• abredall

    @7upser I actually didn’t know the space bar had a similar effect. It actually works pretty well, but only works on the default iOS keyboard. I was hoping to find a solution that worked on PyKeys (ideally in my navigation bar next so it’s one click and done)

    posted in Pythonista read more
  • abredall

    @cvp I couldn’t seem to get this to work on the standard iOS keyboard or PyKeys and couldn’t find any related setting either

    posted in Pythonista read more
  • abredall

    So I've been trying to figure out if it would be posible to define a function to navigate between lines. For those with big fingers using iOS, it can be frustrating to constantly have to hold just to navigate one exactly one line above/below where you tapped.

    Fortunately Pythonista includes functions to navigate left/right, but this is what makes me think this may simply be a feature request. However, I figured there must be some workaround I’m missing.

    posted in Pythonista read more
  • abredall

    I was wondering if it would be possible to build a super simple game to be played on the thin one-row bar above the pythonista keyboard?

    My first guess was to try to feed my Scene to the add_subview method of my main ui.View class, but this method obviously requires another View, not a Scene. Is there a way to wrap a scene in a view for this purpose? I feel like using a SceneView instead might help, but I can't quite wrap my head around the implementation, as I'm very new to Python.

    posted in Pythonista read more

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