Thanks JonB!
I completely missed that anti_alias
attribute! That totally solved my problem!
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Thanks JonB!
I completely missed that anti_alias
attribute! That totally solved my problem!
I’m trying to draw a simple graph but the output has no antialiasing so it looks ugly. If I drew a full scene
‘’’Scene.run(antialiasing = true) ‘’’
is a valid option. However, I’m making a custom graph class which inherits from Scene. When this is done, it isn’t necessary to pass a run() call. Is it possible to change the class to make it pass this parameter?
How do I set up antialiasing?
Here’s the a minimal working example that has a graph.