omz:forum

    • Register
    • Login
    • Search
    • Recent
    • Popular

    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Flick button keyboard.

    Pythonista
    6
    514
    79578
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • shinya.ta
      shinya.ta @cvp last edited by

      @cvp

      If you use voice over, the application will fall down.
      Do I have to wait until the new version comes out?

      The current version is 3.4.

      cvp 1 Reply Last reply Reply Quote 0
      • cvp
        cvp @shinya.ta last edited by cvp

        @shinya-ta I know and I don't understand, sincerely, after some research. With the new Pythonista version, there are some problems without any help to understand, sorry for that. No info at all in different logs (_objc_exception.txt, fault_log). And one more time, problem is not reproductible, does not happen each time. 😢

        I have a friend for whom I wrote a very big Pythonista program and this program crashs with the new version, I advised him not to upgrade Pythonista.

        shinya.ta 1 Reply Last reply Reply Quote 0
        • shinya.ta
          shinya.ta @cvp last edited by

          @cvp

          Dear cvp.

          As a result of trying with the past version, the script of version 00.15 was stable.

          In the version after that, the application fell down when I used Voice Over. Will it be stable if I make improvements based on the script of 00.15?

          cvp 1 Reply Last reply Reply Quote 0
          • cvp
            cvp @shinya.ta last edited by

            @shinya-ta I don't understand. The actual version is 0.62 and you say that the last stable version is 0.15.
            But you never mention a problem before new Pythonista version.

            shinya.ta 1 Reply Last reply Reply Quote 0
            • shinya.ta
              shinya.ta @cvp last edited by

              @cvp

              I have saved the past version of the script separately, so this is the result I tried with the current Pythonista.

              cvp 1 Reply Last reply Reply Quote 0
              • cvp
                cvp @shinya.ta last edited by cvp

                @shinya-ta I understand that but the previous version just before the actual is not 0.15, the are a lot of intermediate versions with functionalities you asked.

                shinya.ta 1 Reply Last reply Reply Quote 0
                • shinya.ta
                  shinya.ta @cvp last edited by

                  @cvp

                  It doesn't function normally from version 0.16.

                  cvp 1 Reply Last reply Reply Quote 0
                  • cvp
                    cvp @shinya.ta last edited by

                    @shinya-ta I don't remember that you mentioned this in the past, but perhaps I'm wrong. Please confirm you said it.
                    I don't keep old versions thus perhaps could you post both versions 0.15 and 0.16

                    shinya.ta 2 Replies Last reply Reply Quote 0
                    • shinya.ta
                      shinya.ta @cvp last edited by

                      @cvp

                      00.15
                      - katakena sub-keyboard: use only rows 2 and 3 to be sure all sub-keys to be visible
                      - alphabet sub-keyboard: sub-keys all at left and right of key to be sure to be 
                      visible
                      - semi-voiced is a sub-key of flicking voiced key
                      todo
                      	- long key title "x...y' on iphone => compute font size so it is visible
                      	- voice,semi-voiced, punctuation, kanji, new line, read
                      	
                      	- You need new flick input buttons for voiced sound mark, 
                       		semi-voiced sound mark and small case conversion. 
                       		Also, there is a punctuation mark button.
                      
                      		For example.
                      
                      		“は,ひ,ふ,へ,ほ” → “ば,び,ぶ,べ,ぼ”
                      		“は,ひ,ふ,へ,ほ” → “ぱ,ぴ,ぷ,ぺ,ぽ”
                      
                      		In order to use this, it is necessary to operate the button after entering characters. After entering characters, you operate the button in the temporary determination state. The muddy point character is completed by the final determination. The temporary determination state is also an operation necessary for Kanji conversion, so this is also a function that cannot be removed.
                      		
                      		For example, enter "は". Then tap the voiced sound mark button. Then, the input of "ば" is completed. Press the enter button again. This is the flow to complete the final character.
                      		Honestly, I'm not sure if this is possible to make.
                      		If Kanji conversion is necessary, I will choose from the list of Kanji at this stage and decide.
                      		
                      bugs
                      	- 
                      '''
                      import keyboard
                      import ui
                      from objc_util import *
                      import clipboard
                      #import speech
                      import sys
                      from gestures import *
                      
                      import time
                      
                      version = '00.15'
                      
                      # use ObjectiveC speech: start =================================================
                      AVSpeechUtterance=ObjCClass('AVSpeechUtterance')
                      AVSpeechSynthesizer=ObjCClass('AVSpeechSynthesizer')
                      AVSpeechSynthesisVoice=ObjCClass('AVSpeechSynthesisVoice')
                      
                      voices=AVSpeechSynthesisVoice.speechVoices()
                      for i in range(0,len(voices)):
                      	#print(i,voices[i].language(),voices[i].identifier())
                      	if 'ja-JP' in str(voices[i].identifier()): 
                      		# if u have Japanese Siri voice, replace from 'ja-JP' to 'siri_O-ren_ja-JP'
                      		vi = i
                      		break
                      		
                      synthesizer=AVSpeechSynthesizer.new()
                      
                      def speech_say(t,unused):
                      	utterance=AVSpeechUtterance.speechUtteranceWithString_(t)
                      	utterance.rate = 0.5
                      	utterance.useCompactVoice=False
                      	utterance.voice = voices[vi]
                      	synthesizer.speakUtterance_(utterance)
                      # use ObjectiveC speech: end ===================================================
                      			  
                      class MyView(ui.View):
                      	def __init__(self, *args, **kwargs):
                      		super().__init__(self, *args, **kwargs)
                      		self.background_color = 'lightgray'
                      		
                      		# bounds not yet known in init, let some delay		
                      		ui.delay(self.dimensions,0.1)
                      		
                      	def b_top_action(self, sender):
                      		t = keyboard.get_input_context()	# current line
                      		if not t:
                      			return
                      		l = len(t[0])
                      		keyboard.move_cursor(-l)
                      		
                      	def b_up_action(self, sender):
                      		t = keyboard.get_input_context()	# current line
                      		if not t:
                      			return
                      		l0 = len(t[0])
                      		l1 = len(t[1])
                      		keyboard.move_cursor(-l0)
                      		keyboard.move_cursor(-1)					# end of previous line
                      		t = keyboard.get_input_context()	# previous line
                      		if not t:
                      			return
                      		l2 = len(t[0])
                      		l3 = len(t[1])
                      		#sender.title = str(l0)+' '+str(l1)+' '+str(l2)+' '+str(l3)
                      		if l2 >= l0:
                      			keyboard.move_cursor(-(l2-l0))
                      		else:
                      			pass											# line is shorter than l0, thus stay at end
                      			
