Hi,
Here is a basic Raycasting renderer. It runs quite well on my iPhone 4S, even though it can still be optimized a lot !
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Hi,
Here is a basic Raycasting renderer. It runs quite well on my iPhone 4S, even though it can still be optimized a lot !
@RomSpy actually your template works well with today’s XCode & latest iOS 14. I only had to on/off the Workspace checking in the build settings, and that’s it. Thanks!
omg this works well. The cube scene generation example perfectly matches the local world - just set it up at (0,0,0).
Greetings incredible community!
After migrating my iPhone to iOS15 I noticed a few issues with my Pythonista-made apps. Weird SceneView behaviours, but more critical - some random freeze when running some of the console functions.
As a basic illustration, the code below freezes randomly (about 1 freeze every 3-4 attempts when I hit the « close » button (the popup does not display upon freeze)
import ui
import console
def button_action(sender):
global view
#view.close()
q=console.alert('Confirm Close ?','So you want to close this view? So you want to close this view?So you want to close this view? ','OK')
if q==1:
view.close()
button = ui.Button(title='Close',action=button_action)
button.y = 100
view = ui.View()
view.add_subview(button)
view.present()
Of course this didn’t occur right before my iOS update. Do you also have this kind of random problem?
Thks!
@cvp thanks a lot, this works great. You’re so fast! 👍🙏
Greetings, I’m currently experimenting CoreML using the template @omz made some while ago. I’m trying to run the DeepLabV3 model, which returns an image as an output. More precisely : a MLMultiArray Int32 513 x513 Matrix.
And so far I didn’t manage to find a trick to transform this into a PIL image.
Did someone already tried this?
Thanks!
In a world where Pythonista would be actively maintained by @omz I would be 100% for it. But at this stage, even the XCode template is not up-to-date, and unfortunately we don’t know if Pythonista will still be available in the App Store in a few months. So, sadly, I think your audience might be disappointed at some point.
Game creation is a hard and long process, I wouldn’t recommend anyone who would want to learn & invest time on that topic to use Pythonista, only because the app could vanish tomorrow. Or in 1 year. We don’t know. Sadly.
That’s a pitty. I really think Pythonista would really do the job on game development. It’s far better than any alternative so far - including Codea. I’ve been working during my spare time on an adventure game generator, and found no limit in this task.
@dustlancer see this fixed template, tried it today and it works fine: https://forum.omz-software.com/topic/5310/when-will-omz-release-an-xcode-template-for-python3/51
@RomSpy actually your template works well with today’s XCode & latest iOS 14. I only had to on/off the Workspace checking in the build settings, and that’s it. Thanks!
@cvp ah ah well looks like I’m screwed. Let’s hope @omz will at least maintain his iOS dev subscription - so that the app stays live on the store as long as possible.
@ccc any idea about how to convert ui-based app to Pyto ? it’s probably one of the worst case scenario no?
Nooo, seriously is that happening? @omz please let us know. Pythonista is a gem of the App Store, and one of the best learning tool I’ve used - perfect also for kids code learning. It should go into schools. I really hope you’ll find a way to maintain it. 🤞