Hi,
Here is a basic Raycasting renderer. It runs quite well on my iPhone 4S, even though it can still be optimized a lot !
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Hi,
Here is a basic Raycasting renderer. It runs quite well on my iPhone 4S, even though it can still be optimized a lot !
@RomSpy actually your template works well with today’s XCode & latest iOS 14. I only had to on/off the Workspace checking in the build settings, and that’s it. Thanks!
omg this works well. The cube scene generation example perfectly matches the local world - just set it up at (0,0,0).