                      	def b_left_action(self, sender):
                      		keyboard.move_cursor(-1)
                      		
                      	def b_right_action(self, sender):
                      		keyboard.move_cursor(+1)
                      		
                      	def b_bottom_action(self, sender):
                      		try:
                      			t = keyboard.get_input_context()	# current line
                      			l = len(t[1])
                      			keyboard.move_cursor(+l)
                      		except Exception as e:
                      			pass
                      		
                      	def b_down_action(self, sender):
                      		t = keyboard.get_input_context()	# current line
                      		if not t:
                      			return
                      		l0 = len(t[0])
                      		l1 = len(t[1])
                      		keyboard.move_cursor(l1)
                      		keyboard.move_cursor(1)						# begin of next line
                      		t = keyboard.get_input_context()	# next line
                      		l2 = len(t[0])
                      		l3 = len(t[1])
                      		if (l2+l3) >= l0:
                      			keyboard.move_cursor(l0)
                      		else:
                      			pass
                      			#keyboard.move_cursor(2)#l0-l2)
                      			
                      	def b_delete_action(self, sender):
                      		keyboard.backspace(times=1)
                      		
                      	def b_copy_action(self, sender):
                      		context = keyboard.get_input_context()
                      		t = keyboard.get_selected_text()
                      		clipboard.set(t)
                      		
                      	def b_read_to_cursor_action(self, sender):
                      		t = keyboard.get_input_context()
                      		try:
                      			speech_say(t[0],'jp-JP')
                      		except Exception as e:
                      			pass
                      		#speech.say(t[0],'en-EN')
                      		
                      	def b_read_all_action(self, sender):
                      		keyboard.move_cursor(-1000)
                      		t = keyboard.get_input_context()
                      		try:
                      			speech_say(t[1],'jp-JP')
                      		except Exception as e:
                      			pass
                      		#speech.say(t[1],'en-EN')
                      		
                      	def long_press_handler(self, data):
                      		#print('long_press')
                      		b = data.view
                      		xp,yp = data.location
                      		xp,yp = ui.convert_point(point=(xp,yp), from_view=b, to_view=b.superview)
                      		#print(b.name)
                      		if data.state == 1:
                      			# start long press
                      			b.background_color = 'blue'
                      			#speech.say(sv.title,'jp-JP')
                      			for sv in b.superview.subviews:
                      				if isinstance(sv, ui.Button):
                      					if sv.action == None and sv.assoc == b:
                      						sv.hidden = False
                      						sv.bring_to_front()
                      					elif sv != b:
                      						sv.background_color = 'lightgray'
                      		elif data.state == 2:
                      			# move long press
                      			# if location in one of original + 4 new, set it blue
                      			for sv in b.superview.subviews:
                      				if isinstance(sv, ui.Button):
                      					if (sv.action == None and sv.assoc == b) or sv == b:
                      						if xp >= sv.x and xp <= (sv.x + sv.width) and yp >= sv.y and yp <= (sv.y + sv.height):
                      							if sv.background_color != 'blue':	
                      								sv.background_color = 'blue'	
                      								#speech_say(sv.title,'jp-JP')
                      								#ObjCInstance(sv).isAccessibilityElement = True
                      						else:
                      							sv.background_color = 'white'							
                      		elif data.state == 3:
                      			# end long press
                      			b.background_color = 'white'
                      			for sv in b.superview.subviews:
                      				if isinstance(sv, ui.Button):
                      					if sv.action == None and sv.assoc == b:
                      						sv.background_color = 'white'		
                      						#ObjCInstance(sv).isAccessibilityElement = True					
                      						sv.hidden = True
                      					elif sv != b:
                      						sv.background_color = 'white'
                      					if (sv.action == None and sv.assoc == b) or sv == b:
                      						if xp >= sv.x and xp <= (sv.x + sv.width) and yp >= sv.y and yp <= (sv.y + sv.height):
                      							self.typeChar(sv)
                      							
                      	def sub_keys(self, x,y,keys,b,super=None):	
                      		dxdy = [(-1,0), (+1,0), (0,-1), (0,+1)]
                      		for i in range(4):
                      			if keys[i] != ' ':
                      				xx = x + dxdy[i][0] * (self.dx+self.dd)
                      				yy = y + dxdy[i][1]	* (self.dy+self.dd)
                      				title = keys[i]
                      				act = None
                      				if title == '°':
                      					title = 'semi\nvoiced\nsound'
                      					act = self.semi_voiced_sound
                      				bb = self.make_button(xx,yy,self.dx,self.dy,title, act, super=super)
                      				bb.hidden = True
                      				bb.assoc = b
                      				if len(title) == 1:
                      					bb.font = ('.SFUIText', self.dy-2)
                      				#ObjCInstance(bb).isAccessibilityElement = True
                      				#ObjCInstance(bb).accessibilityLabel = keys[i]
                      			
                      	def hide_all(self):
                      		for k in self.vs.keys():
                      			self.vs[k].hidden = True
                      				
                      	def b_japan_action(self, sender):
                      		self.hide_all()
                      		self.v_japan.hidden = False
                      		
                      	def b_katakana_action(self, sender):
                      		self.hide_all()
                      		self.v_katakana.hidden = False
                      				
                      	def b_alpha_action(self, sender):
                      		self.hide_all()
                      		self.v_alpha.hidden = False
                      		self.caps = True
                      		self.caps_lock = False
                      		self.capsKey('unused')
                      		
                      	def b_digit_action(self, sender):
                      		self.hide_all()
                      		self.v_digit.hidden = False
                      		
                      	def b_emoji_action(self, sender):
                      		self.hide_all()
                      		self.v_emoji.hidden = False
                      		
                      	def make_button(self,x,y,dx,dy,title,action, super=None):
                      		b = ui.Button()
                      		b.frame = (x,y,dx,dy)
                      		b.background_color = 'white'
                      		b.border_width = 1
                      		b.corner_radius = self.dy/4
                      		if title == '⇪':
                      			o = ObjCClass('UIImage').systemImageNamed_('capslock')
                      			UIImagePNGRepresentation = c.UIImagePNGRepresentation
                      			UIImagePNGRepresentation.restype = c_void_p
                      			UIImagePNGRepresentation.argtypes = [c_void_p]
                      			UIImage_data = nsdata_to_bytes(ObjCInstance(UIImagePNGRepresentation(o)))
                      			b.image = ui.Image.from_data(UIImage_data)
                      			b.name = title
                      			b.title = ''
                      		else:
                      			b.title = title
                      		if '\n' in title:
                      			bo = ObjCInstance(b)
                      			for sv in bo.subviews(): 
                      				if hasattr(sv,'titleLabel'):
                      					tl = sv.titleLabel()
                      					tl.numberOfLines = 0
                      		b.action = action
                      		if super:
                      			super.add_subview(b)
                      		else:
                      			self.add_subview(b)
                      		b.assoc = None
                      		return b
                      		
                      	def dimensions(self):				
                      		w,h = self.bounds.size
                      			
                      		dd = 2
                      		nx = 7
                      		ny = 4
                      		self.ny = ny
                      		dx = (w - (nx+1)*dd)/nx
                      		dy = (h - (ny+1)*dd)/ny
                      		self.dx = dx
                      		self.dy = dy
                      		self.dd = dd
                      		
