I want to make a code which shows a text on the screen and highlights any word when you touch it. so i need a function which returns size of any word which is drawn on the screen. so far the most relevant thing i found was scene.render_text. but it gives you an image too.
i am afraid that while computing a 300 word text, it loads 300 images (which i do not use) to the memory and have negative effect on performance.
what do you think i can do?