How do we get image assets into a Scene? For example the card game has references to image of each card type animal. If I was creating a game from scratch I do I load my image assets into my python script?
Also, is there a way to load an image dynamically from the web into a Scene? Similar to how I saw how the xmlrpclib python library could be dynamically downloaded and installed into Pythonista?
Any chance you will allow layer/image effects to be added to a scene? For example, the ability to blur a png image by a horizontal and vertical amount?
I know we could probably do this with an asset per-blurred but I'm more speaking to the ability to do it at runtime similar to the blend modes.
Think of this also like applying a glow effect in real time. That would be super sweet.
Okay, I got this working using method number 2. Follow up question if you wouldn't mind: Suppose I use requests/urlib to download an image, is it possible for the newly downloaded image to show up in the Images media selection page? Apparently whatever I downloaded will not show up there. It only shows up if I use the number 1 method (mentioned above) but it would be nice if the app somehow cataloged the dynamically downloaded images in the same spot.
Btw, omz, I'm blown away by this software. Python + iPad equals sweet, sweet love.