                      		self.v_japan = ui.View()
                      		self.v_japan.background_color = self.background_color
                      		self.v_japan.frame = (0,0,w,h)
                      		self.v_japan.hidden = False
                      		self.add_subview(self.v_japan)
                      		self.v_katakana = ui.View()
                      		self.v_katakana.background_color = self.background_color
                      		self.v_katakana.frame = (0,0,w,h)
                      		self.v_katakana.hidden = True
                      		self.add_subview(self.v_katakana)
                      		self.v_alpha = ui.View()
                      		self.v_alpha.background_color = self.background_color
                      		self.v_alpha.frame = (0,0,w,h)
                      		self.v_alpha.hidden = True
                      		self.add_subview(self.v_alpha)
                      		self.v_digit = ui.View()
                      		self.v_digit.background_color = self.background_color
                      		self.v_digit.frame = self.frame
                      		self.v_digit.hidden = True
                      		self.add_subview(self.v_digit)
                      		self.v_emoji = ui.View()
                      		self.v_emoji.background_color = self.background_color
                      		self.v_emoji.frame = self.frame
                      		self.v_emoji.hidden = True
                      		self.add_subview(self.v_emoji)
                      				
                      		self.vs = {'japan':self.v_japan, 'alpha':self.v_alpha, 'digit':self.v_digit, 'emoji':self.v_emoji, 'katakana':self.v_katakana}
                      
                      		'''
                      
                      
                      The second line is "あ", "か","さ","た", and "な". The third line is "は","ま","や", “ら”and "わ".
                      		'''		
                      
                      		# https://www.nhk.or.jp/lesson/fr/letters/kanji.html
                      
                      				
                      		keyboards = {'japan':[
                      			[1,0,'⬅️',self.b_left_action,''],
                      			[2,0,'文頭',self.b_top_action,''],
                      			[3,0,'copy' if keyboard.has_full_access() else 'no full' ,self.b_copy_action,''],		
                      			[4,0,'文末',self.b_bottom_action,''],	# end of sentence
                      			[5,0,'➡️',self.b_right_action,''],	
                      			[6,0,'左削除',self.b_delete_action,''],					
                      			
                      			[1,1,'あ',self.typeChar,'いうえお'],			
                      			[2,1,'か',self.typeChar,'きくけこ'],			
                      			[3,1,'さ',self.typeChar,'しすせそ'],
                      			[4,1,'た',self.typeChar,'ちつてと'],			
                      			[5,1,'な',self.typeChar,'にぬねの'],
                      			[6,1,'濁点',self.voiced_sound,'  ° '],			
                      			
                      			[1,2,'は',self.typeChar,'ひふへほ'],	
                      			[2,2,'ま',self.typeChar,'みむめも'],			
                      			[3,2,'や',self.typeChar,'「ゆ」よ'],			
                      			[4,2,'ら',self.typeChar,'りるれろ'],	
                      			[5,2,'わ',self.typeChar,'をんー '],						
                      			[6,2,'漢字',None,''], # Kanji			
                      
                      			[1,3,'⬆️',self.b_up_action,''],			
                      			[2,3,'読上げ',self.b_read_to_cursor_action,''],
                      			[3,3,'全読',self.b_read_all_action,''],
                      			[4,3,'句点',None,''], 	
                      			[5,3,'⬇️',self.b_down_action,''],
                      			[6,3,'return',None,''], 	
                      		
                      			[0,0,'カタカナ', self.b_katakana_action,''],
                      			[0,1,'🔤', self.b_alpha_action,''],
                      			[0,2,'🔢', self.b_digit_action,''],
                      			[0,3,'😀', self.b_emoji_action,'']
                      			
                      			],
                      			'katakana':[
                      			[1,1,'ア',self.typeChar,'イウエオ'],			
                      			[2,1,'カ',self.typeChar,'キクケコ'],			
                      			[3,1,'サ',self.typeChar,'シスセソ'],
                      			[4,1,'タ',self.typeChar,'チツテト'],						
                      			[5,1,'ナ',self.typeChar,'ニヌネノ'],		
                      					
                      			[1,2,'ハ',self.typeChar,'ヒフヘホ'],						
                      			[2,2,'マ',self.typeChar,'ミムメモ'],						
                      			[3,2,'ヤ',self.typeChar,'「ユ」ヨ'],
                      			[4,2,'ラ',self.typeChar,'リルレロ'],				
                      			[5,2,'ワ',self.typeChar,'ヲンー '],			
                      			
                      			[0,0,'平仮名', self.b_japan_action,''],
                      			[0,1,'🔤', self.b_alpha_action,''],
                      			[0,2,'🔢', self.b_digit_action,''],
                      			[0,3,'😀', self.b_emoji_action,'']
                      			],
                      			'alpha':[
                      			[2,0,'a',self.typeChar,'bc  '],
                      			[3,0,'d',self.typeChar,'ef  '],
                      			[4,0,'g',self.typeChar,'hi  '],
                      			[2,1,'j',self.typeChar,'kl  '],
                      			[3,1,'m',self.typeChar,'no  '],
                      			[4,1,'p',self.typeChar,'qrs '],
                      			[2,2,'t',self.typeChar,'uv  '],
                      			[3,2,'w',self.typeChar,'xyz '],
                      			[1,3,'⇧',self.capsKey,''],
                      			[1,2,'⇪',self.capsLock,''],
                      			[0,0,'カタカナ', self.b_katakana_action,''],
                      			[0,1,'平仮名', self.b_japan_action,''],
                      			[0,2,'🔢', self.b_digit_action,''],
                      			[0,3,'😀', self.b_emoji_action,'']
                      			],
                      			'digit':[
                      			[2,0,'1',self.typeChar,''],
                      			[3,0,'2',self.typeChar,''],
                      			[4,0,'3',self.typeChar,''],
                      			[2,1,'4',self.typeChar,''],
                      			[3,1,'5',self.typeChar,''],
                      			[4,1,'6',self.typeChar,''],
                      			[2,2,'7',self.typeChar,''],
                      			[3,2,'8',self.typeChar,''],
                      			[4,2,'9',self.typeChar,''],
                      			[3,3,'0',self.typeChar,''],
                      			[0,0,'カタカナ', self.b_katakana_action,''],
                      			[0,1,'🔤', self.b_alpha_action,''],
                      			[0,2,'平仮名', self.b_japan_action,''],
                      			[0,3,'😀', self.b_emoji_action,'']
                      			],	
                      			'emoji':[
                      			[0,0,'カタカナ', self.b_katakana_action,''],
                      			[0,1,'🔤', self.b_alpha_action,''],
                      			[0,2,'🔢', self.b_digit_action,''],
                      			[0,3,'平仮名', self.b_japan_action,''],
                      			[5,2,'⏩',self.nextSet,''],
                      			[5,3,'⏪',self.prevSet,'']
                      			]
                      			}
                      		
