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    how to get last video on iphone?

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    • cvp
      cvp @frankL last edited by

      @frankL you can even find an example of a slider in the minimal à player Of @JonB

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      • frankL
        frankL last edited by

        Thank you. All that is running correctly now. How can I update the slider to indicate the elapsed time status of the video? The Apple documentation is very difficult to understand.

        cvp 3 Replies Last reply Reply Quote 0
        • cvp
          cvp @frankL last edited by

          @frankL said:

          How can I update the slider to indicate the elapsed time status of the video

          from objc_util import *
          import ui
          AVPlayerItem=ObjCClass('AVPlayerItem')
          AVPlayer=ObjCClass('AVPlayer')
          AVPlayerLayer=ObjCClass('AVPlayerLayer')
          
          url = nsurl('assets-library://asset/asset.MOV?id=71F89028-7FA0-4C53-B6AD-6659BC8458D8&ext=MOV')
          u=ObjCClass('AVURLAsset').alloc().initWithURL_options_(url,None)
          i=AVPlayerItem.playerItemWithAsset_(u)
          p=AVPlayer.playerWithPlayerItem_(i)
          videolayer=AVPlayerLayer.playerLayerWithPlayer_(p)
          
          #define cmtime, for seeking
          import ctypes
          CMTimeValue=ctypes.c_int64
          CMTimeScale=ctypes.c_int32
          CMTimeFlags=ctypes.c_uint32
          CMTimeEpoch=ctypes.c_int64
          class CMTime(Structure):
             _fields_=[('value',CMTimeValue),
             ('timescale',CMTimeScale),
             ('flags',CMTimeFlags),
             ('epoch',CMTimeEpoch)]
             def __init__(self,value=0,timescale=1,flags=0,epoch=0):
                self.value=value
                self.timescale=timescale
                self.flags=flags
                self.epoch=epoch
          c.CMTimeMakeWithSeconds.argtypes=[ctypes.c_double,ctypes.c_int32]
          c.CMTimeMakeWithSeconds.restype=CMTime
          c.CMTimeGetSeconds.argtypes=[CMTime]
          c.CMTimeGetSeconds.restype=c_double
          
          
          class MyView(ui.View):
          	def __init__(self, *args, **kwargs):
          		ui.View.__init__(self, *args, **kwargs)
          		self.background_color = 'white'
          		
          		V=ObjCInstance(self)
          		videolayer.frame=V.bounds()
          		V.layer().addSublayer_(videolayer)
          
          		bplay = ui.ButtonItem()
          		bplay.title = 'play'
          		def b_play_action(sender):
          		    p.play()
          		bplay.action = b_play_action
          		self.update_interval = 0		
          		
          		bpause = ui.ButtonItem()
          		bpause.title = 'pause'
          		def b_pause_action(sender):
          		    p.pause()
          		bpause.action = b_pause_action		
          		self.right_button_items = (bplay, bpause)
          		
          		slider=ui.Slider(frame=(0,0,self.width,20))		
          		#sender.superview.name = str(sender.value*duration_sec)
          		slider.action=self.slider_action
          		slider.bring_to_front()
          		self.slider = slider
          		self.add_subview(slider)
          		
          	def update(self):
          		s = p.currentTime().a/p.currentTime().b
          		self.slider.value = s/duration_sec
          
          	def slider_action(self, sender):
          		self.seek(sender.value*duration_sec)
          		
          	@on_main_thread
          	def seek(self,t):
          		T=c.CMTimeMakeWithSeconds(t,1)
          		p.seekToTime_(T,argtypes=[CMTime],restype=None)
          
          v=MyView(frame=(0,0,500,500))
          v.present('sheet')
          
          duration=i.duration()
          duration_sec=duration.a/duration.b
          #print(duration_sec)
          
          p.play()
          v.update_interval = 0.1	
          
          
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          • cvp
            cvp @frankL last edited by

            @frankL try until

            v.update_interval = 1/60	
            
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            • cvp
              cvp @frankL last edited by

              @frankL Is it what you wanted?

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              • frankL
                frankL last edited by

                I see that your code works but I'm trying to implement it in a subview and I can't figure out how to use the v.update_interval method.

                cvp 1 Reply Last reply Reply Quote 0
                • frankL
                  frankL last edited by

                  To clarify, I have a button in the main view that plays a video that the user selects from the main view. The button action instantiates a subview that runs the video and presents the slider, play, pause and stop buttons. The slider works to move the video playback manually but otherwise the slider doesn't display the elapsed time of the video. Any insight you can give me would be appreciated.

                  cvp 1 Reply Last reply Reply Quote 0
                  • cvp
                    cvp @frankL last edited by

                    @frankL said:

                    how to use the v.update_interval method.

                    update_interval is not a method but an attribute setting thé interval in seconds between 2 calls to the update méthod in a subclassed view.

