omz:forum

    • Register
    • Login
    • Search
    • Recent
    • Popular

    Welcome!

    This is the community forum for my apps Pythonista and Editorial.

    For individual support questions, you can also send an email. If you have a very short question or just want to say hello — I'm @olemoritz on Twitter.


    Pythonista View (question)

    Pythonista
    4
    32
    6062
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • DavinE
      DavinE last edited by

      for the better understanding i create a text Page how i place my UI Elements...
      but i need to create for every Device parameters....

      heres my example:

      import ui
      from objc_util import ObjCClass, UIColor, ObjCInstance
      
      view = ui.View(name='Barcode Scanner', bg_color='#3664a8')
      
      
      SCREEN = ui.get_screen_size()
      if min(SCREEN) >= 768:
      	# iPad
      	WIDTH = ''
      	for i in SCREEN:
      		if not WIDTH:
      			WIDTH = i
      		else:
      			HEIGHT = i
      else:
      	# iPhone
      	WIDTH = ''
      	for i in SCREEN:
      		if not WIDTH:
      			WIDTH = i
      		else:
      			HEIGHT = i
      			
      def get_font():
      	return 'Optima'
      
      # Senkrecht
      # Label - Willkommen
      lb1_width = (WIDTH - 50)
      lb1_height = 32
      lb1_y = 0.84
      lb1_font_size = 22
      
      # TextView - Benutzercode angabe
      tv1_width = (WIDTH - 50)
      tv1_height = 60
      tv1_y = 19.09
      tv1_font_size = 18
      
      # SegmentedControl - Scanner|Manuell
      sc1_width = (WIDTH - 50)
      sc1_height = 30
      sc1_y = 30.09
      sc1_font_size = 17
      
      # Label - debugMode
      lb1_1_width = 350
      lb1_1_height = 32
      lb1_1_y = 48.09
      lb1_1_font_size = 16
      
      # Switch - debugMode Aus/Ein
      sw1_width = 51
      sw1_height = 31
      sw1_y = 53.42
      
      # Button - Benutzercode Abfrage Starten
      bt1_width = 300
      bt1_height = 30
      bt1_y = 80.42
      bt1_font_size = 18
      			
      lb1 = ui.Label(name='Label1', bg_color='#3664a8')
      lb1.text_color = 'white'
      lb1.width = lb1_width
      lb1.height = lb1_height
      lb1.alignment = 1
      lb1.text = 'Willkommen auf der Startseite'
      lb1.x = ((WIDTH - lb1.width) / 2)
      lb1.y = ((HEIGHT * lb1_y) / 100)
      lb1.font = (get_font(), lb1_font_size)
      
      tv1 = ui.TextView(name='textview1', bg_color='#3664a8')
      tv1.text_color = 'white'
      tv1.width = tv1_width
      tv1.height = tv1_height
      tv1.alignment = 1
      tv1.text = 'Bitte gib deinen Benutzer Code an.\nAngabe über:'
      tv1.x = ((WIDTH - tv1.width) / 2)
      tv1.y = ((HEIGHT * tv1_y) / 100)
      tv1.font = (get_font(), tv1_font_size)
      tv1.editable = False
      
      sc1 = ui.SegmentedControl(name='Barcode_input', bg_color='#3664a8')
      sc1.corner_radius = 20
      sc1.width = sc1_width
      sc1.height = sc1_height
      sc1.x = ((WIDTH - sc1.width) / 2)
      sc1.y = ((HEIGHT * sc1_y) / 100)
      UIFont = ObjCClass('UIFont').fontWithName_size_(get_font(), sc1_font_size)
      Color = UIColor.orangeColor()
      attributes = {'NSFont': UIFont, 'NSColor': Color}
      setFont = ObjCInstance(sc1).segmentedControl()
      setFont.setTitleTextAttributes_forState_(attributes, 0)
      sc1.segments = ('Scanner', 'Manuell')
      sc1.selected_index = 0
      