                      		#self.emojis = '😊😜😱💦☔️(笑)☀️☁️☃️❄️🍙🍔🚗🌈⭐️😀😃😄😁😆😅😂🤣☺️😊😇🙂🙃😉😌😍🥰😘😗😙😚😋😛😝😜🤪🤨🧐🤓😎🤩🥳😏😒😞😔😟😕🙁☹️😣😖😫😩🥺😢😭😤😠😡🤬🤯😳🥵🥶😨😰😥😓🤗🤔🤭🤫🤥😶😐😑😬😦😧😮😲😴'
                      		
                      		# an emoji can use more than one character, thus if you define emojis as a str,
                      		# and you scan it by character, you could get a part of an emoji and seen it
                      		# as blank in a key. Thus we devine the set of emojis as an array and thus
                      		# scan it by element will give each emoji as a str of 1 to 4 characters.
                      		
                      		self.emojis = ['😊','😜','😱','💦','☔️','(笑)','☀️','☁️','☃️','❄️','🍙','🍔','🚗','🌈', '⭐️','😀','😃','😄','😁','😆','😅','😂','🤣','☺️','😊','😇','🙂','🙃', '😉','😌','😍','🥰','😘','😗','😙','😚','😋','😛','😝','😜','🤪','🤨', '🧐','🤓','😎','🤩','🥳','😏','😒','😞','😔','😟','😕','🙁','☹️','😣', '😖','😫','😩','🥺','😢','😭','😤','😠','😡','🤬','🤯','😳','🥵','🥶', '😨','😰','😥','😓','🤗','🤔','🤭','🤫','🤥','😶','😐','😑','😬','😦', '😧','😮','😲','😴']
                      		self.last_emoji = -1
                      		for ix in range(1,5):
                      			for iy in range(0,4):
                      				self.last_emoji += 1
                      				keyboards['emoji'].append([ix,iy,self.emojis[self.last_emoji],
                      				self.typeChar,''])
                      
                      		for kbd in keyboards.keys():		
                      			for ix,iy,t,act,flick in keyboards[kbd]:
                      				x = dd + ix * (dx+dd)
                      				y = dd + iy * (dy + dd)
                      				b = self.make_button(x,y,dx,dy,t,act,super=self.vs[kbd])
                      				if t in ['🔤','🔢','😀','⬆️','⬅️','⬇️','➡️', '⇧', '⇪'] or len(t) == 1:
                      					b.font = ('.SFUIText', dy-2)
                      				if t in ['⇪','⇧']:
                      					b.background_color = 'lightgray'
                      				if flick:
                      					long_press(b,self.long_press_handler)
                      					self.sub_keys(x,y,flick,b, super=self.vs[kbd])
                      				if kbd == 'emoji':
                      					if t == '⏩':
                      						b.name = 'nextSet'
                      					elif t == '⏪':
                      						b.name = 'prevSet'
                      					elif act == self.typeChar:
                      						self.set_emoji_font_size(b)
                      						
                      		lv = ui.Label()
                      		lv.text = 'V' + version
                      		lv.font = ('Menlo', 12)
                      		lv.text_color = 'red'
                      		lvw = ui.measure_string(lv.text, font=lv.font)
                      		ix = nx-1
                      		iy = 0
                      		x = dd + ix * (dx + dd) + dx - lvw[0] - dd*2
                      		y = dd + iy * (dy + dd) + dy - lvw[1] - dd*2
                      		lv.frame = (x,y,lvw[0],20)
                      		lv.bring_to_front()
                      		self.v_japan.add_subview(lv)
                      						
                      	def set_emoji_font_size(self,b):		
                      		# some emojis could be like multiple characters ex: '(笑)' 
                      		# thus we have to find the font size which permits to see the emoji,
                      		# else it will be seen as '...' (font size to big)
                      		fs = self.dy-2
                      		wt,ht = ui.measure_string(b.title,font=('.SFUIText', fs))
                      		while wt > self.dy:
                      			fs = fs/2
                      			wt,ht = ui.measure_string(b.title,font=('.SFUIText', fs))
                      		b.font = ('.SFUIText', fs)
                      							
                      	def nextSet(self,sender):
                      		for b in self.v_emoji.subviews:
                      			if b.action == self.typeChar:
                      				self.last_emoji += 1
                      				if self.last_emoji == len(self.emojis):
                      					self.last_emoji = 0
                      				b.title = self.emojis[self.last_emoji]	
                      				self.set_emoji_font_size(b)	
                      		
                      	def prevSet(self,sender):
                      		for b in self.v_emoji.subviews:
                      			if b.action == self.typeChar:
                      				self.last_emoji -= 1
                      				if self.last_emoji < 0:
                      					self.last_emoji = len(self.emojis)-1
                      				b.title = self.emojis[self.last_emoji]	
                      				self.set_emoji_font_size(b)	
                      				
                      	def capsKey(self, sender):
                      		self.caps = not self.caps
                      		if not self.caps:
                      			self.caps_lock = False
                      		for b in self.v_alpha.subviews:
                      			if b.title == '⇧': # caps
                      				b.background_color = 'white' if self.caps else 'lightgray'
                      			elif b.name == '⇪': # caps lock
                      				b.background_color = 'lightgray'
                      			elif b.title.isalpha():
                      				b.title = b.title.upper()    if self.caps else b.title.lower()
                      				
                      	def capsLock(self, sender):
                      		self.caps_lock = not self.caps_lock
                      		for b in self.v_alpha.subviews:
                      			if b.title == '⇧': # caps
                      				b.background_color = 'lightgray'
                      			elif b.name == '⇪': # caps lock
                      				b.background_color = 'white' if self.caps_lock else 'lightgray'
                      			elif b.title.isalpha():
                      				b.title = b.title.upper()    if self.caps_lock else b.title.lower()
                      		
                      	def typeChar(self,sender):
                      		keyboard.insert_text(sender.title)
                      		if not self.v_alpha.hidden:
                      			if sender.title.isalpha():
                      				if self.caps:
                      					self.capsKey('unused')
                      					
                      	def voiced_sound(self, sender):
                      		t = keyboard.get_selected_text()
                      		# check if Hirgana or Katakana
                      		t = t + u'\u3099'
                      		keyboard.insert_text(t)
                      		
                      	def semi_voiced_sound(self, sender):
                      		t = keyboard.get_selected_text()
                      		# check if Hirgana or Katakana
                      		t = t + u'\u309C'
                      		keyboard.insert_text(t)
                      
                      def main ():
                      	if not keyboard.is_keyboard():
                      		return
                      
                      	v = MyView()
                      	keyboard.set_view(v, 'expanded')
                      	
                      if __name__ == '__main__':
                      	main()       ```
                      1 Reply Last reply Reply Quote 0
                      • shinya.ta
                        shinya.ta @cvp last edited by

