@Achorrath I tried this as well as other evil things (deleting references, unloading vital modules, etc) It seems that the scene is tied to the execution of the program, and when it gets created it gets loaded permanently into the main execution. Given that, can I put in a feature request for access to the camera while scenes are running. Even without the automatic camera interface would be reasonable; I don't know how iOS allows access to the camera but this approach seems unnecessarily clunky...
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Posts made by Irrelevant44
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RE: Using Camera within the scene?
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RE: Using Camera within the scene?
Thanks @Coder123, but is there a way to get multiple images i.e. take a photo with capture_image(), load it into a scene and do some processing on it, then take another photo and repeat, kind of what would be required for a camera application or similar.