      lb1_1 = ui.Label(name='Label1_1', bg_color='#3664a8')
      lb1_1.text_color = 'white'
      lb1_1.width = lb1_1_width
      lb1_1.height = lb1_1_height
      lb1_1.alignment = 1
      lb1_1.text = 'debugMode {AUS / EIN}'
      lb1_1.x = ((WIDTH - lb1_1.width) / 2)
      lb1_1.y = ((HEIGHT * lb1_1_y) / 100)
      lb1_1.font = (get_font(), lb1_1_font_size)
      
      sw1 = ui.Switch(name='debugMode')
      sw1.tint_color = 'white'
      sw1.x = ((WIDTH - sw1_width) / 2)
      sw1.y = ((HEIGHT * sw1_y / 100))
      
      bt1 = ui.Button(name='Button_get_user_id', bg_color='#3664a8')
      bt1.border_color = '#808080'
      bt1.tint_color = 'white'
      bt1.border_width = 5
      bt1.corner_radius = 50
      bt1.width = bt1_width
      bt1.height = bt1_height
      bt1.alignment = 1
      bt1.title = 'Benutzercode Abfrage Starten'
      bt1.x = ((WIDTH - bt1.width) / 2)
      bt1.y = ((HEIGHT * bt1_y / 100))
      bt1.font = (get_font(), bt1_font_size)
      
      
      view.present('fullscreen')
      
      
      view.add_subview(lb1)
      view.add_subview(tv1)
      view.add_subview(sc1)
      view.add_subview(lb1_1)
      view.add_subview(sw1)
      view.add_subview(bt1)
      

      or is there no better way to solve that ?

      1 Reply Last reply Reply Quote 0
      • JonB
        JonB last edited by

        SCREEN = ui.get_screen_size()
        if min(SCREEN) >= 768:
            # iPad
            WIDTH = ''
            for i in SCREEN:
                if not WIDTH:
                    WIDTH = i
                else:
                    HEIGHT = i
        else:
            # iPhone
            WIDTH = ''
            for i in SCREEN:
                if not WIDTH:
                    WIDTH = i
                else:
                    HEIGHT = 
        

        Could be written simply as WIDTH, HEIGHT = ui.get_screen_size(). Python let's you split up tuples easily that way

        There are some methods using flex to create one size view that will resize automatically, but it can be hard to get right, plus you still have to manually set font sizes, etc.

        @mikael has some code for writing better constraints, which can make it easier to write views that adapt to screen sizes. His grid view class also makes it easy to build very simple ui's..

        1 Reply Last reply Reply Quote 0
        • DavinE
          DavinE last edited by

          i will have a look at this

          ty

          mikael 1 Reply Last reply Reply Quote 0
          • mikael
            mikael @DavinE last edited by mikael

            @DavinE, the more recent and better version of UI constraints is here.

            But even without going there, as @JonB said, you can get quite a lot done with just a GridView, which is now bundled with uiutils (pip install pythonista-uiutils).

            The following short example demostrates 3 things that may be of interest if you are trying to create flexible UIs targeting both iPads and iPhones, and want your UI to survive someone rotating the device:

            • Define an area to fill a percentage of the screen (plain ui flex).
            • Avoid the controls at the edges of phone displays by using the SafeAreaView.
            • Use GridView to layout views (buttons) automatically.
            import ui
            
            from uiutils.safearea import SafeAreaView
            from uiutils.gridview import GridView
            
            def create_button_slot(title):
                slot = ui.View(
                    background_color='darkgrey',
                )
                btn = ui.Button(
                    title=title,
                    background_color='white',
                    tint_color='black',
                    flex='TWB'
                )
                btn.size_to_fit()
                btn.height = btn.height + 16
                btn.width = slot.width
                btn.corner_radius = btn.height/2
                btn.center = slot.bounds.center()
                slot.add_subview(btn)
                return slot
            
            root = SafeAreaView(
                background_color='lightgrey'
            )
            
            button_area_percentage = 23
                        
            button_area = GridView(
                pack=GridView.FILL,
                background_color='grey',
                frame=(0, 100-button_area_percentage, 100, button_area_percentage),
                flex='TWH',
            )
            
            root.add_subview(button_area)
            
            for i in range(6):
                button_area.add_subview(create_button_slot(f'Button {i+1}'))
            
            root.present("fullscreen", animated=False)
            
            DavinE 1 Reply Last reply Reply Quote 0
            • DavinE
              DavinE last edited by

              @mikael thanks for the example

              next week i will try this to get it :D

              1 Reply Last reply Reply Quote 0
              • DavinE
                DavinE @mikael last edited by DavinE

                @mikael said:

                @DavinE, the more recent and better version of UI constraints is here.