                        @cvp

                        todo	
                        	- Please do the Kanji conversion in the same way as the Braille application.
                        		Character input→ Provisional decision→ Kanji conversion button→ Kanji list→ Kanji selection→ Final decision.
                        		
                        bugs
                        	- long key title "x...y' on iphone => compute font size so it is visible
                        	- read all => crash? dixit user
                        
                        '''
                        import keyboard
                        import ui
                        from objc_util import *
                        import clipboard
                        #import speech
                        import sys
                        from gestures import *
                        import time
                        import sqlite3
                        
                        version = '00.16'
                        
                        # use ObjectiveC speech: start =================================================
                        AVSpeechUtterance=ObjCClass('AVSpeechUtterance')
                        AVSpeechSynthesizer=ObjCClass('AVSpeechSynthesizer')
                        AVSpeechSynthesisVoice=ObjCClass('AVSpeechSynthesisVoice')
                        
                        voices=AVSpeechSynthesisVoice.speechVoices()
                        for i in range(0,len(voices)):
                        	#print(i,voices[i].language(),voices[i].identifier())
                        	if 'ja-JP' in str(voices[i].identifier()): 
                        		# if u have Japanese Siri voice, replace from 'ja-JP' to 'siri_O-ren_ja-JP'
                        		vi = i
                        		break
                        		
                        synthesizer=AVSpeechSynthesizer.new()
                        
                        def speech_say(t,unused):
                        	utterance=AVSpeechUtterance.speechUtteranceWithString_(t)
                        	utterance.rate = 0.5
                        	utterance.useCompactVoice=False
                        	utterance.voice = voices[vi]
                        	synthesizer.speakUtterance_(utterance)
                        # use ObjectiveC speech: end ===================================================
                        			  
                        class MyView(ui.View):
                        	def __init__(self, *args, **kwargs):
                        		super().__init__(self, *args, **kwargs)
                        		self.background_color = 'lightgray'
                        		
                        		# https://github.com/Doublevil/JmdictFurigana		
                        		self.conn = sqlite3.connect("HiraganaToKanji.db",check_same_thread=False)
                        		self.cursor = self.conn.cursor()
                        		
                        		# read and store eventual supplementar Kanji's
                        		suppl_kanjis = 'HiraganaToKanji.txt'
                        		if os.path.exists(suppl_kanjis):
                        			with open(suppl_kanjis,encoding='utf-8') as fil:
                        				self.local_kanjis = fil.read().split('\n')
                        		else:
                        			self.local_kanjis = []
                        		
                        		# get sentences as examples for Kanjis
                        		# https://www.manythings.org/anki/
                        		with open('SentencesEngJpn.dat',encoding='utf-8') as fil:
                        			self.sentences = fil.read().split('\n')
                        		
                        		# bounds not yet known in init, let some delay		
                        		ui.delay(self.dimensions,0.1)
                        		
                        	def b_top_action(self, sender):
                        		t = keyboard.get_input_context()	# current line
                        		if not t:
                        			return
                        		l = len(t[0])
                        		keyboard.move_cursor(-l)
                        		
                        	def b_up_action(self, sender):
                        		t = keyboard.get_input_context()	# current line
                        		if not t:
                        			return
                        		l0 = len(t[0])
                        		l1 = len(t[1])
                        		keyboard.move_cursor(-l0)
                        		keyboard.move_cursor(-1)					# end of previous line
                        		t = keyboard.get_input_context()	# previous line
                        		if not t:
                        			return
                        		l2 = len(t[0])
                        		l3 = len(t[1])
                        		#sender.title = str(l0)+' '+str(l1)+' '+str(l2)+' '+str(l3)
                        		if l2 >= l0:
                        			keyboard.move_cursor(-(l2-l0))
                        		else:
                        			pass											# line is shorter than l0, thus stay at end
                        			
                        	def b_left_action(self, sender):
                        		keyboard.move_cursor(-1)
                        		
                        	def b_right_action(self, sender):
                        		keyboard.move_cursor(+1)
                        		
                        	def b_bottom_action(self, sender):
                        		try:
                        			t = keyboard.get_input_context()	# current line
                        			l = len(t[1])
                        			keyboard.move_cursor(+l)
                        		except Exception as e:
                        			pass
                        		
                        	def b_down_action(self, sender):
                        		t = keyboard.get_input_context()	# current line
                        		if not t:
                        			return
                        		l0 = len(t[0])
                        		l1 = len(t[1])
                        		keyboard.move_cursor(l1)
                        		keyboard.move_cursor(1)						# begin of next line
                        		t = keyboard.get_input_context()	# next line
                        		l2 = len(t[0])
                        		l3 = len(t[1])
                        		if (l2+l3) >= l0:
                        			keyboard.move_cursor(l0)
                        		else:
                        			pass
                        			#keyboard.move_cursor(2)#l0-l2)
                        			
                        	def b_delete_action(self, sender):
                        		keyboard.backspace(times=1)
                        		
                        	def b_return_action(self, sender):
                        		keyboard.insert_text('\n')		
                        		
                        	def b_copy_action(self, sender):
                        		context = keyboard.get_input_context()
                        		t = keyboard.get_selected_text()
                        		clipboard.set(t)
                        		
                        	def b_read_to_cursor_action(self, sender):
                        		t = keyboard.get_input_context()
                        		try:
                        			speech_say(t[0],'jp-JP')
                        		except Exception as e:
                        			pass
                        		#speech.say(t[0],'en-EN')
                        		
                        	def b_read_all_action(self, sender):
                        		keyboard.move_cursor(-1000)
                        		t = keyboard.get_input_context()
                        		try:
                        			speech_say(t[1],'jp-JP')
                        		except Exception as e:
                        			pass
                        		#speech.say(t[1],'en-EN')
                        		