                    1 Reply Last reply Reply Quote 0
                    • cvp
                      cvp @frankL last edited by

                      @frankL said:

                      Any insight you can give me would be appreciated

                      It would be easier to help if you post your script.

                      1 Reply Last reply Reply Quote 0
                      • frankL
                        frankL last edited by ccc

                        Here is the code. The function with the view for the video player is "play_action".

                        import ui
                        import csv
                        import os
                        import objc_util
                        from objc_util import *
                        
                        #
                        def show_list_dialog(items=None, *args, **kwargs):
                        	items = items or []
                        	tbl = ui.TableView(**kwargs)
                        	tbl.data_source = ui.ListDataSource(items)
                        	my_sel = {'value': None}
                        	class MyTableViewDelegate (object):
                        		def tableview_did_select(self, tableview, section, row):
                        			my_sel['value'] = tableview.data_source.items[row]
                        			tableview.close()
                        	tbl.delegate = MyTableViewDelegate()
                        	tbl.present(style='sheet')
                        	tbl.wait_modal()
                        	return my_sel['value']
                        #
                        #
                        def open_video_ref():
                        	matrix=[]
                        	my_path=os.path. abspath("dance_video_ref.csv")
                        	with open(my_path,'r',encoding='utf-8') as reader:
                        		reader=csv.DictReader(reader)
                        		for row in reader:
                        			matrix.append([row['Index'], row['Dance'], row['Instructor'], row['Description'], row['Label'], row['url'], row['level'], row['duration']])
                        	return matrix
                        #
                        #		       MAIN PROGRAM             #
                        #
                        
                        #
                        w, h = ui.get_screen_size()
                        h -= 64
                        bh = bw = 80  # label height and button width
                        mg = 10  # margin
                        view = ui.View(name='Dance Lesson Videos', bg_color='#D98880', frame=(0, 0, w, h))
                        
                        dance_instructor_value='Select Instructor(s)'
                        dance_instructor = ui.TextField(frame=(100,15,130,0),border_color='black', border_width=2, text=dance_instructor_value, bordered=True, font=('Arial Rounded MT Bold',15))
                        dance_instructor.height=30
                        dance_instructor.width=130
                        dance_instructor.enabled=False
                        view.add_subview(dance_instructor)
                        
                        #
                        def instructor_action(sender):
                        	global dance_matrix
                        	matrix = open_video_ref()
                        	priority = int(dance_priority.text)
                        	dance_matrix = []
                        	for row in matrix:
                        		if priority == int(row[6]):
                        			dance_matrix.append(row)
                        	instructor_list = ['All']
                        	for row in dance_matrix:
                        		instructor = row[2]
                        		if instructor in instructor_list:
                        			continue
                        		else:
                        			instructor_list.append(instructor)
                        	f = (0, 0, 400, 300)
                        	try:
                        		result = show_list_dialog (instructor_list, frame=f, name='Select an Instructor')
                        		dance_instructor.text=result
                        		if dance_instructor.text != 'All':
                        			new_matrix = []
                        			for row in dance_matrix:
                        				if row[2] == dance_instructor.text:
                        					new_matrix.append(row)
                        			dance_matrix = new_matrix
                        		dance_button.enabled=True
                        		search_dance.text = 'dance name'
                        	except:
                        		dance_instructor.text = 'try again'
                        	pattern_button.enabled=False
                        	pattern_video.text = 'dance pattern'
                        	play_button.enabled=False
                        	return
                        #
                        instructor_button = ui.Button(frame=(10,10,130,0),border_color='black', border_width=2, corner_radius = 10, tint_color = 'black', background_color='#EAECEE', action=instructor_action, font=('Arial Rounded MT Bold',18))
                        instructor_button.title='Instrctr'
                        instructor_button.width=80
                        instructor_button.height=40
                        view.add_subview(instructor_button)
                        
