I am having difficulty adding a ui.View to a modal subclassed scene.
When the scene is run directly, I can add the view in the scene's setup()
method to the scene's view
property. However, if the scene is run as a modal scene, its view
property is None
.
That's not too big a deal. I can just run the modal scene and then trigger the ui.View
to be added after it's being presented. But where should the ui.View
be added? I can add it to the parent scene's view
, but then it doesn't disappear when the modal scene is dismissed.
How should this work?
Here's a gist with what I have with so far (main application logic redacted).