                        	def long_press_handler(self, data):
                        		#print('long_press')
                        		b = data.view
                        		xp,yp = data.location
                        		xp,yp = ui.convert_point(point=(xp,yp), from_view=b, to_view=b.superview)
                        		#print(b.name)
                        		if data.state == 1:
                        			# start long press
                        			b.background_color = 'blue'
                        			#speech.say(sv.title,'jp-JP')
                        			for sv in b.superview.subviews:
                        				if isinstance(sv, ui.Button):
                        					if sv.action == None and sv.assoc == b:
                        						sv.hidden = False
                        						sv.bring_to_front()
                        					elif sv != b:
                        						sv.background_color = 'lightgray'
                        		elif data.state == 2:
                        			# move long press
                        			# if location in one of original + 4 new, set it blue
                        			for sv in b.superview.subviews:
                        				if isinstance(sv, ui.Button):
                        					if (sv.action == None and sv.assoc == b) or sv == b:
                        						if xp >= sv.x and xp <= (sv.x + sv.width) and yp >= sv.y and yp <= (sv.y + sv.height):
                        							if sv.background_color != 'blue':	
                        								sv.background_color = 'blue'	
                        								#speech_say(sv.title,'jp-JP')
                        								#ObjCInstance(sv).isAccessibilityElement = True
                        						else:
                        							sv.background_color = 'white'							
                        		elif data.state == 3:
                        			# end long press
                        			b.background_color = 'white'
                        			for sv in b.superview.subviews:
                        				if isinstance(sv, ui.Button):
                        					if sv.action == None and sv.assoc == b:
                        						sv.background_color = 'white'		
                        						#ObjCInstance(sv).isAccessibilityElement = True					
                        						sv.hidden = True
                        					elif sv != b:
                        						sv.background_color = 'white'
                        					if (sv.action == None and sv.assoc == b) or sv == b:
                        						if xp >= sv.x and xp <= (sv.x + sv.width) and yp >= sv.y and yp <= (sv.y + sv.height):
                        							self.typeChar(sv)							
                        							
                        	def sub_keys(self, x,y,keys,b,super=None):	
                        		dxdy = [(-1,0), (+1,0), (0,-1), (0,+1)]
                        		for i in range(4):
                        			if keys[i] != ' ':
                        				xx = x + dxdy[i][0] * (self.dx+self.dd)
                        				yy = y + dxdy[i][1]	* (self.dy+self.dd)
                        				title = keys[i]
                        				if title == u'\u309A':
                        					title += ' '
                        				bb = self.make_button(xx,yy,self.dx,self.dy,title, None, super=super)
                        				bb.hidden = True
                        				bb.assoc = b
                        				if len(title) == 1:
                        					bb.font = ('.SFUIText', self.dy-2)
                        				#ObjCInstance(bb).isAccessibilityElement = True
                        				#ObjCInstance(bb).accessibilityLabel = keys[i]
                        			
                        	def hide_all(self):
                        		for k in self.vs.keys():
                        			self.vs[k].hidden = True
                        				
                        	def b_japan_action(self, sender):
                        		self.hide_all()
                        		self.v_japan.hidden = False
                        		
                        	def b_katakana_action(self, sender):
                        		self.hide_all()
                        		self.v_katakana.hidden = False
                        				
                        	def b_alpha_action(self, sender):
                        		self.hide_all()
                        		self.v_alpha.hidden = False
                        		self.caps = True
                        		self.caps_lock = False
                        		self.capsKey('unused')
                        		
                        	def b_digit_action(self, sender):
                        		self.hide_all()
                        		self.v_digit.hidden = False
                        		
                        	def b_emoji_action(self, sender):
                        		self.hide_all()
                        		self.v_emoji.hidden = False
                        		
                        	def make_button(self,x,y,dx,dy,title,action, super=None):
                        		b = ui.Button()
                        		b.frame = (x,y,dx,dy)
                        		b.background_color = 'white'
                        		b.border_width = 1
                        		b.corner_radius = self.dy/4
                        		if title == '⇪':
                        			o = ObjCClass('UIImage').systemImageNamed_('capslock')
                        			UIImagePNGRepresentation = c.UIImagePNGRepresentation
                        			UIImagePNGRepresentation.restype = c_void_p
                        			UIImagePNGRepresentation.argtypes = [c_void_p]
                        			UIImage_data = nsdata_to_bytes(ObjCInstance(UIImagePNGRepresentation(o)))
                        			b.image = ui.Image.from_data(UIImage_data)
                        			b.name = title
                        			b.title = ''
                        		else:
                        			b.title = title
                        		if '\n' in title:
                        			bo = ObjCInstance(b)
                        			for sv in bo.subviews(): 
                        				if hasattr(sv,'titleLabel'):
                        					tl = sv.titleLabel()
                        					tl.numberOfLines = 0
                        		b.action = action
                        		if super:
                        			super.add_subview(b)
                        		else:
                        			self.add_subview(b)
                        		b.assoc = None
                        		return b
                        		
                        	def dimensions(self):				
                        		w,h = self.bounds.size
                        			
                        		dd = 2
                        		nx = 7
                        		ny = 4
                        		self.ny = ny
                        		dx = (w - (nx+1)*dd)/nx
                        		dy = (h - (ny+1)*dd)/ny
                        		self.dx = dx
                        		self.dy = dy
                        		self.dd = dd
                        		
                        		self.v_japan = ui.View()
                        		self.v_japan.background_color = self.background_color
                        		self.v_japan.frame = (0,0,w,h)
                        		self.v_japan.hidden = False
                        		self.add_subview(self.v_japan)
                        		self.v_katakana = ui.View()
                        		self.v_katakana.background_color = self.background_color
                        		self.v_katakana.frame = (0,0,w,h)
                        		self.v_katakana.hidden = True
                        		self.add_subview(self.v_katakana)
                        		self.v_alpha = ui.View()
                        		self.v_alpha.background_color = self.background_color
                        		self.v_alpha.frame = (0,0,w,h)
                        		self.v_alpha.hidden = True
                        		self.add_subview(self.v_alpha)
                        		self.v_digit = ui.View()
                        		self.v_digit.background_color = self.background_color
                        		self.v_digit.frame = self.frame
                        		self.v_digit.hidden = True
                        		self.add_subview(self.v_digit)
                        		self.v_emoji = ui.View()
                        		self.v_emoji.background_color = self.background_color
                        		self.v_emoji.frame = self.frame
                        		self.v_emoji.hidden = True
                        		self.add_subview(self.v_emoji)
                        				
                        		self.vs = {'japan':self.v_japan, 'alpha':self.v_alpha, 'digit':self.v_digit, 'emoji':self.v_emoji, 'katakana':self.v_katakana}
                        
