• Nyanki0427

    The key is to use UIImpactFeedbackGenerator.

    My demo:

    import objc_util, time
    feedback = objc_util.ObjCClass('UIImpactFeedbackGenerator').new()
    feedback.initWithStyle(0)
    for I in range(0, 9):
        feedback.impactOccurred()
        time.sleep(0.1)
    

    This demo will generate "impact feedback" with rhythm.

    Another way is to use AudioToolbox.h C API. I learned from this topic, but I found another system sound IDs to perform different intensities.

    AudioServicesPlaySystemSound(1519);
    AudioServicesPlaySystemSound(1520);
    AudioServicesPlaySystemSound(1521);
    

    Where 1519 and 1520 are the same feedbacks when you use 3D touch, 1521 is a 3 combo light vibrate.

    posted in Pythonista read more

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