Exporting to XCode Help?
My app works fine on Pythonista. When I export it to XCode, it doesn't work on the iOS simulators. Please help!
On my actual iPhone, the graphics quality is terrible for some reason. How do I lower or stop the anti-alias/blurring effect? https://omz-forums.appspot.com/pythonista/post/5254157040615424
EDIT: Paid the fee, changed the Scheme to run the Release mode instead of the Debug mode. It works fine on real devices, but the simulators still freeze or crash. It might just be some settings I need to change.
jesse last edited by
My experience in the past is that the simulators should not require a developer license in order to work, but if you want to run on an actual device (iPhone/iPad/iPod) you must be a registered developer with Apple.
Since it's working on the iPad simulator, but not the iPhone simulator, the problem is a difference between the 2 builds.
Sorry I can't help you with the actual problem...but you don't need to pay the developer fees. You just need to figure out why it doesn't work on the iPhone simulator.
Edit - It works on an actual iPhone, but not the XCode iOS simulators.
Okay guys, I paid the developer fee. It turns out my problem was that I was testing the debug version, not the release version.
The graphics are... well, awful. The quality dropped a ton.
How should I fix the huge drop in graphics quality? I have done plenty of Google searching and code rummaging, but to no avail. I even tried moving the text over by 0.5 pixels, but that didn't work. Any help would be much appreciated. :)
I can't find anything that can turn the anti-alias/blurring off. The text still looks fuzzy. If anybody has an idea, please help me out.