                        #
                        def priority_action(sender):
                        	matrix = open_video_ref()
                        	priority_list = []
                        	for row in matrix:
                        		priority = row[6]
                        		if priority in priority_list:
                        			continue
                        		else:
                        			priority_list.append(priority)
                        	f = (0, 0, 400, 300)
                        	priority_list.sort()
                        	result = show_list_dialog(priority_list, frame=f, name='Select Priority')
                        	dance_priority.text=str(result)
                        	dance_button.enabled=False
                        	dance_instructor.text = 'Select Instructor(s)'
                        	search_dance.text = 'dance name'
                        	pattern_button.enabled=False
                        	pattern_video.text = 'dance pattern'
                        	play_button.enabled=False
                        	return
                        #
                        priority_button = ui.Button(frame=(240,10,130,0),border_color='black', border_width=2, corner_radius = 10, tint_color = 'black', background_color='#EAECEE', action=priority_action, font=('Arial Rounded MT Bold',18))
                        priority_button.title='Priority'
                        priority_button.width=80
                        priority_button.height=40
                        view.add_subview(priority_button)
                        
                        dance_priority_value='0'
                        dance_priority = ui.TextField(frame=(330,15,130,0),border_color='black', border_width=2, text=dance_priority_value, bordered=True, font=('Arial Rounded MT Bold',15))
                        dance_priority.height=30
                        dance_priority.width=30
                        dance_priority.enabled=False
                        dance_priority.alignment=ui.ALIGN_CENTER
                        view.add_subview(dance_priority)
                        
                        dance_value='dance name'
                        search_dance = ui.TextField(frame=(100,65,130,0),border_color='black', border_width=2, text=dance_value, bordered=True, font=('Arial Rounded MT Bold',15))
                        search_dance.height=30
                        search_dance.width=130
                        search_dance.enabled=False
                        view.add_subview(search_dance)
                        
                        #
                        def dance_action(sender):
                        	global dance_matrix
                        	dance_list = []
                        	for row in dance_matrix:
                        		dance = row [1]
                        		if dance in dance_list:
                        			continue
                        		else:
                        			dance_list.append(dance)
                        	f = (0, 0, 400, 300)
                        	try:
                        		result = show_list_dialog(dance_list, frame=f, name='Select a Dance')
                        		search_dance.text=result
                        		new_matrix = []
                        		for row in dance_matrix:
                        			if row[1] == search_dance.text:
                        				new_matrix.append(row)
                        		dance_matrix = new_matrix
                        		pattern_button.enabled=True
                        	except:
                        		search_dance.text = 'try again'
                        	return
                        #
                        dance_button = ui.Button(frame=(10,60,130,30),border_color='black', border_width=2, corner_radius = 10, tint_color = 'black', background_color='#EAECEE', action=dance_action, font=('Arial Rounded MT Bold',18))
                        dance_button.title='Dance'
                        dance_button.width=80
                        dance_button.height=40
                        dance_button.enabled=False
                        view.add_subview(dance_button)
                        
                        #
                        pattern_value='dance pattern'
                        pattern_video = ui.TextView(frame=(100,105,80,0),border_color='black', border_width=2, text=pattern_value, bordered=True, font=('Arial Rounded MT Bold',15))
                        pattern_video.height=65
                        pattern_video.width=260
                        pattern_video.enabled=False
                        view.add_subview(pattern_video)
                        #
                        def pattern_action(sender):
                        	global found_row
                        	global dance_matrix
                        	pattern_list = []
                        	for row in dance_matrix:
                        		if row[4] in pattern_list:
                        			continue
                        		else:
                        			pattern_list.append(row[4])
                        	f = (0, 0, 400, 300)
                        	result = show_list_dialog(pattern_list, frame=f, name='Select a Pattern')
                        
                        	found=False
                        	for row in dance_matrix:
                        		if row[4] == result:
                        			found_row = row
                        			found=True
                        			break
                        	if found:
                        		pattern_video.text=found_row[3]
                        		dance_instructor.text = found_row[2]
                        		play_button.enabled=True
                        	else:
                        		pattern_video.text='none found'
                        	dance_button.enabled=False
                        	return
                        #
                        pattern_button = ui.Button(frame=(10,120,130,30),border_color='black', border_width=2, corner_radius = 10, tint_color = 'black', background_color='#EAECEE', action=pattern_action, font=('Arial Rounded MT Bold',18))
                        pattern_button.title='Pattern'
                        pattern_button.width=80
                        pattern_button.height=40
                        pattern_button.enabled=False
                        view.add_subview(pattern_button)
                        
                        #
                        def play_action(sender):
                        	n = nsurl(found_row[5])
                        	u=ObjCClass('AVURLAsset'). alloc().initWithURL_options_(n,None)
                        	i=AVPlayerItem.playerItemWithAsset_(u)
                        	p=AVPlayer.playerWithPlayerItem_(i)
                        	videolayer=AVPlayerLayer. playerLayerWithPlayer_(p)
                        