                But even without going there, as @JonB said, you can get quite a lot done with just a GridView, which is now bundled with uiutils (pip install pythonista-uiutils).

                The following short example demostrates 3 things that may be of interest if you are trying to create flexible UIs targeting both iPads and iPhones, and want your UI to survive someone rotating the device:

                • Define an area to fill a percentage of the screen (plain ui flex).
                • Avoid the controls at the edges of phone displays by using the SafeAreaView.
                • Use GridView to layout views (buttons) automatically.
                import ui
                
                from uiutils.safearea import SafeAreaView
                from uiutils.gridview import GridView
                
                def create_button_slot(title):
                    slot = ui.View(
                        background_color='darkgrey',
                    )
                    btn = ui.Button(
                        title=title,
                        background_color='white',
                        tint_color='black',
                        flex='TWB'
                    )
                    btn.size_to_fit()
                    btn.height = btn.height + 16
                    btn.width = slot.width
                    btn.corner_radius = btn.height/2
                    btn.center = slot.bounds.center()
                    slot.add_subview(btn)
                    return slot
                
                root = SafeAreaView(
                    background_color='lightgrey'
                )
                
                button_area_percentage = 23
                            
                button_area = GridView(
                    pack=GridView.FILL,
                    background_color='grey',
                    frame=(0, 100-button_area_percentage, 100, button_area_percentage),
                    flex='TWH',
                )
                
                root.add_subview(button_area)
                
                for i in range(6):
                    button_area.add_subview(create_button_slot(f'Button {i+1}'))
                
                root.present("fullscreen", animated=False)
                

                i have a Problem with the UI constraints..
                i Installed anchors but i get the message that the Module named 'anchor' is not found...

                EDIT: i found the solution:

                observer.py
                this code is wrong:

                import anchor.objc_plus as objc_plus
                

                this is right:

                import anchors.objc_plus as objc_plus```
                mikael 1 Reply Last reply Reply Quote 0
                • mikael
                  mikael @DavinE last edited by

                  @DavinE, thanks! I pushed an update to PyPI.

                  1 Reply Last reply Reply Quote 0
                  • GxAl2aa
                    GxAl2aa @DavinE last edited by

                    This post is deleted!
                    1 Reply Last reply Reply Quote 0
                    • DavinE
                      DavinE last edited by

                      @mikael no Problem ;)

                      i Have an Question about the UI constraints..

                      When i use Buttons with corner radius = 50 my text is cutted.....
                      i tried to fix this with the Width... but it didn't worked.....

                      mikael 1 Reply Last reply Reply Quote 0
                      • JonB
                        JonB last edited by

                        you could probably change horizontal alignment to center. i think the right way to do it would be to adjust the

                        contentEdgeInsets

                        objc attribute of the underlying uibutton, to allow at least the edge radius amount of inset in left and right sides (or maybe edge radius divided by sqrt(2) on all 4 sides).

                        1 Reply Last reply Reply Quote 0
                        • DavinE
                          DavinE last edited by

                          @JonB thanks for the fast reply but i understand nothing.. :(

                          do you have an example for me where i can see what your mean ?

                          an other Thing what i don't understand is when i use for example the dock element top_center at 2 Buttons its overlapping

                          how can i fix this.....

                          thanks for your help!

                          mikael 1 Reply Last reply Reply Quote 0
                          • mikael
                            mikael @DavinE last edited by

                            @DavinE, can you share a small example of your problem case?