                        		'''
                        
                        
                        The second line is "あ", "か","さ","た", and "な". The third line is "は","ま","や", “ら”and "わ".
                        		'''		
                        
                        		# https://www.nhk.or.jp/lesson/fr/letters/kanji.html
                        
                        				
                        		keyboards = {'japan':[
                        			[1,0,'⬅️',self.b_left_action,''],
                        			[2,0,'文頭',self.b_top_action,''],
                        			[3,0,'copy' if keyboard.has_full_access() else 'no full' ,self.b_copy_action,''],		
                        			[4,0,'文末',self.b_bottom_action,''],	# end of sentence
                        			[5,0,'➡️',self.b_right_action,''],	
                        			[6,0,'左削除',self.b_delete_action,''],					
                        			
                        			[1,1,'あ',self.typeChar,'いうえお'],			
                        			[2,1,'か',self.typeChar,'きくけこ'],			
                        			[3,1,'さ',self.typeChar,'しすせそ'],
                        			[4,1,'た',self.typeChar,'ちつてと'],			
                        			[5,1,'な',self.typeChar,'にぬねの'],
                        			[6,1,u'\u3099 ',self.typeChar,u'\u309A    '],
                        			
                        			[1,2,'は',self.typeChar,'ひふへほ'],	
                        			[2,2,'ま',self.typeChar,'みむめも'],			
                        			[3,2,'や',self.typeChar,'「ゆ」よ'],			
                        			[4,2,'ら',self.typeChar,'りるれろ'],	
                        			[5,2,'わ',self.typeChar,'をんー '],						
                        			[6,2,'漢字',None,''], # Kanji			
                        
                        			[1,3,'⬆️',self.b_up_action,''],			
                        			[2,3,'read to\ncursor',self.b_read_to_cursor_action,''],
                        			[3,3,'read\nall',self.b_read_all_action,''],
                        			[4,3,"。,、",self.typeChar,"、?! "], 	
                        			[5,3,'⬇️',self.b_down_action,''],
                        			[6,3,'return',self.b_return_action,''], 	
                        		
                        			[0,0,'カタカナ', self.b_katakana_action,''],
                        			[0,1,'🔤', self.b_alpha_action,''],
                        			[0,2,'🔢', self.b_digit_action,''],
                        			[0,3,'😀', self.b_emoji_action,'']
                        			
                        			],
                        			'katakana':[
                        			[1,1,'ア',self.typeChar,'イウエオ'],			
                        			[2,1,'カ',self.typeChar,'キクケコ'],			
                        			[3,1,'サ',self.typeChar,'シスセソ'],
                        			[4,1,'タ',self.typeChar,'チツテト'],						
                        			[5,1,'ナ',self.typeChar,'ニヌネノ'],		
                        					
                        			[1,2,'ハ',self.typeChar,'ヒフヘホ'],						
                        			[2,2,'マ',self.typeChar,'ミムメモ'],						
                        			[3,2,'ヤ',self.typeChar,'「ユ」ヨ'],
                        			[4,2,'ラ',self.typeChar,'リルレロ'],				
                        			[5,2,'ワ',self.typeChar,'ヲンー '],			
                        			
                        			[0,0,'   ⬆️\n⬅️➡️\n   ⬇️', self.b_japan_action,''],
                        			[0,1,'🔤', self.b_alpha_action,''],
                        			[0,2,'🔢', self.b_digit_action,''],
                        			[0,3,'😀', self.b_emoji_action,'']
                        			],
                        			'alpha':[
                        			[2,0,'a',self.typeChar,'bc  '],
                        			[3,0,'d',self.typeChar,'ef  '],
                        			[4,0,'g',self.typeChar,'hi  '],
                        			[2,1,'j',self.typeChar,'kl  '],
                        			[3,1,'m',self.typeChar,'no  '],
                        			[4,1,'p',self.typeChar,'qrs '],
                        			[2,2,'t',self.typeChar,'uv  '],
                        			[3,2,'w',self.typeChar,'xyz '],
                        			[1,3,'⇧',self.capsKey,''],
                        			[1,2,'⇪',self.capsLock,''],
                        			[0,0,'カタカナ', self.b_katakana_action,''],
                        			[0,1,'   ⬆️\n⬅️➡️\n   ⬇️', self.b_japan_action,''],
                        			[0,2,'🔢', self.b_digit_action,''],
                        			[0,3,'😀', self.b_emoji_action,'']
                        			],
                        			'digit':[
                        			[2,0,'1',self.typeChar,''],
                        			[3,0,'2',self.typeChar,''],
                        			[4,0,'3',self.typeChar,''],
                        			[2,1,'4',self.typeChar,''],
                        			[3,1,'5',self.typeChar,''],
                        			[4,1,'6',self.typeChar,''],
                        			[2,2,'7',self.typeChar,''],
                        			[3,2,'8',self.typeChar,''],
                        			[4,2,'9',self.typeChar,''],
                        			[3,3,'0',self.typeChar,''],
                        			[0,0,'カタカナ', self.b_katakana_action,''],
                        			[0,1,'🔤', self.b_alpha_action,''],
                        			[0,2,'   ⬆️\n⬅️➡️\n   ⬇️', self.b_japan_action,''],
                        			[0,3,'😀', self.b_emoji_action,'']
                        			],	
                        			'emoji':[
                        			[0,0,'カタカナ', self.b_katakana_action,''],
                        			[0,1,'🔤', self.b_alpha_action,''],
                        			[0,2,'🔢', self.b_digit_action,''],
                        			[0,3,'   ⬆️\n⬅️➡️\n   ⬇️', self.b_japan_action,''],
                        			[5,2,'⏩',self.nextSet,''],
                        			[5,3,'⏪',self.prevSet,'']
                        			]
                        			}
                        		
                        		#self.emojis = '😊😜😱💦☔️(笑)☀️☁️☃️❄️🍙🍔🚗🌈⭐️😀😃😄😁😆😅😂🤣☺️😊😇🙂🙃😉😌😍🥰😘😗😙😚😋😛😝😜🤪🤨🧐🤓😎🤩🥳😏😒😞😔😟😕🙁☹️😣😖😫😩🥺😢😭😤😠😡🤬🤯😳🥵🥶😨😰😥😓🤗🤔🤭🤫🤥😶😐😑😬😦😧😮😲😴'
                        		
                        		# an emoji can use more than one character, thus if you define emojis as a str,
                        		# and you scan it by character, you could get a part of an emoji and seen it
                        		# as blank in a key. Thus we devine the set of emojis as an array and thus
                        		# scan it by element will give each emoji as a str of 1 to 4 characters.
                        		