                        	v=ui.View(frame=(0,0,500,500))
                        	V=ObjCInstance(v)
                        	videolayer.frame=V.bounds()
                        	V.layer().addSublayer_(videolayer)
                        	v.present('sheet')
                        	#
                        	def play_video_action(sender):
                        		p.play()
                        		return
                        	#
                        	def pause_video_action(sender):
                        		p.pause()
                        		return
                        	#
                        	def stop_action(sender):
                        		p.pause()
                        		seek(0)
                        		slider.value = 0
                        		return
                        	#
                        	def add_spaces(sender):
                        		print('space')
                        		return
                        	#
                        	duration_sec = float(found_row[7])
                        	slider=ui.Slider(frame=(0,0,v.width,110), background_color = 'lightblue')
                        
                        	@on_main_thread
                        	def seek(t):
                        		T=c.CMTimeMakeWithSeconds(t,1)
                        		p.seekToTime_(T,argtypes=[CMTime], restype=None)
                        	#
                        	def slider_action(sender):
                        		seek(sender.value*duration_sec)
                        	slider.action=slider_action
                        	v.add_subview(slider)
                        	#
                        	v.left_button_items = (((ui.ButtonItem(title='  ', action= add_spaces))),(ui.ButtonItem(title='\u23F8',action=pause_video_action)), ((ui.ButtonItem(title='  ', action= add_spaces))),((ui.ButtonItem(title='\u25B6', action= play_video_action))), ((ui.ButtonItem(title='  ', action= add_spaces))),((ui.ButtonItem(title='\u23F9', action= stop_action))))
                        	#
                        	p.play()
                        
                        	return
                        
                        #
                        play_button = ui.Button(frame=(10,170,130,30),border_color='black', border_width=2, corner_radius = 10, tint_color = 'black', background_color='#EAECEE', action=play_action, font=('Arial Rounded MT Bold',18))
                        play_button.title='\u25B6'
                        play_button.width=80
                        play_button.height=40
                        play_button.enabled=False
                        view.add_subview(play_button)
                        
                        
                        
                        AVPlayerItem=ObjCClass('AVPlayerItem')
                        AVPlayer=ObjCClass('AVPlayer')
                        AVPlayerLayer=ObjCClass('AVPlayerLayer')
                        import photos
                        
                        def pick_asset():
                               assets = photos.get_assets(media_type='video')
                               asset = photos.pick_asset(assets)
                               phasset=ObjCInstance(asset)
                               asseturl=ObjCClass('AVURLAsset').alloc().initWithURL_options_(phasset.ALAssetURL(),None)
                               return asseturl
                        #define cmtime, for seeking
                        import ctypes
                        CMTimeValue=ctypes.c_int64
                        CMTimeScale=ctypes.c_int32
                        CMTimeFlags=ctypes.c_uint32
                        CMTimeEpoch=ctypes.c_int64
                        class CMTime(Structure):
                           _fields_=[('value',CMTimeValue),
                           ('timescale',CMTimeScale),
                           ('flags',CMTimeFlags),
                           ('epoch',CMTimeEpoch)]
                           def __init__(self,value=0,timescale=1,flags=0,epoch=0):
                              self.value=value
                              self.timescale=timescale
                              self.flags=flags
                              self.epoch=epoch
                        c.CMTimeMakeWithSeconds.argtypes=[ctypes.c_double,ctypes.c_int32]
                        c.CMTimeMakeWithSeconds.restype=CMTime
                        c.CMTimeGetSeconds.argtypes=[CMTime]
                        c.CMTimeGetSeconds.restype=c_double
                        
                        ############
                        
                        
                        
                        #########################################
                        nav_view = ui.NavigationView(view)
                        nav_view.present('sheet')
                        #########################################
                        
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                        • JonB
                          JonB last edited by

                          I could be wrong, but it may be that the update method is only called at the top level view, the one that you called present on. So you would need to set the update interval on the top level view,and then implement an update in that view to call update in cvp's custom view.

                          cvp 1 Reply Last reply Reply Quote 0
                          • JonB
                            JonB last edited by

                            ProbBly the "right_ way to do this is to implement an objcblock that can be passed to the AVPlayer's
                            addPeriodicTimeObserver_forInterval_queue_using_.

                            1 Reply Last reply Reply Quote 0
                            • frankL
                              frankL last edited by

                              JonB, you're over my head on that. If you look at my code, how would I call an update at the top level before the subview is instantiated? And my understanding of objc is very small. I wouldn't know how to implement an objclock to pass to AVPlayer. Suggestions? Thanks.