                            1 Reply Last reply Reply Quote 0
                            • JonB
                              JonB last edited by

                              i think this shows the problem, and a potential solution:

                              import ui
                              from objc_util import *
                              
                              v=ui.View(bg_color='white')
                              
                              b=ui.Button(title='press to resize with insets')
                              
                              b.border_width=1
                              b.corner_radius=50
                              
                              @on_main_thread
                              def a(sender):
                              	sender.objc_instance.button().contentEdgeInsets=(0, 50,0, 50) #t,l,b,r
                              	sender.size_to_fit()
                              
                              b.action=a
                              
                              v.add_subview(b)
                              v.present()
                              
                              

                              The height changes when using this method, so i assume that those edgeinsets are overriding some other sort of anchor or layout constraint that i don't get.

                              mikael DavinE 2 Replies Last reply Reply Quote 0
                              • mikael
                                mikael @JonB last edited by

                                @JonB, sorry to be thick, but I still do not understand what the problem is or what the insets are for. In the example above I used corner radius to create buttons with rounded ends, but this must be about something else.

                                DavinE 1 Reply Last reply Reply Quote 0
                                • mikael
                                  mikael @DavinE last edited by mikael

                                  @DavinE, if you use dock top_center on two buttons, their top centers will be placed in the same place and they will overlap.

                                  If you want them one above the other, you can still dock both top_center, and then adjust the second view as follows:

                                  at(second).top = at(first).bottom
                                  
                                  DavinE 1 Reply Last reply Reply Quote 0
                                  • DavinE
                                    DavinE last edited by

                                    i'll Show you tomorrow or on the Weekend my Examples for my two Problems

                                    1 Reply Last reply Reply Quote 0
                                    • DavinE
                                      DavinE @mikael last edited by

                                      @mikael said:

                                      @DavinE, if you use dock top_center on two buttons, their centers will be placed in the same place and they will overlap.

                                      If you want them one above the other, you can dock both top_center, and then adjust the second view as follows:

                                      at(second).top = at(first).bottom
                                      

                                      Yes Thats My issue...
                                      They will overlap....

                                      I will have a Look at this in the Weekend.

                                      Short and stupid Question:
                                      First second are my two Buttons ??

                                      Thanks a looooot for the great help here!!

                                      mikael 1 Reply Last reply Reply Quote 0
                                      • mikael
                                        mikael @DavinE last edited by mikael

                                        @DavinE said:

                                        First second are my two Buttons ??

                                        Yes, just example names.

                                        DavinE 1 Reply Last reply Reply Quote 0
                                        • DavinE
                                          DavinE @JonB last edited by

                                          @JonB said:

                                          i think this shows the problem, and a potential solution:

                                          import ui
                                          from objc_util import *
                                          
                                          v=ui.View(bg_color='white')
                                          
                                          b=ui.Button(title='press to resize with insets')
                                          
                                          b.border_width=1
                                          b.corner_radius=50
                                          
                                          @on_main_thread
                                          def a(sender):
                                          	sender.objc_instance.button().contentEdgeInsets=(0, 50,0, 50) #t,l,b,r
                                          	sender.size_to_fit()
                                          
                                          b.action=a
                                          
                                          v.add_subview(b)
                                          v.present()
                                          
                                          

                                          The height changes when using this method, so i assume that those edgeinsets are overriding some other sort of anchor or layout constraint that i don't get.

                                          thats a good example...
                                          but is it Possible to set the size at begin ?
                                          not over an action....

                                          is this example okay to do this so ?:

                                          import ui
                                          from objc_util import *
                                          
                                          v=ui.View(bg_color='white')
                                          
                                          b=ui.Button(title='press to resize with insets')
                                          
                                          b.border_width=5
                                          b.corner_radius=50
                                          b.objc_instance.button().contentEdgeInsets=(5, 50,5, 50)
                                          b.size_to_fit()
                                          
                                          v.add_subview(b)
                                          v.present()
                                          
                                          1 Reply Last reply Reply Quote 0
                                          • DavinE
                                            DavinE @mikael last edited by

                                            @mikael said:

                                            @DavinE said:

                                            First second are my two Buttons ??

                                            Yes, just example names.

                                            Thanks this works Perfect :D

                                            mikael 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post
                                            Powered by NodeBB Forums | Contributors