                        		self.emojis = ['😊','😜','😱','💦','☔️','(笑)','☀️','☁️','☃️','❄️','🍙','🍔','🚗','🌈', '⭐️','😀','😃','😄','😁','😆','😅','😂','🤣','☺️','😊','😇','🙂','🙃', '😉','😌','😍','🥰','😘','😗','😙','😚','😋','😛','😝','😜','🤪','🤨', '🧐','🤓','😎','🤩','🥳','😏','😒','😞','😔','😟','😕','🙁','☹️','😣', '😖','😫','😩','🥺','😢','😭','😤','😠','😡','🤬','🤯','😳','🥵','🥶', '😨','😰','😥','😓','🤗','🤔','🤭','🤫','🤥','😶','😐','😑','😬','😦', '😧','😮','😲','😴']
                        		self.last_emoji = -1
                        		for ix in range(1,5):
                        			for iy in range(0,4):
                        				self.last_emoji += 1
                        				keyboards['emoji'].append([ix,iy,self.emojis[self.last_emoji],
                        				self.typeChar,''])
                        
                        		for kbd in keyboards.keys():		
                        			for ix,iy,t,act,flick in keyboards[kbd]:
                        				x = dd + ix * (dx+dd)
                        				y = dd + iy * (dy + dd)
                        				b = self.make_button(x,y,dx,dy,t,act,super=self.vs[kbd])
                        				if t in ['🔤','🔢','😀','⬆️','⬅️','⬇️','➡️', '⇧', '⇪'] or len(t) == 1:
                        					b.font = ('.SFUIText', dy-2)
                        				if t in ['⇪','⇧']:
                        					b.background_color = 'lightgray'
                        				if flick:
                        					long_press(b,self.long_press_handler)
                        					self.sub_keys(x,y,flick,b, super=self.vs[kbd])
                        				if kbd == 'emoji':
                        					if t == '⏩':
                        						b.name = 'nextSet'
                        					elif t == '⏪':
                        						b.name = 'prevSet'
                        					elif act == self.typeChar:
                        						self.set_emoji_font_size(b)
                        						
                        		lv = ui.Label()
                        		lv.text = 'V' + version
                        		lv.font = ('Menlo', 12)
                        		lv.text_color = 'red'
                        		lvw = ui.measure_string(lv.text, font=lv.font)
                        		ix = nx-1
                        		iy = 0
                        		x = dd + ix * (dx + dd) + dx - lvw[0] - dd*2
                        		y = dd + iy * (dy + dd) + dy - lvw[1] - dd*2
                        		lv.frame = (x,y,lvw[0],20)
                        		lv.bring_to_front()
                        		self.v_japan.add_subview(lv)
                        						
                        	def set_emoji_font_size(self,b):		
                        		# some emojis could be like multiple characters ex: '(笑)' 
                        		# thus we have to find the font size which permits to see the emoji,
                        		# else it will be seen as '...' (font size to big)
                        		fs = self.dy-2
                        		wt,ht = ui.measure_string(b.title,font=('.SFUIText', fs))
                        		while wt > self.dy:
                        			fs = fs/2
                        			wt,ht = ui.measure_string(b.title,font=('.SFUIText', fs))
                        		b.font = ('.SFUIText', fs)
                        							
                        	def nextSet(self,sender):
                        		for b in self.v_emoji.subviews:
                        			if b.action == self.typeChar:
                        				self.last_emoji += 1
                        				if self.last_emoji == len(self.emojis):
                        					self.last_emoji = 0
                        				b.title = self.emojis[self.last_emoji]	
                        				self.set_emoji_font_size(b)	
                        		
                        	def prevSet(self,sender):
                        		for b in self.v_emoji.subviews:
                        			if b.action == self.typeChar:
                        				self.last_emoji -= 1
                        				if self.last_emoji < 0:
                        					self.last_emoji = len(self.emojis)-1
                        				b.title = self.emojis[self.last_emoji]	
                        				self.set_emoji_font_size(b)	
                        				
                        	def capsKey(self, sender):
                        		self.caps = not self.caps
                        		if not self.caps:
                        			self.caps_lock = False
                        		for b in self.v_alpha.subviews:
                        			if b.title == '⇧': # caps
                        				b.background_color = 'white' if self.caps else 'lightgray'
                        			elif b.name == '⇪': # caps lock
                        				b.background_color = 'lightgray'
                        			elif b.title.isalpha():
                        				b.title = b.title.upper()    if self.caps else b.title.lower()
                        				
                        	def capsLock(self, sender):
                        		self.caps_lock = not self.caps_lock
                        		for b in self.v_alpha.subviews:
                        			if b.title == '⇧': # caps
                        				b.background_color = 'lightgray'
                        			elif b.name == '⇪': # caps lock
                        				b.background_color = 'white' if self.caps_lock else 'lightgray'
                        			elif b.title.isalpha():
                        				b.title = b.title.upper()    if self.caps_lock else b.title.lower()
                        		
                        	def typeChar(self,sender):
                        		t = sender.title[0]
                        		if t in [u'\u3099',u'\u309A']:
                        			# we should check if previous character is Hirgana (Python import re ....)
                        			t = keyboard.get_selected_text() + t
                        		keyboard.insert_text(t)
                        		if not self.v_alpha.hidden:
                        			if sender.title.isalpha():
                        				if self.caps:
                        					self.capsKey('unused')
                        
                        def main ():
                        	if not keyboard.is_keyboard():
                        		return
                        
                        	v = MyView()
                        	keyboard.set_view(v, 'expanded')
                        	
                        if __name__ == '__main__':
                        	main()       ```
                        cvp 1 Reply Last reply Reply Quote 0
                        • cvp
                          cvp @shinya.ta last edited by cvp

                          @shinya-ta ok, I'll check the differences between both versions but not immediately, I have just tested positive for Covid after a week at the Invictus Games 2023 in Düsseldorf. most Belgian athletes, friends and staff seem to get the virus...

                          But I still don't understand why you did not react when version 0.16 gave problems for VoiceOver in November 2022

                          shinya.ta 1 Reply Last reply Reply Quote 0
                          • shinya.ta
                            shinya.ta @cvp last edited by shinya.ta

                            @cvp

                            At that time, it was functioning normally.
                            I can't use the latest version now, so I was trying the old version.

                            1 Reply Last reply Reply Quote 0
                            • C
                              cj102 last edited by

                              Thank you for sharing; I found your post to be extremely beneficial. Please visit my websites if you have time.
                              link text

                              link text

                              link text

                              1 Reply Last reply Reply Quote 0
                              • First post
                                Last post
                              Powered by NodeBB Forums | Contributors