Hi, I'm new to Pythonista, so I'm sorry if this is a very basic question. I've made a simple Memory-like card game, with three levels. The cards have an image on each side (a back and a face), and the image size and card size is 150 square. That works fine for the first two levels, but the third level has a 6x6 board, and is larger than the iPad screen width. Is there a way to resize the images in the code? I tried resizing the Tile size, but it's set by the texture so that didn't work. So I tried changing the texture size, but got the error that Texture.size is read-only.
I know this must be a common thing to do (eventually I'd like to resize them based on display size as well), and I'm hoping I won't need to create multiple sizes of each image, because before I'm done there's going to be a lot of them.
Thanks in advance!