hybrid map, and thought a white background would likely help
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@RocketBlaster05 Out of curiosity, is this for some sort of class project? .You have mentioned a few times your deadline, and teachers comments...
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@RocketBlaster05 said:
apply the same thing to the trash emoji
Sure it is, but in this way, you would hide the map behind...
I'll do it.Nb. Be patient for the more complex request about automatic add of a new trash to existing crosshair area.