                              cvp 1 Reply Last reply Reply Quote 0
                              • JonB
                                JonB last edited by

                                Alternatively, edit your post and add the ``` before and after the code.

                                1 Reply Last reply Reply Quote 0
                                • cvp
                                  cvp @JonB last edited by

                                  @JonB said:

                                  the update method is only called at the top level view

                                  I don't think so, I have ui.Views that I simulate as buttons to play a gif in their image, and def update works perfectly.

                                  1 Reply Last reply Reply Quote 0
                                  • JonB
                                    JonB last edited by

                                    This post is deleted!
                                    1 Reply Last reply Reply Quote 0
                                    • cvp
                                      cvp @frankL last edited by cvp

                                      @frankL the problem is that to can use update method, you have to use a subclass of ui.View, thus, replace all your play_action function by

                                      class MyView(ui.View):
                                      	def __init__(self, *args, **kwargs):
                                      		global found_row
                                      		ui.View.__init__(self, *args, **kwargs)
                                      		n = nsurl(found_row[5])
                                      		u=ObjCClass('AVURLAsset'). alloc().initWithURL_options_(n,None)
                                      		i=AVPlayerItem.playerItemWithAsset_(u)
                                      		p=AVPlayer.playerWithPlayerItem_(i)
                                      		videolayer=AVPlayerLayer. playerLayerWithPlayer_(p)
                                      		self.p = p
                                      		self.i = i
                                      		
                                      		self.background_color = 'white'
                                      		
                                      		V=ObjCInstance(self)
                                      		videolayer.frame=V.bounds()
                                      		V.layer().addSublayer_(videolayer)
                                      
                                      		self.update_interval = 0		
                                      		
                                      		self.left_button_items = (((ui.ButtonItem(title='  ', action= self.add_spaces))),(ui.ButtonItem(title='\u23F8',action=self.pause_video_action)), ((ui.ButtonItem(title='  ', action= self.add_spaces))),((ui.ButtonItem(title='\u25B6', action= self.play_video_action))), ((ui.ButtonItem(title='  ', action= self.add_spaces))),((ui.ButtonItem(title='\u23F9', action= self.stop_action))))
                                      				
                                      		self.slider=ui.Slider(frame=(0,0,self.width,110), background_color = 'lightblue')
                                      		self.slider.action=self.slider_action
                                      		self.slider.bring_to_front()
                                      		self.add_subview(self.slider)
                                      		
                                      	def update(self):
                                      		duration=self.i.duration()
                                      		if duration.b == 0:
                                      			return
                                      		self.duration_sec=duration.a/duration.b
                                      		s = self.p.currentTime().a/self.p.currentTime().b
                                      		self.slider.value = s/self.duration_sec
                                      		
                                      	def play_video_action(self,sender):
                                      		self.p.play()
                                      		return
                                      	#
                                      	def pause_video_action(self,sender):
                                      		self.p.pause()
                                      		return
                                      	#
                                      	def stop_action(self,sender):
                                      		self.p.pause()
                                      		self.seek(0)
                                      		self.slider.value = 0
                                      		return
                                      	#
                                      	def add_spaces(self,sender):
                                      		print('space')
                                      		return
                                      
                                      	def slider_action(self, sender):
                                      		self.seek(sender.value*self.duration_sec)
                                      		
                                      	@on_main_thread
                                      	def seek(self,t):
                                      		T=c.CMTimeMakeWithSeconds(t,1)
                                      		self.p.seekToTime_(T,argtypes=[CMTime],restype=None)
                                      		
                                      def play_action(sender):
                                      	global p
                                      
                                      	v=MyView(frame=(0,0,500,500))
                                      	v.present('sheet')
                                      
                                      	v.p.play()
                                      	v.update_interval = 1/60	
                                      
                                      1 Reply Last reply Reply Quote 0
                                      • frankL
                                        frankL last edited by

                                        cvp,
                                        I replaced the play_action function with your code and I get an error "name '@on_main_thread' is not defined". I'm relatively new to python and haven't tried to create and use "class" so there must be something else I need to add somewhere. What should I do? Thanks

                                        cvp 3 Replies Last reply Reply Quote 0
                                        • cvp
                                          cvp @frankL last edited by

                                          @frankL sure that this line is still in the imports...

                                          from objc_util import *
                                          
                                          1 Reply Last reply Reply Quote 0
                                          • cvp
                                            cvp @frankL last edited by cvp

                                            @frankL I'll be away for 2 hours, sorry. Anyway, if problem still occurs, you can post your code again, included in two lines with ``` (you can use the </> button to generate them).

                                            1 Reply Last reply Reply Quote 0
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